Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
BigDudeBill
Ah Muzen Cab
Masters
Level 158
God Stats
84W - 29L
1,876 SR
Queue Stats
687W - 675L
2,300 MMR
Party 1
King Arthur
King Arthur
Diamond IV
RomanMythology
King Arthur
Diamond IV
Level 145
God Stats
7W - 13L
1,604 SR
Queue Stats
222W - 195L
2,092 MMR
Solo
He Bo
He Bo
Diamond IV
YoCookies
He Bo
Diamond IV
Level 152
God Stats
24W - 17L
1,665 SR
Queue Stats
98W - 96L
2,127 MMR
Solo
Atlas
Atlas
Diamond IV
nemesisxp3
Atlas
Diamond IV
Level 155
God Stats
11W - 8L
1,771 SR
Queue Stats
101W - 87L
2,261 MMR
Party 1
Neith
Neith
Masters
zxVortex
Neith
Masters
Level 146
God Stats
103W - 80L
1,661 SR
Queue Stats
1,212W - 1,215L
2,002 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,716 SR
2,157 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,577 SR
2,073 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
KalaniKai
Ullr
Diamond III
Level 128
God Stats
13W - 14L
1,604 SR
Queue Stats
414W - 419L
2,277 MMR
Solo
Nu Wa
Nu Wa
Diamond I
LoserLeo
Nu Wa
Diamond I
Level 146
God Stats
132W - 112L
1,721 SR
Queue Stats
293W - 282L
2,513 MMR
Solo
Geb
Geb
Platinum I
Zui丶
Geb
Platinum I
Level 147
God Stats
1W - 2L
1,559 SR
Queue Stats
39W - 30L
2,006 MMR
Solo
Bastet
Bastet
Diamond IV
人生如戏K
Bastet
Diamond IV
Level 122
God Stats
6W - 7L
1,500 SR
Queue Stats
597W - 647L
2,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigDudeBill
Ah Muzen Cab
12
5 / 1 / 2
7,102
710
7,694
7,880
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
RomanMythology
King Arthur
12
3 / 0 / 1
7,003
700
5,212
8,452
7,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
YoCookies
He Bo
11
3 / 2 / 2
6,170
617
3,980
5,103
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
10
2 / 0 / 7
6,051
605
4,703
7,894
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
zxVortex
Neith
11
2 / 1 / 3
6,069
607
4,458
4,848
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MedusaZeusShiva

VS

Bans
ThothCliodhnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 4 / 1
5,595
560
2,186
6,686
2,069
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
10
0 / 2 / 1
5,219
522
2,657
6,104
1,408
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
LoserLeo
Nu Wa
8
0 / 5 / 2
5,120
512
5,379
6,120
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Zui丶
Geb
8
1 / 4 / 0
4,938
494
2,090
10,502
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 0 / 0
5,851
585
4,287
7,137
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
W
Ah Muzen Cab
BigDudeBill
Ah Muzen Cab
5
1
2
6
L
Ullr
0
2
1
0.25
L
Nu Wa
LoserLeo
Nu Wa
0
5
2
0.2
W
King Arthur
RomanMythology
King Arthur
3
0
1
3.5
W
He Bo
YoCookies
He Bo
3
2
2
2
L
Geb
Zui丶
Geb
1
4
0
0.25
W
Atlas
2
0
7
5.5
W
Neith
zxVortex
Neith
2
1
3
3.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
16,599
34,177
Taken
36,549
18,521
Mitigated
11,813
10,644
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,186
492
0
1,696
6,686
2,069
0
360
6,326
0
30,116
W
Ah Muzen Cab
BigDudeBill
Ah Muzen Cab
7,694
2,941
0
4,127
7,880
2,524
971
3,432
4,448
0
56,590
L
Ullr
2,657
1,217
0
477
6,104
1,408
0
1,222
4,882
0
33,990
L
Nu Wa
LoserLeo
Nu Wa
5,379
1,022
0
425
6,120
1,600
0
1,355
4,765
33,571
0
W
King Arthur
RomanMythology
King Arthur
5,212
933
0
810
8,452
7,708
220
482
7,970
0
42,107
W
He Bo
YoCookies
He Bo
3,980
0
0
1,902
5,103
1,543
504
926
4,177
33,025
0
L
Geb
Zui丶
Geb
2,090
466
0
1,929
10,502
4,566
0
4,088
6,414
8,776
0
W
Atlas
4,703
1,968
0
1,746
7,894
5,036
34
1,788
6,106
13,552
0
W
Neith
zxVortex
Neith
4,458
2,101
0
2,059
4,848
1,710
0
841
4,007
0
42,764
L
4,287
775
0
4,475
7,137
2,170
0
1,658
5,479
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,395
Gold Earned
26,723
351
Minions Killed
296
0
Camps Cleared
0
1,043,393
Distance Traveled
1,046,830
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,595
560
64
6
0
223,330
5
W
Ah Muzen Cab
7,102
710
115
12
0
202,620
1
L
Ullr
5,219
522
59
6
0
196,243
3
L
Nu Wa
5,120
512
68
7
0
172,801
3
W
King Arthur
7,003
700
83
8
0
217,995
4
W
He Bo
6,170
617
69
7
0
204,725
1
L
Geb
4,938
494
15
2
0
203,072
6
W
Atlas
6,051
605
12
1
0
217,766
3
W
Neith
6,069
607
72
7
0
200,287
7
L
Bastet
5,851
585
90
9
0
251,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role