Player Matchup

Hercules
Hercules
Halbz
Hercules
Level 118
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 5L
1,713 Elo+
Party 2
Ra
Ra
MrWiggalz
Ra
Level 124
God Stats
1W - 4L
1,709 SR
Queue Stats
2W - 5L
1,713 Elo+
Party 2
Vamana
Vamana
PunchBelt
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,713 Elo+
Party 2
Team Averages
Level 103
1,577 SR
1,713 Elo+

VS

Team Averages
Level 51
1,633 SR
1,463 Elo+
Chang'e
Chang'e
BetitoTHENOOB911
Chang'e
Level 26
God Stats
24W - 21L
1,558 SR
Queue Stats
69W - 73L
1,452 Elo+
Party 1
Anubis
Anubis
ZorianG123
Anubis
Level 66
God Stats
1W - 1L
1,735 SR
Queue Stats
53W - 64L
1,474 Elo+
Party 1
Hades
Hades
huntervault101
Hades
Level 61
God Stats
22W - 13L
1,605 SR
Queue Stats
92W - 102L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Halbz
Hercules
12
1 / 3 / 4
9,084
568
9,584
15,545
20,276
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 2
10,404
650
8,051
9,485
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
PunchBelt
Vamana
12
1 / 4 / 4
8,859
554
5,172
17,227
15,896
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,156
635
10,080
10,817
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
ZorianG123
Anubis
16
6 / 2 / 4
10,846
678
11,687
6,938
3,823
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 7
10,590
662
11,242
13,878
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
10
11
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Hercules
Halbz
Hercules
1
3
4
1
L
3
4
2
1
L
Vamana
PunchBelt
Vamana
1
4
4
0.75
W
Anubis
ZorianG123
Anubis
6
2
4
4
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,807
Damage
33,009
42,257
Taken
31,633
38,705
Mitigated
19,730
12,738
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,080
1,334
1,265
5,351
10,817
6,952
359
2,505
8,124
40,325
0
L
Hercules
Halbz
Hercules
9,584
2,736
243
2,889
15,545
20,276
455
12,281
3,264
0
19,497
L
8,051
800
4,347
2,329
9,485
2,533
317
8,223
1,262
46,000
0
L
Vamana
PunchBelt
Vamana
5,172
2,235
437
2,493
17,227
15,896
348
12,939
4,288
170
15,372
W
Anubis
ZorianG123
Anubis
11,687
86
0
1,873
6,938
3,823
705
2,922
3,810
29,899
0
W
11,242
763
860
6,035
13,878
8,955
250
2,963
10,739
55,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
31,592
120
Minions Killed
188
2
Camps Cleared
12
756,628
Distance Traveled
877,358
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,156
635
56
4
3
304,074
3
L
Hercules
9,084
568
25
2
1
270,597
0
L
Ra
10,404
650
84
5
0
217,469
5
L
Vamana
8,859
554
11
1
1
268,562
4
W
Anubis
10,846
678
41
3
5
286,909
5
W
Hades
10,590
662
91
6
4
286,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role