Player Matchup

Chaac
Chaac
Oddnaps
Chaac
Level 159
God Stats
0W - 5L
1,500 SR
Queue Stats
301W - 307L
1,470 Elo+
Solo
Loki
Loki
WillyWipeOut570
Loki
Level 126
God Stats
10W - 14L
1,747 SR
Queue Stats
953W - 1,006L
1,530 Elo+
Solo
Mulan
Mulan
ZeroCarry
Mulan
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,568 Elo+
Solo
Cupid
Cupid
Ziheili
Cupid
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 315L
1,518 Elo+
Solo
Eset
Eset
dekirante
Eset
Level 158
God Stats
1W - 1L
1,808 SR
Queue Stats
86W - 103L
1,500 Elo+
Solo
Team Averages
Level 147
1,611 SR
1,517 Elo+

VS

Team Averages
Level 132
1,392 SR
1,535 Elo+
Agni
Agni
 
Agni
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DarsDark
Scylla
Level 147
God Stats
1W - 3L
1,138 SR
Queue Stats
105W - 85L
1,570 Elo+
Party 1
Medusa
Medusa
MegaRacistHater
Medusa
Level 108
God Stats
4W - 3L
1,427 SR
Queue Stats
72W - 73L
1,554 Elo+
Solo
Atlas
Atlas
nastykessler
Atlas
Level 116
God Stats
9W - 7L
1,393 SR
Queue Stats
526W - 531L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Oddnaps
Chaac
13
2 / 5 / 3
7,221
802
8,921
14,580
14,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 3
6,627
736
3,822
7,871
5,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
ZeroCarry
Mulan
12
0 / 6 / 1
6,600
733
4,230
12,535
13,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cupid
Ziheili
Cupid
12
0 / 5 / 2
6,487
721
3,787
7,558
3,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Eset
14
4 / 4 / 3
8,461
940
8,450
8,251
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
7 / 2 / 15
8,919
991
12,071
7,087
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
 
Shiva
15
7 / 1 / 18
8,791
977
6,928
9,564
8,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
DarsDark
Scylla
15
6 / 1 / 15
8,974
997
8,672
6,596
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 19
8,685
965
12,138
10,100
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 18
8,382
931
6,136
12,102
15,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
111
7
Kills
26
26
Deaths
7
12
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
2
15
7.25
W
Shiva
 
Shiva
7
1
18
16
W
Scylla
DarsDark
Scylla
6
1
15
13.5
W
3
1
19
12.5
L
Chaac
Oddnaps
Chaac
2
5
3
0.7
L
1
6
3
0.42
L
Mulan
ZeroCarry
Mulan
0
6
1
0.08
L
Cupid
Ziheili
Cupid
0
5
2
0.2
L
Eset
4
4
3
1.38
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,210
Damage
45,945
50,795
Taken
45,449
40,992
Mitigated
33,608
12,901
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,071
775
581
1,257
7,087
3,184
1,460
1,521
5,439
22,717
0
W
Shiva
 
Shiva
6,928
695
4,471
3,038
9,564
8,197
330
1,062
8,464
0
13,635
W
Scylla
DarsDark
Scylla
8,672
993
1,599
1,557
6,596
2,431
900
1,877
4,659
17,587
0
W
12,138
6,542
1,076
1,777
10,100
4,739
2,676
2,360
7,672
0
34,426
L
Chaac
Oddnaps
Chaac
8,921
1,150
382
3,113
14,580
14,648
0
7,940
6,377
0
16,273
L
3,822
244
633
899
7,871
5,192
0
4,504
3,277
0
11,290
L
Mulan
ZeroCarry
Mulan
4,230
81
323
2,389
12,535
13,811
12
5,330
7,056
0
10,536
L
Cupid
Ziheili
Cupid
3,787
649
1,386
1,147
7,558
3,761
0
4,782
2,709
0
9,682
L
Eset
8,450
358
826
1,803
8,251
3,580
0
4,323
3,838
15,742
0
W
6,136
2,446
507
937
12,102
15,057
115
1,630
10,405
10,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
43,751
79
Minions Killed
94
0
Camps Cleared
0
784,091
Distance Traveled
978,468
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,919
991
16
2
0
183,632
0
W
Shiva
8,791
977
11
1
0
215,976
0
W
Scylla
8,974
997
21
2
0
195,793
0
W
Medusa
8,685
965
36
4
0
198,425
0
L
Chaac
7,221
802
7
1
0
159,329
0
L
Loki
6,627
736
17
2
0
176,669
0
L
Mulan
6,600
733
13
1
0
153,709
0
L
Cupid
6,487
721
20
2
0
173,933
0
L
Eset
8,461
940
22
2
0
120,451
2
W
Atlas
8,382
931
10
1
0
184,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role