Player Matchup

Da Ji
Da Ji
AgentStash
Da Ji
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 313L
1,367 Elo+
Party 2
Anubis
Anubis
GrimReaperZilla
Anubis
Level 29
God Stats
3W - 6L
1,407 SR
Queue Stats
93W - 135L
1,284 Elo+
Party 2
Horus
Horus
ISOCALI
Horus
Level 60
God Stats
15W - 14L
1,462 SR
Queue Stats
156W - 182L
1,300 Elo+
Party 3
Medusa
Medusa
Mugiwara-Shi_Ni
Medusa
Level 22
God Stats
6W - 14L
1,322 SR
Queue Stats
11W - 21L
1,298 Elo+
Party 3
Arachne
Arachne
zlNF4M0US_B
Arachne
Level 85
God Stats
38W - 36L
1,551 SR
Queue Stats
484W - 505L
1,403 Elo+
Party 3
Team Averages
Level 50
1,448 SR
1,331 Elo+

VS

Team Averages
Level 47
1,529 SR
1,393 Elo+
Ares
Ares
GhoulieGhoul
Ares
Level 65
God Stats
8W - 1L
1,500 SR
Queue Stats
253W - 282L
1,324 Elo+
Party 1
Charybdis
Charybdis
QueenTrashGirl
Charybdis
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 115L
1,303 Elo+
Party 1
Mercury
Mercury
WhatsSimir
Mercury
Level 49
God Stats
33W - 31L
1,478 SR
Queue Stats
275W - 250L
1,494 Elo+
Solo
Eset
Eset
mostaf-R
Eset
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
wakdna1234ever
Ao Kuang
Level 32
God Stats
7W - 4L
1,666 SR
Queue Stats
37W - 41L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
4 / 11 / 8
11,863
439
9,785
22,514
15,158
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 13 / 4
10,379
384
9,546
20,082
8,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
ISOCALI
Horus
18
4 / 6 / 16
11,793
437
12,295
26,728
25,397
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
5 / 3 / 9
12,175
451
20,121
17,543
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
zlNF4M0US_B
Arachne
20
13 / 1 / 7
15,080
559
20,342
24,548
10,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 16
12,068
447
8,645
23,506
27,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
QueenTrashGirl
Charybdis
18
4 / 8 / 13
12,068
447
14,568
23,156
9,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
WhatsSimir
Mercury
20
10 / 3 / 10
14,948
554
22,411
19,601
8,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
18
8 / 7 / 9
12,740
472
18,157
17,559
8,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
20
8 / 5 / 11
14,311
530
14,202
21,827
21,273
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
28
Kills
33
34
Deaths
28
44
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
11
8
0.73
W
3
5
16
2.2
L
2
13
4
0.31
L
Horus
ISOCALI
Horus
4
6
16
2
L
5
3
9
3.17
W
Charybdis
QueenTrashGirl
Charybdis
4
8
13
1.31
W
Mercury
WhatsSimir
Mercury
10
3
10
5
W
Eset
8
7
9
1.79
W
Ao Kuang
8
5
11
2.7
L
Arachne
zlNF4M0US_B
Arachne
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,089
Damage
77,983
111,415
Taken
105,649
65,342
Mitigated
74,643
23,948
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
9,785
840
0
1,687
22,514
15,158
0
9,892
12,622
0
43,206
W
8,645
656
528
2,026
23,506
27,415
37
1,924
21,582
21,642
0
L
9,546
553
176
2,154
20,082
8,442
224
7,520
12,562
47,651
0
L
Horus
ISOCALI
Horus
12,295
4,206
1,724
5,653
26,728
25,397
214
10,782
15,946
0
43,677
L
20,121
8,826
0
4,755
17,543
6,162
1,286
6,580
10,963
0
75,244
W
Charybdis
QueenTrashGirl
Charybdis
14,568
8,019
0
6,706
23,156
9,465
1,885
2,022
21,134
197
102,951
W
Mercury
WhatsSimir
Mercury
22,411
9,629
0
639
19,601
8,302
0
419
19,182
0
142,315
W
Eset
18,157
1,349
1,450
1,899
17,559
8,188
1,436
4,795
12,764
77,707
0
W
Ao Kuang
14,202
3,549
0
5,860
21,827
21,273
3,804
386
21,441
71,682
0
L
Arachne
zlNF4M0US_B
Arachne
20,342
13,833
0
7,799
24,548
10,183
0
6,655
17,893
0
130,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,290
Gold Earned
66,135
451
Minions Killed
604
0
Camps Cleared
0
2,278,774
Distance Traveled
2,366,693
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,863
439
51
2
0
424,543
1
W
Ares
12,068
447
25
1
0
451,564
0
L
Anubis
10,379
384
88
3
0
265,770
0
L
Horus
11,793
437
46
2
0
485,189
2
L
Medusa
12,175
451
96
4
0
484,848
3
W
Charybdis
12,068
447
131
5
0
425,526
3
W
Mercury
14,948
554
200
7
0
602,996
1
W
Eset
12,740
472
123
5
0
444,684
1
W
Ao Kuang
14,311
530
125
5
0
441,923
2
L
Arachne
15,080
559
170
6
0
618,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role