Player Matchup

Medusa
Medusa
ElectricHall
Medusa
Level 115
God Stats
15W - 22L
1,476 SR
Queue Stats
50W - 93L
1,385 Elo+
Party 1
Agni
Agni
LasagneOp
Agni
Level 117
God Stats
1W - 2L
1,680 SR
Queue Stats
15W - 20L
1,552 Elo+
Party 1
Bellona
Bellona
ScaryTerrysBalls
Bellona
Level 68
God Stats
11W - 9L
1,496 SR
Queue Stats
49W - 91L
1,403 Elo+
Party 1
Team Averages
Level 100
1,550 SR
1,447 Elo+

VS

Team Averages
Level 50
1,440 SR
1,423 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Buellos
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
HerrFrukt
Fenrir
Level 55
God Stats
4W - 7L
1,321 SR
Queue Stats
17W - 29L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 1 / 5
4,506
901
1,814
1,792
557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Agni
9
4 / 0 / 2
5,140
1,028
2,531
1,242
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 5
4,565
913
1,210
1,719
1,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 3 / 1
3,575
715
1,300
2,778
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Buellos
Ymir
5
0 / 2 / 1
3,714
743
283
2,811
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
HerrFrukt
Fenrir
7
1 / 1 / 0
3,874
775
778
3,236
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
1
0.17
L
Ymir
Buellos
Ymir
0
2
1
0.25
W
Medusa
1
1
5
3.5
L
Fenrir
HerrFrukt
Fenrir
1
1
0
1
W
Agni
4
0
2
5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,555
Damage
2,361
4,753
Taken
8,825
2,346
Mitigated
3,949
1,081
Healing
1,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,300
107
160
267
2,778
1,072
0
802
1,927
7,241
0
L
Ymir
Buellos
Ymir
283
0
0
270
2,811
1,491
0
530
2,168
3,492
0
W
Medusa
1,814
587
0
0
1,792
557
1,028
727
1,006
0
12,361
L
Fenrir
HerrFrukt
Fenrir
778
223
0
688
3,236
1,386
0
1,182
1,940
0
3,749
W
Agni
2,531
278
0
632
1,242
363
266
341
901
13,757
0
W
1,210
258
0
449
1,719
1,426
0
757
962
0
4,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,211
Gold Earned
11,163
67
Minions Killed
32
5
Camps Cleared
1
301,740
Distance Traveled
204,547
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,575
715
13
3
0
70,879
1
L
Ymir
3,714
743
13
3
1
45,392
0
W
Medusa
4,506
901
18
4
1
98,039
1
L
Fenrir
3,874
775
6
1
0
88,276
0
W
Agni
5,140
1,028
37
7
1
96,108
2
W
Bellona
4,565
913
12
2
3
107,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role