Player Matchup

Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BroMancie
Medusa
Level 145
God Stats
35W - 12L
1,817 SR
Queue Stats
329W - 190L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
Nash9660
Sylvanus
Level 149
God Stats
9W - 2L
1,336 SR
Queue Stats
497W - 370L
1,690 Elo+
Party 1
Team Averages
Level 137
1,551 SR
1,619 Elo+

VS

Team Averages
Level 63
1,460 SR
1,902 Elo+
Ullr
Ullr
Charred African
Ullr
Level 28
God Stats
0W - 2L
1,336 SR
Queue Stats
14W - 3L
1,814 Elo+
Party 2
Sobek
Sobek
FrXn Alii
Sobek
Level 144
God Stats
1W - 1L
1,784 SR
Queue Stats
88W - 20L
1,887 Elo+
Party 2
Danzaburou
Danzaburou
Stirmas Bole
Danzaburou
Level 18
God Stats
0W - 1L
1,260 SR
Queue Stats
63W - 7L
2,006 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 1 / 3
8,456
846
9,443
7,694
3,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
BroMancie
Medusa
11
1 / 1 / 10
7,045
705
7,975
4,481
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Nash9660
Sylvanus
12
2 / 0 / 8
7,173
717
5,456
6,096
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,070
607
4,304
9,028
2,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
FrXn Alii
Sobek
9
0 / 4 / 2
5,910
591
4,080
9,039
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Stirmas Bole
Danzaburou
10
1 / 4 / 1
6,445
645
5,744
8,636
3,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
3
9.5
W
Medusa
BroMancie
Medusa
1
1
10
6
L
1
3
0
0.33
L
Sobek
FrXn Alii
Sobek
0
4
2
0.25
W
Sylvanus
Nash9660
Sylvanus
2
0
8
6
L
Danzaburou
Stirmas Bole
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
14,128
18,271
Taken
26,703
11,139
Mitigated
11,803
5,012
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,443
85
0
2,984
7,694
3,683
746
1,607
5,843
25,458
0
W
Medusa
BroMancie
Medusa
7,975
3,643
0
77
4,481
1,895
761
744
3,594
0
22,318
L
4,304
1,464
0
665
9,028
2,441
0
5,127
3,901
0
15,472
L
Sobek
FrXn Alii
Sobek
4,080
749
0
1,471
9,039
6,345
0
5,978
3,061
9,321
0
W
Sylvanus
Nash9660
Sylvanus
5,456
1,602
672
1,279
6,096
5,561
526
1,209
4,682
12,738
2,775
L
Danzaburou
Stirmas Bole
Danzaburou
5,744
2,260
210
1,867
8,636
3,017
0
3,989
4,647
0
21,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
18,425
108
Minions Killed
77
4
Camps Cleared
5
525,553
Distance Traveled
492,524
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,456
846
46
5
2
174,606
0
W
Medusa
7,045
705
36
4
2
189,064
4
L
Ullr
6,070
607
19
2
1
173,438
1
L
Sobek
5,910
591
12
1
1
175,684
0
W
Sylvanus
7,173
717
26
3
0
161,883
4
L
Danzaburou
6,445
645
46
5
3
143,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role