Player Matchup

Mulan
Mulan
Bronze IV
 
Mulan
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
Aokighara
Baron Samedi
Bronze IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,307 MMR
Party 1
Nike
Nike
Bronze IV
Сhanel
Nike
Bronze IV
Level 66
God Stats
0W - 2L
1,732 SR
Queue Stats
3W - 8L
1,245 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 128
1,577 SR
1,351 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,682 SR
1,446 MMR
Neith
Neith
Gold IV
Alberto1005
Neith
Gold IV
Level 135
God Stats
1W - 0L
1,802 SR
Queue Stats
15W - 19L
1,464 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
CemDoğa
Gilgamesh
Gold I
Level 160
God Stats
48W - 40L
1,707 SR
Queue Stats
482W - 557L
1,387 MMR
Party 2
Vulcan
Vulcan
Gold III
shabütie
Vulcan
Gold III
Level 142
God Stats
32W - 43L
1,539 SR
Queue Stats
244W - 268L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 6 / 1
6,280
628
5,165
10,556
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Aokighara
Baron Samedi
9
0 / 4 / 1
6,061
606
7,039
10,856
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nike
Сhanel
Nike
10
1 / 7 / 0
6,748
675
4,388
11,822
7,919
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothBastetHou YiShivaChaac

VS

Bans
Ah Muzen CabSkadiAresCupidAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,419
842
10,118
7,964
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
CemDoğa
Gilgamesh
13
7 / 0 / 7
8,221
822
6,609
12,670
10,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
shabütie
Vulcan
12
3 / 0 / 12
7,961
796
12,697
4,394
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
17
17
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
1
0.08
W
7
1
5
9.5
L
Baron Samedi
Aokighara
Baron Samedi
0
4
1
0.13
W
Gilgamesh
CemDoğa
Gilgamesh
7
0
7
10.5
W
Vulcan
shabütie
Vulcan
3
0
12
9
L
Nike
Сhanel
Nike
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
29,424
33,234
Taken
25,028
20,417
Mitigated
16,125
4,561
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,165
697
154
779
10,556
5,551
0
3,612
6,692
0
15,774
W
10,118
4,308
0
1,743
7,964
3,751
77
2,624
5,157
0
30,315
L
Baron Samedi
Aokighara
Baron Samedi
7,039
1,163
1,041
2,107
10,856
6,947
0
3,848
6,763
25,099
0
W
Gilgamesh
CemDoğa
Gilgamesh
6,609
1,409
0
4,396
12,670
10,117
190
3,854
8,573
0
18,878
W
Vulcan
shabütie
Vulcan
12,697
3,253
0
1,416
4,394
2,257
504
1,308
3,053
31,761
0
L
Nike
Сhanel
Nike
4,388
444
0
480
11,822
7,919
0
4,854
6,814
1,027
16,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,089
Gold Earned
24,601
105
Minions Killed
115
2
Camps Cleared
6
507,515
Distance Traveled
639,725
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,280
628
31
3
0
178,072
1
W
Neith
8,419
842
41
4
2
184,993
3
L
Baron Samedi
6,061
606
38
4
1
164,044
3
W
Gilgamesh
8,221
822
29
3
3
212,374
1
W
Vulcan
7,961
796
45
5
1
242,358
3
L
Nike
6,748
675
36
4
1
165,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role