Player Matchup

Tyr
Tyr
Daedrikå
Tyr
Level 147
God Stats
22W - 25L
1,622 SR
Queue Stats
46W - 45L
1,504 Elo+
Party 1
Eset
Eset
LetPlayabc
Eset
Level 156
God Stats
12W - 6L
1,662 SR
Queue Stats
331W - 313L
1,620 Elo+
Solo
Amaterasu
Amaterasu
Leveyez
Amaterasu
Level 135
God Stats
1W - 1L
1,712 SR
Queue Stats
32W - 29L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
Siddiiy
Jing Wei
Level 128
God Stats
38W - 27L
1,600 SR
Queue Stats
212W - 211L
1,561 Elo+
Party 2
Geb
Geb
chikoritabbie
Geb
Level 106
God Stats
3W - 1L
1,261 SR
Queue Stats
37W - 39L
1,504 Elo+
Party 2
Team Averages
Level 134
1,571 SR
1,541 Elo+

VS

Team Averages
Level 125
1,525 SR
1,557 Elo+
Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BassPants908134
Loki
Level 118
God Stats
0W - 2L
1,187 SR
Queue Stats
44W - 49L
1,550 Elo+
Solo
Persephone
Persephone
DiamondMusic
Persephone
Level 160
God Stats
2W - 4L
1,705 SR
Queue Stats
105W - 110L
1,617 Elo+
Solo
Chaac
Chaac
HHenshin
Chaac
Level 103
God Stats
218W - 145L
1,732 SR
Queue Stats
702W - 752L
1,563 Elo+
Solo
Kumbhakarna
Kumbhakarna
HereComesStanky
Kumbhakarna
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 235L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 9
13,157
572
17,613
18,802
13,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 4 / 10
12,623
549
12,448
13,269
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Leveyez
Amaterasu
20
3 / 2 / 11
12,957
563
11,297
19,769
22,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Siddiiy
Jing Wei
20
8 / 2 / 7
14,512
631
21,296
16,331
7,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 5 / 19
11,143
484
8,307
25,242
30,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 7 / 2
10,643
463
8,768
19,732
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 9 / 3
11,011
479
8,742
18,342
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
DiamondMusic
Persephone
18
3 / 6 / 4
12,465
542
14,812
13,085
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
HHenshin
Chaac
19
7 / 3 / 5
12,481
543
18,061
16,427
19,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
HereComesStanky
Kumbhakarna
13
0 / 5 / 9
8,650
376
5,497
22,319
18,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
30
Kills
16
17
Deaths
30
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
7
2
0.57
L
3
9
3
0.5
W
14
4
9
4.63
L
Persephone
DiamondMusic
Persephone
3
6
4
0.83
L
Chaac
HHenshin
Chaac
7
3
5
3.17
L
Kumbhakarna
HereComesStanky
Kumbhakarna
0
5
9
0.9
W
4
4
10
2.25
W
Amaterasu
Leveyez
Amaterasu
3
2
11
4.25
W
Jing Wei
Siddiiy
Jing Wei
8
2
7
5.75
W
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,961
Damage
55,880
93,413
Taken
89,905
80,480
Mitigated
58,926
32,185
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,768
3,852
0
5,499
19,732
12,157
0
1,393
18,289
0
75,469
L
8,742
1,194
0
4,318
18,342
5,275
0
4,372
13,970
0
78,240
W
17,613
2,569
0
6,076
18,802
13,225
975
5,002
13,759
0
77,553
L
Persephone
DiamondMusic
Persephone
14,812
686
0
2,469
13,085
3,470
0
3,098
9,850
92,858
0
L
Chaac
HHenshin
Chaac
18,061
4,804
0
5,495
16,427
19,767
78
3,867
12,068
0
79,420
L
Kumbhakarna
HereComesStanky
Kumbhakarna
5,497
834
98
815
22,319
18,257
160
7,122
15,102
20,478
0
W
12,448
1,425
1,996
1,529
13,269
6,742
1,161
2,959
10,278
100,050
0
W
Amaterasu
Leveyez
Amaterasu
11,297
3,403
837
8,508
19,769
22,554
804
3,440
16,259
0
88,337
W
Jing Wei
Siddiiy
Jing Wei
21,296
17,504
0
9,065
16,331
7,623
3,729
3,943
12,281
0
149,476
W
8,307
933
0
4,174
25,242
30,336
64
6,953
18,016
20,637
4,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,392
Gold Earned
55,250
667
Minions Killed
563
0
Camps Cleared
0
2,192,861
Distance Traveled
2,107,306
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,643
463
131
6
0
389,373
0
L
Loki
11,011
479
115
5
0
472,893
2
W
Tyr
13,157
572
107
5
0
467,755
1
L
Persephone
12,465
542
160
7
0
433,130
7
L
Chaac
12,481
543
131
6
0
383,242
0
L
Kumbhakarna
8,650
376
26
1
0
428,668
2
W
Eset
12,623
549
167
7
0
389,808
3
W
Amaterasu
12,957
563
160
7
0
482,132
7
W
Jing Wei
14,512
631
208
9
0
426,256
4
W
Geb
11,143
484
25
1
0
426,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role