Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hereicome
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,639 Elo+
Party 2
Athena
Athena
PoprockShawty
Athena
Level 63
God Stats
5W - 2L
1,841 SR
Queue Stats
51W - 38L
1,599 Elo+
Party 2
Anubis
Anubis
SaltyCasper
Anubis
Level 84
God Stats
10W - 17L
1,529 SR
Queue Stats
96W - 107L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
TheGuyUNeverMet
Erlang Shen
Level 59
God Stats
5W - 6L
1,760 SR
Queue Stats
112W - 103L
1,584 Elo+
Solo
Team Averages
Level 83
1,626 SR
1,563 Elo+

VS

Team Averages
Level 110
1,553 SR
1,529 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BOZOMECENARY
King Arthur
Level 125
God Stats
5W - 4L
1,567 SR
Queue Stats
232W - 224L
1,472 Elo+
Solo
Cupid
Cupid
OleCobble
Cupid
Level 33
God Stats
12W - 6L
1,522 SR
Queue Stats
132W - 80L
1,686 Elo+
Solo
Vulcan
Vulcan
SkipiOP
Vulcan
Level 124
God Stats
10W - 7L
1,674 SR
Queue Stats
505W - 478L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 4 / 5
7,976
499
7,636
12,059
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
3 / 5 / 0
8,413
526
4,717
9,747
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 3
8,445
528
6,997
12,513
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
12
2 / 7 / 0
7,282
455
9,027
12,881
5,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TheGuyUNeverMet
Erlang Shen
12
0 / 8 / 1
7,619
476
5,707
13,870
10,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 5
9,295
581
9,396
14,468
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Artio
 
Artio
12
1 / 2 / 10
7,852
491
5,542
15,170
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
BOZOMECENARY
King Arthur
17
13 / 0 / 4
10,498
656
14,769
14,497
10,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
OleCobble
Cupid
14
1 / 2 / 3
8,259
516
5,275
6,185
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SkipiOP
Vulcan
14
4 / 1 / 8
8,767
548
10,409
5,211
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
24
24
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
5
0.88
W
Bastet
 
Bastet
5
3
5
2.5
W
Artio
 
Artio
1
2
10
3
W
King Arthur
BOZOMECENARY
King Arthur
13
0
4
15
L
Rama
3
5
0
0.6
W
Cupid
OleCobble
Cupid
1
2
3
1.25
L
2
0
3
3.5
L
Anubis
2
7
0
0.29
W
Vulcan
SkipiOP
Vulcan
4
1
8
8
L
Erlang Shen
TheGuyUNeverMet
Erlang Shen
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
45,391
61,070
Taken
55,531
28,500
Mitigated
31,010
16,417
Healing
25,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,636
2,608
0
3,705
12,059
3,427
457
1,652
10,407
0
46,476
W
Bastet
 
Bastet
9,396
1,883
0
6,668
14,468
5,365
0
2,687
11,781
0
63,774
W
Artio
 
Artio
5,542
1,306
1,413
5,035
15,170
11,636
0
6,566
8,604
17,167
0
W
King Arthur
BOZOMECENARY
King Arthur
14,769
2,852
0
7,688
14,497
10,791
74
3,109
11,388
0
66,976
L
Rama
4,717
3,883
0
2,709
9,747
2,722
0
1,729
8,018
0
54,001
W
Cupid
OleCobble
Cupid
5,275
3,206
408
2,378
6,185
1,602
1,100
1,434
4,751
0
59,897
L
6,997
2,072
213
3,340
12,513
6,530
0
3,577
8,936
25,343
0
L
Anubis
9,027
152
0
3,621
12,881
5,444
0
6,337
6,544
38,984
0
W
Vulcan
SkipiOP
Vulcan
10,409
2,328
0
1,771
5,211
1,616
0
2,228
2,983
54,251
0
L
Erlang Shen
TheGuyUNeverMet
Erlang Shen
5,707
2,546
0
2,829
13,870
10,377
0
2,656
11,214
0
43,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
44,671
404
Minions Killed
456
0
Camps Cleared
0
1,529,148
Distance Traveled
1,657,114
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,976
499
81
5
0
342,515
5
W
Bastet
9,295
581
110
7
0
332,901
4
W
Artio
7,852
491
20
1
0
324,215
4
W
King Arthur
10,498
656
118
7
0
337,521
4
L
Rama
8,413
526
123
8
0
267,509
1
W
Cupid
8,259
516
111
7
0
301,135
8
L
Athena
8,445
528
40
3
0
360,704
3
L
Anubis
7,282
455
67
4
0
259,967
5
W
Vulcan
8,767
548
97
6
0
361,342
8
L
Erlang Shen
7,619
476
93
6
0
298,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role