Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fabe84
Kukulkan
Level 146
God Stats
1W - 5L
1,218 SR
Queue Stats
309W - 319L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Glenvel
Gilgamesh
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 9L
1,634 Elo+
Solo
Hachiman
Hachiman
Shalll_Tear
Hachiman
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
389W - 346L
1,577 Elo+
Party 2
Cerberus
Cerberus
uKrieg
Cerberus
Level 117
God Stats
0W - 2L
1,328 SR
Queue Stats
77W - 59L
1,649 Elo+
Party 2
Team Averages
Level 122
1,409 SR
1,577 Elo+

VS

Team Averages
Level 111
1,604 SR
1,599 Elo+
Discordia
Discordia
Iris
Discordia
Level 157
God Stats
15W - 7L
1,804 SR
Queue Stats
417W - 386L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
LbcMomo
Cu Chulainn
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 191L
1,663 Elo+
Party 1
Agni
Agni
Madrillix
Agni
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 86L
1,642 Elo+
Solo
Nemesis
Nemesis
StygianOrchid
Nemesis
Level 127
God Stats
2W - 0L
1,627 SR
Queue Stats
337W - 214L
1,667 Elo+
Party 1
Zeus
Zeus
TsunamicPack
Zeus
Level 118
God Stats
1W - 0L
1,588 SR
Queue Stats
11W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 8 / 10
9,889
761
7,246
13,812
5,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Fabe84
Kukulkan
19
6 / 5 / 14
11,078
852
16,180
11,397
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Glenvel
Gilgamesh
19
10 / 5 / 12
11,172
859
16,780
16,839
19,670
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Shalll_Tear
Hachiman
15
2 / 5 / 13
9,560
735
8,865
15,206
6,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
uKrieg
Cerberus
13
1 / 6 / 9
8,924
686
6,293
16,844
17,558
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Iris
Discordia
18
6 / 4 / 13
11,245
865
11,776
8,689
4,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
LbcMomo
Cu Chulainn
18
4 / 3 / 14
10,649
819
11,070
15,527
16,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
18
5 / 3 / 13
10,605
816
14,482
10,582
4,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
17
6 / 8 / 12
11,418
878
12,003
16,786
15,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 14
10,829
833
14,607
12,952
9,724
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
94
24
Kills
28
29
Deaths
24
58
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
8
10
1.25
L
Kukulkan
Fabe84
Kukulkan
6
5
14
2.6
L
Gilgamesh
Glenvel
Gilgamesh
10
5
12
3.2
W
Discordia
Iris
Discordia
6
4
13
3.13
W
Cu Chulainn
LbcMomo
Cu Chulainn
4
3
14
3.67
W
Agni
5
3
13
3.83
L
Hachiman
Shalll_Tear
Hachiman
2
5
13
1.7
W
Nemesis
6
8
12
1.5
W
7
6
14
2.33
L
Cerberus
uKrieg
Cerberus
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,364
Damage
63,938
74,098
Taken
64,536
54,139
Mitigated
50,481
20,587
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,246
832
1,916
1,667
13,812
5,642
1,111
8,814
4,998
0
10,454
L
Kukulkan
Fabe84
Kukulkan
16,180
1,485
1,408
2,862
11,397
5,218
434
6,913
4,484
34,778
0
L
Gilgamesh
Glenvel
Gilgamesh
16,780
4,292
30
1,470
16,839
19,670
293
9,017
7,822
0
28,674
W
Discordia
Iris
Discordia
11,776
671
340
663
8,689
4,420
1,255
1,488
7,201
30,938
0
W
Cu Chulainn
LbcMomo
Cu Chulainn
11,070
1,456
0
1,881
15,527
16,274
313
6,089
9,438
55
20,777
W
Agni
14,482
388
1,130
1,130
10,582
4,825
1,502
4,675
5,907
29,095
0
L
Hachiman
Shalll_Tear
Hachiman
8,865
3,776
1,444
5,689
15,206
6,051
1,186
8,086
7,120
0
24,559
W
Nemesis
12,003
3,711
670
2,167
16,786
15,238
674
5,374
11,412
0
16,797
W
14,607
2,638
794
678
12,952
9,724
1,500
4,847
8,105
29,441
0
L
Cerberus
uKrieg
Cerberus
6,293
347
344
3,757
16,844
17,558
435
8,090
8,754
10,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
54,746
118
Minions Killed
122
0
Camps Cleared
0
1,135,097
Distance Traveled
1,214,107
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,889
761
12
1
0
207,672
0
L
Kukulkan
11,078
852
48
4
0
226,878
0
L
Gilgamesh
11,172
859
24
2
0
253,389
0
W
Discordia
11,245
865
38
3
0
235,419
0
W
Cu Chulainn
10,649
819
13
1
0
256,588
2
W
Agni
10,605
816
34
3
0
271,884
0
L
Hachiman
9,560
735
26
2
0
236,861
1
W
Nemesis
11,418
878
5
0
0
229,643
0
W
Zeus
10,829
833
32
2
0
220,573
0
L
Cerberus
8,924
686
8
1
0
210,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role