Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
 
Tsukuyomi
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Darqeyoohoo
Amaterasu
Platinum III
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 55L
1,815 MMR
Solo
Cupid
Cupid
Platinum II
PredictableСlown
Cupid
Platinum II
Level 114
God Stats
3W - 1L
1,860 SR
Queue Stats
218W - 198L
1,768 MMR
Solo
Khepri
Khepri
Platinum II
Rosentau
Khepri
Platinum II
Level 151
God Stats
6W - 8L
1,566 SR
Queue Stats
245W - 240L
1,823 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,585 SR
1,681 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,623 SR
1,792 MMR
Kali
Kali
Platinum V
 
Kali
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
BornToBifle
Kuzenbo
Platinum V
Level 160
God Stats
9W - 9L
1,605 SR
Queue Stats
349W - 339L
1,828 MMR
Solo
Thoth
Thoth
Diamond V
Darkie10
Thoth
Diamond V
Level 152
God Stats
7W - 7L
1,479 SR
Queue Stats
142W - 125L
1,991 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Gartys
Hou Yi
Platinum II
Level 148
God Stats
1W - 4L
1,975 SR
Queue Stats
190W - 183L
1,841 MMR
Solo
Chaac
Chaac
Platinum IV
Pertubator
Chaac
Platinum IV
Level 160
God Stats
8W - 8L
1,557 SR
Queue Stats
310W - 292L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 0 / 4
8,260
635
3,487
4,872
1,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
 
Tsukuyomi
14
8 / 0 / 4
8,202
631
6,180
6,869
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Darqeyoohoo
Amaterasu
14
3 / 0 / 2
8,554
658
10,541
8,790
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 2 / 3
8,238
634
9,371
10,593
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Rosentau
Khepri
10
1 / 1 / 7
6,960
535
3,524
7,378
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
PersephoneCliodhnaUllr

VS

Bans
ShivaBastetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 3 / 0
6,231
479
3,010
10,223
3,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
BornToBifle
Kuzenbo
9
0 / 2 / 1
5,527
425
2,955
8,656
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Darkie10
Thoth
10
1 / 4 / 0
5,944
457
2,824
5,608
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Gartys
Hou Yi
11
2 / 7 / 0
6,687
514
7,368
11,666
2,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
11
0 / 3 / 1
6,138
472
3,867
10,251
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
3
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
W
Tsukuyomi
 
Tsukuyomi
8
0
4
10
L
Kali
 
Kali
0
3
0
0
L
Kuzenbo
BornToBifle
Kuzenbo
0
2
1
0.25
L
Thoth
Darkie10
Thoth
1
4
0
0.25
W
Amaterasu
Darqeyoohoo
Amaterasu
3
0
2
4
L
Hou Yi
Gartys
Hou Yi
2
7
0
0.29
L
Chaac
0
3
1
0.17
W
5
2
3
3.25
W
Khepri
Rosentau
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
20,024
38,502
Taken
46,404
21,198
Mitigated
19,765
15,578
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,487
564
0
485
4,872
1,092
715
1,322
3,550
61,681
0
W
Tsukuyomi
 
Tsukuyomi
6,180
1,489
0
2,675
6,869
2,467
0
859
6,010
0
44,942
L
Kali
 
Kali
3,010
1,454
0
2,961
10,223
3,804
0
0
10,223
0
35,880
L
Kuzenbo
BornToBifle
Kuzenbo
2,955
1,247
0
2,309
8,656
7,361
0
1,320
7,329
17,846
0
L
Thoth
Darkie10
Thoth
2,824
61
0
542
5,608
1,219
0
1,858
3,632
36,181
0
W
Amaterasu
Darqeyoohoo
Amaterasu
10,541
5,741
0
4,795
8,790
7,505
0
724
8,066
0
53,136
L
Hou Yi
Gartys
Hou Yi
7,368
5,307
0
2,166
11,666
2,914
0
1,500
10,166
0
36,696
L
Chaac
3,867
1,024
0
2,614
10,251
4,467
0
2,112
8,043
0
45,694
W
9,371
5,088
297
5,121
10,593
5,047
3,062
1,219
9,374
0
53,452
W
Khepri
Rosentau
Khepri
3,524
449
437
1,768
7,378
5,087
0
1,655
5,300
12,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
30,527
462
Minions Killed
342
0
Camps Cleared
0
1,390,335
Distance Traveled
1,250,734
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,260
635
135
10
0
278,770
6
W
Tsukuyomi
8,202
631
78
6
0
319,712
4
L
Kali
6,231
479
77
6
0
263,716
3
L
Kuzenbo
5,527
425
18
1
0
268,441
3
L
Thoth
5,944
457
87
7
0
239,686
5
W
Amaterasu
8,554
658
108
8
0
283,592
1
L
Hou Yi
6,687
514
66
5
0
194,448
6
L
Chaac
6,138
472
94
7
0
284,443
7
W
Cupid
8,238
634
124
10
0
236,153
0
W
Khepri
6,960
535
17
1
0
272,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role