Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum IV
 
Shiva
Platinum IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum II
Darqeyoohoo
Amaterasu
Platinum II
Level 148
God Stats
3W - 1L
1,798 SR
Queue Stats
69W - 55L
1,861 MMR
Solo
Ganesha
Ganesha
Platinum III
ManjaFi
Ganesha
Platinum III
Level 124
God Stats
18W - 11L
1,707 SR
Queue Stats
238W - 230L
1,702 MMR
Solo
Medusa
Medusa
Platinum IV
Pertubator
Medusa
Platinum IV
Level 160
God Stats
15W - 18L
1,509 SR
Queue Stats
310W - 292L
1,710 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,603 SR
1,655 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,584 SR
1,684 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
Astrinha
Mercury
Gold II
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 129L
1,669 MMR
Solo
Sol
Sol
Platinum V
BornToBifle
Sol
Platinum V
Level 160
God Stats
42W - 40L
1,606 SR
Queue Stats
349W - 339L
1,782 MMR
Solo
Ra
Ra
Platinum III
Gartys
Ra
Platinum III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 183L
1,795 MMR
Solo
Geb
Geb
Gold II
MeDDuLa
Geb
Gold II
Level 84
God Stats
2W - 2L
1,813 SR
Queue Stats
83W - 92L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 4 / 3
9,484
558
8,995
9,301
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
 
Shiva
15
3 / 1 / 5
9,300
547
7,184
9,332
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Darqeyoohoo
Amaterasu
18
4 / 0 / 1
10,749
632
9,869
12,798
12,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
ManjaFi
Ganesha
14
0 / 1 / 7
8,701
512
3,759
12,640
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Pertubator
Medusa
18
6 / 4 / 1
11,358
668
11,763
11,422
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CliodhnaArachneBastet

VS

Bans
AtlasFenrirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 3 / 0
8,190
482
4,919
9,654
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
Astrinha
Mercury
16
3 / 4 / 3
9,055
533
7,932
12,421
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 4 / 2
9,733
573
7,273
11,960
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
14
3 / 3 / 2
8,491
499
6,149
9,037
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
13
1 / 2 / 4
7,852
462
6,500
12,240
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
16
Kills
10
10
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
3
1.13
W
Shiva
 
Shiva
3
1
5
5.5
L
Apollo
 
Apollo
0
3
0
0
L
Mercury
Astrinha
Mercury
3
4
3
1.13
L
3
4
2
1
W
Amaterasu
Darqeyoohoo
Amaterasu
4
0
1
4.5
L
Ra
3
3
2
1.33
W
Ganesha
ManjaFi
Ganesha
0
1
7
3.5
L
Geb
1
2
4
1.5
W
Medusa
Pertubator
Medusa
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
32,773
55,493
Taken
55,312
35,433
Mitigated
23,269
21,742
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,995
1,056
0
2,819
9,301
3,502
462
4,620
4,681
71,555
0
W
Shiva
 
Shiva
7,184
1,841
568
3,554
9,332
5,252
0
3,586
5,746
0
65,865
L
Apollo
 
Apollo
4,919
2,397
0
2,117
9,654
4,124
2,728
978
8,676
0
51,617
L
Mercury
Astrinha
Mercury
7,932
4,350
0
862
12,421
3,869
0
2,082
10,339
0
74,311
L
7,273
3,100
0
5,298
11,960
1,819
968
329
11,631
73,671
0
W
Amaterasu
Darqeyoohoo
Amaterasu
9,869
4,621
0
7,520
12,798
12,635
0
117
12,681
0
74,213
L
Ra
6,149
701
645
3,507
9,037
2,706
0
3,832
5,205
56,832
0
W
Ganesha
ManjaFi
Ganesha
3,759
341
0
2,800
12,640
9,751
30
6,396
6,244
26,779
3,364
L
Geb
6,500
507
0
1,237
12,240
10,751
0
4,924
7,316
23,831
0
W
Medusa
Pertubator
Medusa
11,763
6,280
0
4,481
11,422
4,293
36
5,203
6,219
0
91,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
43,321
586
Minions Killed
518
0
Camps Cleared
0
1,735,051
Distance Traveled
1,672,056
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,484
558
145
9
0
309,262
6
W
Shiva
9,300
547
116
7
0
399,103
2
L
Apollo
8,190
482
106
6
0
319,853
6
L
Mercury
9,055
533
119
7
0
372,504
4
L
Sol
9,733
573
132
8
0
328,410
8
W
Amaterasu
10,749
632
142
8
0
358,345
1
L
Ra
8,491
499
146
9
0
314,347
4
W
Ganesha
8,701
512
9
1
0
354,771
4
L
Geb
7,852
462
15
1
0
336,942
5
W
Medusa
11,358
668
174
10
0
313,570
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role