Player Matchup

Merlin
Merlin
HitokiriYudea
Merlin
Level 141
God Stats
2W - 1L
1,739 SR
Queue Stats
50W - 38L
1,541 Elo+
Party 1
Shiva
Shiva
iTzChristianG
Shiva
Level 73
God Stats
12W - 2L
2,038 SR
Queue Stats
74W - 41L
1,587 Elo+
Party 1
Medusa
Medusa
itzcodyl
Medusa
Level 46
God Stats
20W - 7L
1,594 SR
Queue Stats
62W - 30L
1,603 Elo+
Party 1
Team Averages
Level 87
1,790 SR
1,577 Elo+

VS

Team Averages
Level 150
1,509 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
A1_Sauce_GoD-
Shiva
Level 145
God Stats
23W - 29L
1,527 SR
Queue Stats
1,030W - 1,203L
1,533 Elo+
Solo
Discordia
Discordia
xB3astly
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 124L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
9,304
620
11,478
17,212
4,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 0
9,687
646
14,375
17,153
17,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
itzcodyl
Medusa
11
0 / 7 / 2
8,356
557
9,307
13,491
2,985
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 0 / 14
11,710
781
7,413
16,715
13,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 12
12,338
823
16,649
20,418
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
xB3astly
Discordia
17
9 / 2 / 10
11,999
800
19,449
12,454
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
22
22
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
14
13
W
7
1
12
13
L
0
7
2
0.14
L
3
8
0
0.38
L
Medusa
itzcodyl
Medusa
0
7
2
0.14
W
Discordia
xB3astly
Discordia
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,160
Damage
43,511
47,856
Taken
49,587
24,540
Mitigated
33,711
7,096
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,413
2,335
262
4,662
16,715
13,610
45
5,347
11,080
244
34,671
W
16,649
3,137
1,064
8,244
20,418
16,051
1,208
4,431
15,555
712
42,730
L
11,478
1,033
0
1,878
17,212
4,320
0
7,822
9,390
46,961
0
L
14,375
1,607
1,161
3,213
17,153
17,235
0
6,222
10,931
3,050
22,230
L
Medusa
itzcodyl
Medusa
9,307
4,524
0
844
13,491
2,985
0
5,760
7,731
0
22,630
W
Discordia
xB3astly
Discordia
19,449
570
0
4,892
12,454
4,050
695
3,233
8,925
63,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
36,047
127
Minions Killed
197
2
Camps Cleared
11
773,024
Distance Traveled
944,757
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,710
781
53
4
1
337,894
2
W
Shiva
12,338
823
66
4
7
323,110
3
L
Merlin
9,304
620
75
5
1
247,501
2
L
Shiva
9,687
646
20
1
0
266,627
2
L
Medusa
8,356
557
32
2
1
258,896
4
W
Discordia
11,999
800
78
5
3
283,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role