Player Matchup

Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GlanzC3
Sol
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 119L
1,521 Elo+
Solo
Pele
Pele
KaRamPi
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Metallishank
Cliodhna
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 170L
1,548 Elo+
Solo
Aphrodite
Aphrodite
SlyBlueFalcon
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,103 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,434 Elo+

VS

Team Averages
Level 100
1,623 SR
1,652 Elo+
Thanatos
Thanatos
Fhlesh
Thanatos
Level 29
God Stats
3W - 0L
1,831 SR
Queue Stats
34W - 16L
1,702 Elo+
Party 1
Merlin
Merlin
Littlelizer
Merlin
Level 124
God Stats
4W - 0L
1,805 SR
Queue Stats
103W - 65L
1,745 Elo+
Solo
Camazotz
Camazotz
Xevil_InTeNzeX
Camazotz
Level 140
God Stats
3W - 5L
1,404 SR
Queue Stats
178W - 216L
1,335 Elo+
Solo
Sol
Sol
dnomder
Sol
Level 146
God Stats
2W - 0L
1,577 SR
Queue Stats
37W - 2L
1,970 Elo+
Party 1
Yemoja
Yemoja
z F0XX
Yemoja
Level 62
God Stats
4W - 7L
1,500 SR
Queue Stats
869W - 830L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 4 / 2
7,129
648
5,840
9,485
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
13
1 / 6 / 4
7,297
663
8,978
13,260
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
KaRamPi
Pele
13
3 / 8 / 5
7,869
715
5,975
11,799
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Metallishank
Cliodhna
13
1 / 9 / 6
7,331
666
5,611
14,368
3,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
SlyBlueFalcon
Aphrodite
13
0 / 7 / 8
7,349
668
3,649
14,468
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fhlesh
Thanatos
12
4 / 7 / 9
8,606
782
7,101
9,735
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
8 / 1 / 11
10,438
949
14,639
6,354
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
15
2 / 0 / 10
8,670
788
3,571
8,322
3,416
Sol
19
19 / 2 / 11
11,694
1,063
31,092
19,344
8,599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
z F0XX
Yemoja
15
1 / 1 / 15
9,310
846
4,175
6,773
5,026
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
8
Kills
34
34
Deaths
11
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
2
1
W
Thanatos
Fhlesh
Thanatos
4
7
9
1.21
L
Sol
1
6
4
0.5
L
Pele
KaRamPi
Pele
3
8
5
0.69
W
Merlin
8
1
11
13.5
L
Cliodhna
Metallishank
Cliodhna
1
9
6
0.44
L
Aphrodite
SlyBlueFalcon
Aphrodite
0
7
8
0.57
W
Camazotz
2
0
10
7
W
Sol
19
2
11
12.25
W
Yemoja
z F0XX
Yemoja
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,053
Damage
60,578
63,380
Taken
50,528
20,028
Mitigated
25,055
19,351
Healing
31,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,840
99
182
1,460
9,485
2,326
0
7,792
1,569
11,933
0
W
Thanatos
Fhlesh
Thanatos
7,101
1,429
358
3,615
9,735
4,848
251
2,849
6,746
0
7,845
L
Sol
8,978
1,002
438
3,896
13,260
3,681
0
10,151
2,725
20,727
0
L
Pele
KaRamPi
Pele
5,975
676
0
1,067
11,799
4,210
0
8,843
2,661
0
9,052
W
Merlin
14,639
201
142
1,017
6,354
3,166
1,539
2,507
3,737
28,939
0
L
Cliodhna
Metallishank
Cliodhna
5,611
878
607
2,279
14,368
3,823
0
10,083
3,933
0
14,966
L
Aphrodite
SlyBlueFalcon
Aphrodite
3,649
80
4,793
4,629
14,468
5,988
0
11,852
2,198
12,788
0
W
Camazotz
3,571
173
303
5,550
8,322
3,416
854
2,625
5,575
0
13,073
W
Sol
31,092
11,980
123
11,642
19,344
8,599
3,148
7,385
11,599
53,540
0
W
Yemoja
z F0XX
Yemoja
4,175
484
6,808
1,918
6,773
5,026
223
2,825
3,898
10,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
48,718
79
Minions Killed
112
0
Camps Cleared
0
957,471
Distance Traveled
985,191
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,129
648
10
1
0
234,344
1
W
Thanatos
8,606
782
3
0
0
183,452
4
L
Sol
7,297
663
22
2
0
169,034
3
L
Pele
7,869
715
6
1
0
172,894
0
W
Merlin
10,438
949
38
3
0
201,488
0
L
Cliodhna
7,331
666
17
2
0
181,122
1
L
Aphrodite
7,349
668
24
2
0
200,077
0
W
Camazotz
8,670
788
17
2
0
225,583
0
W
Sol
11,694
1,063
42
4
0
207,188
0
W
Yemoja
9,310
846
12
1
0
167,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role