Player Matchup

Artio
Artio
 
Artio
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MajorPain19
Chang'e
Level 132
God Stats
0W - 3L
1,326 SR
Queue Stats
11W - 17L
1,423 Elo+
Party 1
Hachiman
Hachiman
Wenkboy
Hachiman
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Team Averages
Level 91
1,360 SR
1,392 Elo+

VS

Team Averages
Level 140
1,371 SR
1,466 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Caprone
Tyr
Level 133
God Stats
4W - 10L
1,306 SR
Queue Stats
158W - 206L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Uxіo
Baron Samedi
Level 127
God Stats
3W - 6L
1,307 SR
Queue Stats
183W - 203L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 8 / 4
8,047
732
3,484
18,821
16,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
MajorPain19
Chang'e
14
4 / 2 / 3
8,856
805
8,924
10,739
3,203
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Wenkboy
Hachiman
11
1 / 8 / 2
7,305
664
3,762
11,668
3,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 1 / 5
9,897
900
15,087
7,323
2,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
12
4 / 3 / 10
8,485
771
7,146
11,428
8,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Uxіo
Baron Samedi
13
5 / 3 / 10
8,894
809
12,712
11,051
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
18
18
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
8
4
0.5
W
Neith
 
Neith
9
1
5
11.5
W
Tyr
4
3
10
3
L
Chang'e
MajorPain19
Chang'e
4
2
3
2.75
W
Baron Samedi
Uxіo
Baron Samedi
5
3
10
3.33
L
Hachiman
Wenkboy
Hachiman
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,170
Damage
34,945
41,228
Taken
29,802
22,560
Mitigated
15,543
7,200
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,484
789
599
2,203
18,821
16,121
0
5,226
13,595
16,143
0
W
Neith
 
Neith
15,087
4,554
0
1,591
7,323
2,397
815
3,210
4,063
0
40,885
W
Tyr
7,146
1,117
0
1,723
11,428
8,415
189
4,901
6,451
0
15,769
L
Chang'e
MajorPain19
Chang'e
8,924
483
1,254
2,561
10,739
3,203
0
4,486
6,253
25,476
0
W
Baron Samedi
Uxіo
Baron Samedi
12,712
1,474
1,290
3,294
11,051
4,731
835
4,978
6,073
40,891
0
L
Hachiman
Wenkboy
Hachiman
3,762
1,211
0
583
11,668
3,236
0
3,139
8,529
0
12,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
27,276
72
Minions Killed
140
0
Camps Cleared
7
535,113
Distance Traveled
597,851
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,047
732
18
2
0
178,959
3
W
Neith
9,897
900
63
6
2
190,648
0
W
Tyr
8,485
771
20
2
3
214,221
4
L
Chang'e
8,856
805
32
3
0
203,884
4
W
Baron Samedi
8,894
809
57
5
2
192,982
5
L
Hachiman
7,305
664
22
2
0
152,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role