Player Matchup

Jormungandr
Jormungandr
Batclown
Jormungandr
Level 77
God Stats
3W - 4L
1,403 SR
Queue Stats
366W - 357L
1,413 Elo+
Party 1
Tiamat
Tiamat
Iron_Blaze_818
Tiamat
Level 128
God Stats
1W - 2L
1,685 SR
Queue Stats
57W - 66L
1,478 Elo+
Solo
Izanami
Izanami
MonkeyDMalik
Izanami
Level 118
God Stats
9W - 10L
1,552 SR
Queue Stats
123W - 126L
1,439 Elo+
Party 1
Achilles
Achilles
Recon506
Achilles
Level 47
God Stats
13W - 9L
1,537 SR
Queue Stats
91W - 92L
1,397 Elo+
Party 1
Thanatos
Thanatos
alvarohenriquem
Thanatos
Level 119
God Stats
0W - 3L
1,271 SR
Queue Stats
64W - 78L
1,446 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,434 Elo+

VS

Team Averages
Level 65
1,465 SR
1,349 Elo+
Merlin
Merlin
KrypticFalcon
Merlin
Level 41
God Stats
17W - 34L
1,278 SR
Queue Stats
119W - 134L
1,456 Elo+
Solo
Arachne
Arachne
LilGuppies
Arachne
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Party 2
Charybdis
Charybdis
SoundablePond11
Charybdis
Level 57
God Stats
14W - 17L
1,441 SR
Queue Stats
36W - 46L
1,404 Elo+
Party 2
Xing Tian
Xing Tian
WildJOHNRAMBO
Xing Tian
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 252L
1,269 Elo+
Solo
King Arthur
King Arthur
you_posted_monky
King Arthur
Level 47
God Stats
14W - 8L
1,606 SR
Queue Stats
168W - 182L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Batclown
Jormungandr
15
2 / 4 / 5
10,363
1,036
15,805
18,804
15,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
0 / 6 / 3
9,156
916
5,052
13,753
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MonkeyDMalik
Izanami
14
0 / 12 / 2
9,310
931
6,488
19,836
5,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Recon506
Achilles
15
4 / 9 / 0
10,168
1,017
6,806
19,050
12,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
14
1 / 5 / 2
9,022
902
5,729
12,972
4,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

113

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
10,842
1,084
19,421
4,487
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
LilGuppies
Arachne
18
13 / 4 / 13
12,591
1,259
26,128
14,738
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
SoundablePond11
Charybdis
19
15 / 0 / 14
13,497
1,350
27,591
8,283
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
WildJOHNRAMBO
Xing Tian
17
2 / 1 / 14
10,978
1,098
1,891
10,380
8,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
you_posted_monky
King Arthur
17
1 / 1 / 15
10,285
1,029
5,067
8,464
9,631
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
7
Kills
36
36
Deaths
7
12
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Batclown
Jormungandr
2
4
5
1.13
L
0
6
3
0.25
W
5
1
13
11.5
W
Arachne
LilGuppies
Arachne
13
4
13
4.88
L
Izanami
MonkeyDMalik
Izanami
0
12
2
0.08
L
Achilles
Recon506
Achilles
4
9
0
0.44
W
Charybdis
SoundablePond11
Charybdis
15
0
14
22
W
Xing Tian
WildJOHNRAMBO
Xing Tian
2
1
14
9
L
Thanatos
1
5
2
0.4
W
King Arthur
you_posted_monky
King Arthur
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,880
Damage
80,098
84,415
Taken
46,352
46,080
Mitigated
32,244
9,656
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Batclown
Jormungandr
15,805
3,465
178
501
18,804
15,438
0
6,978
11,826
38,487
0
L
5,052
668
0
1,107
13,753
7,653
0
1,556
12,197
15,622
0
W
19,421
308
0
0
4,487
1,713
0
1,736
2,751
37,723
0
W
Arachne
LilGuppies
Arachne
26,128
16,019
0
5,676
14,738
9,638
0
5,445
9,020
0
42,391
L
Izanami
MonkeyDMalik
Izanami
6,488
4,123
302
1,345
19,836
5,909
0
5,595
14,241
0
36,735
L
Achilles
Recon506
Achilles
6,806
3,663
207
1,736
19,050
12,431
0
4,784
14,266
0
17,604
W
Charybdis
SoundablePond11
Charybdis
27,591
14,502
0
3,991
8,283
3,100
0
2,629
5,588
0
46,682
W
Xing Tian
WildJOHNRAMBO
Xing Tian
1,891
318
0
3,427
10,380
8,162
0
5,963
4,340
9,056
0
L
Thanatos
5,729
1,164
0
4,280
12,972
4,649
0
2,399
10,573
0
15,117
W
King Arthur
you_posted_monky
King Arthur
5,067
0
0
0
8,464
9,631
0
4,472
3,796
0
20,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
58,193
192
Minions Killed
171
4
Camps Cleared
11
831,294
Distance Traveled
927,887
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,363
1,036
46
5
1
164,953
0
L
Tiamat
9,156
916
30
3
0
151,294
0
W
Merlin
10,842
1,084
58
6
0
187,736
1
W
Arachne
12,591
1,259
27
3
8
196,837
0
L
Izanami
9,310
931
77
8
1
148,279
0
L
Achilles
10,168
1,017
18
2
0
169,840
0
W
Charybdis
13,497
1,350
46
5
2
179,834
0
W
Xing Tian
10,978
1,098
16
2
1
162,199
0
L
Thanatos
9,022
902
21
2
2
196,928
0
W
King Arthur
10,285
1,029
24
2
0
201,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role