Player Matchup

Bacchus
Bacchus
Diamond V
Azreill
Bacchus
Diamond V
Level 160
God Stats
10W - 16L
1,920 SR
Queue Stats
396W - 389L
2,125 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
Ralmann
Hou Yi
Diamond III
Level 84
God Stats
5W - 4L
1,748 SR
Queue Stats
84W - 70L
2,273 MMR
Party 1
Ra
Ra
Masters
Regi1
Ra
Masters
Level 160
God Stats
8W - 3L
1,554 SR
Queue Stats
99W - 108L
2,547 MMR
Solo
Apollo
Apollo
Diamond I
SleepingW0lf
Apollo
Diamond I
Level 160
God Stats
70W - 39L
1,690 SR
Queue Stats
165W - 149L
2,523 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
çentiskorch
Gilgamesh
Diamond III
Level 143
God Stats
37W - 27L
1,690 SR
Queue Stats
388W - 377L
2,374 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,720 SR
2,368 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,592 SR
1,950 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond I
Bezemsteel
Geb
Diamond I
Level 160
God Stats
7W - 2L
1,958 SR
Queue Stats
61W - 38L
2,464 MMR
Solo
Athena
Athena
Diamond III
Chøri
Athena
Diamond III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 185L
2,141 MMR
Solo
Serqet
Serqet
Platinum I
Fruitlover
Serqet
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
2,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azreill
Bacchus
16
1 / 1 / 15
11,656
555
10,514
18,257
23,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
Ralmann
Hou Yi
18
5 / 4 / 6
11,786
561
10,770
16,354
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
20
8 / 2 / 2
13,493
643
11,278
11,571
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
6 / 2 / 9
13,232
630
10,853
11,860
5,298
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
çentiskorch
Gilgamesh
18
2 / 1 / 3
11,852
564
9,566
19,531
28,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetPersephoneKali

VS

Bans
AgniThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 4 / 2
11,370
541
10,831
12,366
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
17
1 / 6 / 2
9,968
475
11,982
14,783
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 5
8,926
425
7,082
15,391
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Chøri
Athena
16
0 / 5 / 5
10,033
478
8,036
17,178
15,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
Fruitlover
Serqet
16
5 / 4 / 3
10,149
483
6,232
13,357
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
22
Kills
10
10
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
2
1
L
Chiron
 
Chiron
1
6
2
0.33
W
Bacchus
Azreill
Bacchus
1
1
15
8.5
L
1
3
5
1.17
L
Athena
Chøri
Athena
0
5
5
0.5
L
Serqet
Fruitlover
Serqet
5
4
3
1.63
W
Hou Yi
Ralmann
Hou Yi
5
4
6
2
W
Ra
8
2
2
4.5
W
Apollo
6
2
9
5.25
W
Gilgamesh
çentiskorch
Gilgamesh
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,981
Damage
44,163
77,573
Taken
73,075
68,698
Mitigated
42,951
33,692
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,831
3,978
0
4,255
12,366
4,028
1,518
5,434
6,932
104,943
0
L
Chiron
 
Chiron
11,982
5,613
251
3,565
14,783
4,136
482
5,060
9,722
0
91,068
W
Bacchus
Azreill
Bacchus
10,514
1,824
3,066
5,139
18,257
23,861
681
6,041
12,090
22,420
2,016
L
7,082
830
0
2,205
15,391
13,818
0
3,736
11,428
14,214
0
L
Athena
Chøri
Athena
8,036
1,982
0
3,952
17,178
15,717
25
4,203
12,975
64,820
0
L
Serqet
Fruitlover
Serqet
6,232
1,224
0
3,534
13,357
5,252
0
3,029
10,328
0
62,580
W
Hou Yi
Ralmann
Hou Yi
10,770
6,415
0
5,525
16,354
6,212
3,741
3,323
12,893
0
77,469
W
Ra
11,278
941
5,800
5,615
11,571
5,217
1,637
5,645
5,518
110,712
0
W
Apollo
10,853
4,805
0
2,013
11,860
5,298
9,779
5,433
6,199
0
113,672
W
Gilgamesh
çentiskorch
Gilgamesh
9,566
2,178
0
6,534
19,531
28,110
2,308
7,991
11,222
0
72,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,019
Gold Earned
50,446
655
Minions Killed
591
0
Camps Cleared
0
2,147,567
Distance Traveled
2,059,080
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,370
541
201
10
0
403,997
7
L
Chiron
9,968
475
144
7
0
361,154
4
W
Bacchus
11,656
555
26
1
0
466,180
7
L
Geb
8,926
425
14
1
0
450,387
11
L
Athena
10,033
478
137
7
0
370,629
4
L
Serqet
10,149
483
95
5
0
472,913
1
W
Hou Yi
11,786
561
131
6
0
364,358
2
W
Ra
13,493
643
197
9
0
419,245
7
W
Apollo
13,232
630
161
8
0
471,189
4
W
Gilgamesh
11,852
564
140
7
0
426,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role