Player Matchup

Gilgamesh
Gilgamesh
AODLIONHEART
Gilgamesh
Level 146
God Stats
0W - 3L
1,243 SR
Queue Stats
192W - 180L
1,594 Elo+
Solo
Artio
Artio
GioLovedYou
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,583 Elo+
Party 1
Ravana
Ravana
Glenvel
Ravana
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,727 Elo+
Solo
Cupid
Cupid
Johnyrage
Cupid
Level 129
God Stats
0W - 1L
1,784 SR
Queue Stats
84W - 88L
1,541 Elo+
Solo
Nemesis
Nemesis
MajorMasocist
Nemesis
Level 152
God Stats
0W - 2L
1,549 SR
Queue Stats
10W - 11L
1,597 Elo+
Party 1
Team Averages
Level 135
1,515 SR
1,609 Elo+

VS

Team Averages
Level 103
1,541 SR
1,599 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
LbcMomo
Kuzenbo
Level 35
God Stats
3W - 4L
1,735 SR
Queue Stats
344W - 191L
1,654 Elo+
Party 2
Anubis
Anubis
StygianOrchid
Anubis
Level 127
God Stats
8W - 3L
1,611 SR
Queue Stats
337W - 214L
1,657 Elo+
Party 2
Shiva
Shiva
ThePorkLord
Shiva
Level 159
God Stats
1W - 1L
1,282 SR
Queue Stats
45W - 39L
1,579 Elo+
Solo
Ne Zha
Ne Zha
magicmama
Ne Zha
Level 97
God Stats
2W - 2L
1,577 SR
Queue Stats
54W - 43L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AODLIONHEART
Gilgamesh
15
2 / 8 / 10
8,840
804
9,867
21,013
13,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 9 / 8
8,384
762
5,097
20,594
16,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Glenvel
Ravana
15
3 / 6 / 10
8,903
809
10,256
10,907
5,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Johnyrage
Cupid
15
3 / 6 / 8
8,533
776
10,766
12,047
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
15
4 / 7 / 5
9,070
825
5,988
18,827
10,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 3 / 24
9,890
899
16,582
10,022
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
LbcMomo
Kuzenbo
15
2 / 3 / 19
9,499
864
6,559
14,206
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
15 / 3 / 15
11,647
1,059
19,796
12,386
10,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 29
10,010
910
15,708
13,027
20,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
magicmama
Ne Zha
16
8 / 3 / 22
9,714
883
13,473
9,702
4,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
143
13
Kills
34
36
Deaths
14
41
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
3
24
6
L
Gilgamesh
AODLIONHEART
Gilgamesh
2
8
10
0.88
L
1
9
8
0.56
L
Ravana
Glenvel
Ravana
3
6
10
1.33
L
Cupid
Johnyrage
Cupid
3
6
8
1.17
W
Kuzenbo
LbcMomo
Kuzenbo
2
3
19
3.83
L
Nemesis
4
7
5
0.93
W
15
3
15
7.5
W
3
2
29
8.75
W
Ne Zha
magicmama
Ne Zha
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,974
Damage
72,118
83,388
Taken
59,343
50,872
Mitigated
65,441
19,722
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,582
2,561
1,305
2,388
10,022
4,653
632
152
9,870
32,627
0
L
Gilgamesh
AODLIONHEART
Gilgamesh
9,867
1,329
1,045
1,595
21,013
13,949
148
10,819
10,194
0
22,184
L
5,097
462
981
3,524
20,594
16,769
133
12,149
8,445
10,742
0
L
Ravana
Glenvel
Ravana
10,256
3,025
774
2,120
10,907
5,841
360
4,570
6,337
0
16,206
L
Cupid
Johnyrage
Cupid
10,766
3,890
1,390
3,160
12,047
3,868
1,891
4,737
7,310
0
25,301
W
Kuzenbo
LbcMomo
Kuzenbo
6,559
2,281
224
2,059
14,206
25,006
378
888
13,318
12,896
0
L
Nemesis
5,988
1,718
0
5,133
18,827
10,445
863
10,662
8,165
0
13,446
W
19,796
1,254
604
4,507
12,386
10,493
1,566
2,267
10,119
38,447
0
W
15,708
2,030
1,844
1,651
13,027
20,400
360
1,354
11,673
0
28,118
W
Ne Zha
magicmama
Ne Zha
13,473
2,447
1,051
1,770
9,702
4,889
1,181
436
9,266
0
20,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
50,760
102
Minions Killed
106
0
Camps Cleared
0
916,297
Distance Traveled
1,080,959
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,890
899
37
3
0
226,432
1
L
Gilgamesh
8,840
804
21
2
0
182,760
1
L
Artio
8,384
762
8
1
0
173,579
3
L
Ravana
8,903
809
15
1
0
208,963
0
L
Cupid
8,533
776
42
4
0
169,556
3
W
Kuzenbo
9,499
864
3
0
0
228,089
2
L
Nemesis
9,070
825
16
1
0
181,439
0
W
Anubis
11,647
1,059
38
3
0
181,352
0
W
Shiva
10,010
910
26
2
0
220,197
0
W
Ne Zha
9,714
883
2
0
0
224,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role