Player Matchup

Chronos
Chronos
KFALL-I
Chronos
Level 125
God Stats
3W - 6L
1,117 SR
Queue Stats
386W - 400L
1,509 Elo+
Solo
Guan Yu
Guan Yu
LOCKUPHILLARY16
Guan Yu
Level 157
God Stats
5W - 10L
1,725 SR
Queue Stats
474W - 500L
1,479 Elo+
Solo
Raijin
Raijin
TRAVIX 110 PR
Raijin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,586 Elo+
Party 2
Ares
Ares
theorrumTTV
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,436 Elo+
Solo
Hou Yi
Hou Yi
you pc bros
Hou Yi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,521 Elo+
Party 2
Team Averages
Level 134
1,468 SR
1,506 Elo+

VS

Team Averages
Level 155
1,520 SR
1,525 Elo+
Susano
Susano
 
Susano
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MoronicTryHard
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 1
Ra
Ra
Mr_Jklonk69
Ra
Level 156
God Stats
1W - 0L
1,601 SR
Queue Stats
10W - 15L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KFALL-I
Chronos
16
1 / 5 / 9
8,856
681
5,666
12,522
5,678
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 4 / 8
9,076
698
10,899
18,688
21,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 8 / 10
7,972
613
6,724
14,168
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 10
8,975
690
9,182
18,504
22,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
17
4 / 4 / 8
9,254
712
8,567
13,449
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
7 / 4 / 11
11,003
846
17,289
13,178
5,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
 
Cthulhu
17
5 / 4 / 15
10,772
829
14,238
16,639
13,879
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
 
Kukulkan
18
4 / 3 / 16
10,666
820
12,811
8,334
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 13
10,727
825
15,680
6,370
1,998
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 15
9,536
734
9,649
7,752
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
96
13
Kills
26
26
Deaths
14
45
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
11
3.13
W
Cthulhu
 
Cthulhu
5
4
15
3.13
W
Kukulkan
 
Kukulkan
4
3
16
4
L
Chronos
KFALL-I
Chronos
1
5
9
1.1
L
5
4
8
2.25
W
7
1
13
13.5
W
3
2
15
5.25
L
1
8
10
0.75
L
2
5
10
1.4
L
Hou Yi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,038
Damage
69,667
77,331
Taken
52,273
62,707
Mitigated
27,891
27,680
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
17,289
2,906
518
3,943
13,178
5,052
812
4,731
8,447
0
26,666
W
Cthulhu
 
Cthulhu
14,238
284
1,069
2,854
16,639
13,879
285
8,422
8,217
27,656
0
W
Kukulkan
 
Kukulkan
12,811
1,239
639
2,747
8,334
3,940
1,477
2,331
6,003
30,368
0
L
Chronos
KFALL-I
Chronos
5,666
2,485
0
934
12,522
5,678
0
9,476
3,046
22,728
0
L
10,899
643
10,162
8,563
18,688
21,767
0
12,007
6,681
0
16,521
W
15,680
570
1,179
1,898
6,370
1,998
602
2,826
3,544
27,016
0
W
9,649
541
6,142
3,980
7,752
3,022
424
3,262
4,490
20,743
0
L
6,724
834
636
1,200
14,168
6,991
0
10,153
4,015
17,647
0
L
9,182
605
305
2,707
18,504
22,149
0
11,815
6,689
13,854
0
L
Hou Yi
8,567
3,613
546
2,627
13,449
6,122
0
8,927
4,522
0
24,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,133
Gold Earned
52,704
112
Minions Killed
148
0
Camps Cleared
0
1,175,227
Distance Traveled
1,387,360
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,003
846
25
2
0
277,561
0
W
Cthulhu
10,772
829
28
2
0
247,733
0
W
Kukulkan
10,666
820
45
3
0
268,549
5
L
Chronos
8,856
681
49
4
0
218,506
2
L
Guan Yu
9,076
698
6
0
0
281,991
0
W
Janus
10,727
825
27
2
0
313,413
1
W
Ra
9,536
734
23
2
0
280,104
0
L
Raijin
7,972
613
19
1
0
199,485
1
L
Ares
8,975
690
7
1
0
235,105
2
L
Hou Yi
9,254
712
31
2
0
240,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role