Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Clapmycheeekz
Chang'e
Level 153
God Stats
10W - 11L
1,626 SR
Queue Stats
225W - 248L
1,433 Elo+
Solo
Ullr
Ullr
KIBASED123
Ullr
Level 48
God Stats
3W - 4L
1,558 SR
Queue Stats
50W - 55L
1,455 Elo+
Solo
Bellona
Bellona
Nolove_lizzyyy
Bellona
Level 55
God Stats
3W - 7L
1,312 SR
Queue Stats
93W - 84L
1,387 Elo+
Solo
Ratatoskr
Ratatoskr
mod3rn0ccult1st
Ratatoskr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,498 Elo+

VS

Team Averages
Level 95
1,574 SR
1,447 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 95
God Stats
273W - 295L
1,466 SR
Queue Stats
310W - 349L
1,401 Elo+
Solo
Geb
Geb
Felukaz
Geb
Level 127
God Stats
8W - 2L
1,552 SR
Queue Stats
287W - 278L
1,420 Elo+
Solo
Osiris
Osiris
HypnosGaming
Osiris
Level 86
God Stats
5W - 4L
1,473 SR
Queue Stats
239W - 234L
1,509 Elo+
Solo
Hades
Hades
ShuPapiMunyenyo
Hades
Level 89
God Stats
4W - 1L
1,880 SR
Queue Stats
119W - 149L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
6 / 4 / 0
7,819
601
7,351
11,500
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
11
4 / 1 / 1
7,322
563
6,400
5,642
2,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
5,254
404
1,393
4,218
1,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 1
5,732
441
2,177
9,392
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
mod3rn0ccult1st
Ratatoskr
10
1 / 5 / 5
6,581
506
5,226
9,793
3,032
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 5 / 2
7,366
567
4,563
8,443
2,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Coffeenia
Neith
12
6 / 1 / 4
7,632
587
7,790
6,118
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
12
2 / 1 / 5
7,523
579
4,120
8,664
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
14
1 / 2 / 2
8,035
618
2,589
9,441
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 2 / 3
8,245
634
7,498
9,732
3,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
19
19
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
4
0
1.5
W
Cliodhna
 
Cliodhna
4
5
2
1
L
Chang'e
4
1
1
4.5
W
Neith
Coffeenia
Neith
6
1
4
8
W
Geb
2
1
5
4.5
W
Osiris
1
2
2
1
L
0
3
1
0.17
L
0
6
1
0.08
W
6
2
3
3.75
L
Ratatoskr
mod3rn0ccult1st
Ratatoskr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
26,560
40,545
Taken
42,398
17,847
Mitigated
22,627
8,627
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,351
912
0
3,442
11,500
5,286
279
4,782
6,718
42,094
0
W
Cliodhna
 
Cliodhna
4,563
845
32
593
8,443
2,787
700
3,591
4,852
0
30,549
L
Chang'e
6,400
557
127
3,514
5,642
2,531
551
0
5,642
33,115
0
W
Neith
Coffeenia
Neith
7,790
2,631
0
1,775
6,118
2,381
1,300
1,459
4,659
0
45,782
W
Geb
4,120
450
94
2,234
8,664
7,404
63
1,233
7,431
27,915
0
W
Osiris
2,589
622
0
3,172
9,441
6,404
910
5,164
4,277
0
47,085
L
1,393
717
0
603
4,218
1,253
0
1,627
2,591
0
16,603
L
2,177
447
0
941
9,392
5,745
0
2,610
6,782
0
19,462
W
7,498
350
116
4,742
9,732
3,651
855
2,304
7,428
42,772
0
L
Ratatoskr
mod3rn0ccult1st
Ratatoskr
5,226
2,067
0
0
9,793
3,032
0
2,777
7,016
0
32,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
38,801
260
Minions Killed
375
0
Camps Cleared
0
1,040,919
Distance Traveled
1,297,321
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,819
601
72
6
0
244,156
1
W
Cliodhna
7,366
567
57
4
0
296,789
1
L
Chang'e
7,322
563
70
5
0
166,520
2
W
Neith
7,632
587
88
7
0
252,937
6
W
Geb
7,523
579
50
4
0
240,358
4
W
Osiris
8,035
618
100
8
0
283,187
1
L
Ullr
5,254
404
27
2
0
131,294
3
L
Bellona
5,732
441
35
3
0
234,183
0
W
Hades
8,245
634
80
6
0
224,050
1
L
Ratatoskr
6,581
506
56
4
0
264,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role