Player Matchup

Cthulhu
Cthulhu
Glyphionish
Cthulhu
Level 55
God Stats
2W - 1L
1,301 SR
Queue Stats
125W - 103L
1,526 Elo+
Party 1
Ullr
Ullr
J4ck0fB14d3s
Ullr
Level 42
God Stats
5W - 8L
1,357 SR
Queue Stats
89W - 74L
1,513 Elo+
Party 1
Chang'e
Chang'e
MrGraymyth
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,596 Elo+
Party 1
Team Averages
Level 41
1,386 SR
1,545 Elo+

VS

Team Averages
Level 74
1,368 SR
1,406 Elo+
Aphrodite
Aphrodite
Ksanti AA
Aphrodite
Level 41
God Stats
7W - 13L
1,165 SR
Queue Stats
63W - 103L
1,334 Elo+
Party 2
Bakasura
Bakasura
ShibaArmy
Bakasura
Level 27
God Stats
0W - 3L
1,200 SR
Queue Stats
62W - 102L
1,334 Elo+
Party 2
Artio
Artio
XAfroSamuraiX98
Artio
Level 154
God Stats
3W - 2L
1,739 SR
Queue Stats
99W - 82L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glyphionish
Cthulhu
16
2 / 0 / 12
11,110
654
16,092
13,565
10,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 1 / 9
11,821
695
12,422
10,919
4,019
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MrGraymyth
Chang'e
17
8 / 3 / 6
11,991
705
19,343
13,853
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ksanti AA
Aphrodite
15
0 / 5 / 4
9,654
568
11,562
14,819
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ShibaArmy
Bakasura
13
1 / 7 / 2
9,587
564
5,448
15,634
4,182
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 1
10,585
623
7,516
25,841
28,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Glyphionish
Cthulhu
2
0
12
8
W
6
1
9
10.5
L
Aphrodite
Ksanti AA
Aphrodite
0
5
4
0.4
W
Chang'e
MrGraymyth
Chang'e
8
3
6
3.67
L
Bakasura
ShibaArmy
Bakasura
1
7
2
0.29
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,857
Damage
24,526
38,337
Taken
56,294
19,230
Mitigated
38,029
14,539
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Glyphionish
Cthulhu
16,092
444
788
609
13,565
10,200
0
6,427
6,818
43,089
0
W
12,422
4,204
185
992
10,919
4,019
198
7,100
3,382
0
48,258
L
Aphrodite
Ksanti AA
Aphrodite
11,562
1,341
6,781
6,945
14,819
5,599
0
11,206
3,613
39,327
0
W
Chang'e
MrGraymyth
Chang'e
19,343
1,085
5,492
6,473
13,853
5,011
140
6,304
6,966
48,706
0
L
Bakasura
ShibaArmy
Bakasura
5,448
3,718
433
1,349
15,634
4,182
0
8,846
6,788
0
16,468
L
7,516
404
727
4,098
25,841
28,248
0
15,989
9,852
32,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
29,826
195
Minions Killed
139
10
Camps Cleared
4
906,615
Distance Traveled
793,144
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,110
654
59
3
1
324,340
2
W
Ullr
11,821
695
71
4
6
283,035
10
L
Aphrodite
9,654
568
68
4
0
242,193
1
W
Chang'e
11,991
705
65
4
3
299,240
0
L
Bakasura
9,587
564
33
2
2
270,062
4
L
Artio
10,585
623
38
2
2
280,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role