Player Matchup

Bellona
Bellona
Floofcifer
Bellona
Level 23
God Stats
8W - 6L
1,500 SR
Queue Stats
124W - 53L
1,743 Elo+
Party 3
Tyr
Tyr
IBDBOMB
Tyr
Level 128
God Stats
6W - 9L
1,273 SR
Queue Stats
357W - 349L
1,542 Elo+
Party 2
Agni
Agni
Smolma
Agni
Level 35
God Stats
5W - 6L
1,500 SR
Queue Stats
113W - 63L
1,661 Elo+
Party 3
Sol
Sol
Stincie
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 102L
1,500 Elo+
Party 2
Team Averages
Level 62
1,443 SR
1,611 Elo+

VS

Team Averages
Level 82
1,482 SR
1,348 Elo+
Charybdis
Charybdis
Phat_Bussie14
Charybdis
Level 105
God Stats
3W - 2L
1,661 SR
Queue Stats
38W - 38L
1,570 Elo+
Solo
Chaac
Chaac
XToxicUSAX
Chaac
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,162 Elo+
Party 1
Zhong Kui
Zhong Kui
XxMr_N0G4MExX
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,278 Elo+
Party 1
Kali
Kali
XxMrs_N0L1FExX
Kali
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
21W - 29L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Floofcifer
Bellona
17
4 / 2 / 25
10,948
1,095
12,536
12,175
11,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyr
17
3 / 0 / 21
10,619
1,062
7,097
9,207
12,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Smolma
Agni
17
5 / 0 / 16
11,204
1,120
14,796
5,054
2,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
17
7 / 0 / 14
10,930
1,093
10,904
9,896
3,435
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

302

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Phat_Bussie14
Charybdis
15
0 / 4 / 3
9,685
969
7,921
10,237
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
2 / 13 / 1
9,648
965
8,306
23,066
16,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
XxMr_N0G4MExX
Zhong Kui
14
0 / 8 / 1
8,733
873
13,512
15,518
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 2
10,216
1,022
8,464
13,163
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
19
Kills
3
2
Deaths
30
76
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Floofcifer
Bellona
4
2
25
8.25
W
Tyr
3
0
21
13.5
L
Charybdis
Phat_Bussie14
Charybdis
0
4
3
0.38
W
Agni
Smolma
Agni
5
0
16
13
W
Sol
7
0
14
14
L
Chaac
2
13
1
0.19
L
Zhong Kui
XxMr_N0G4MExX
Zhong Kui
0
8
1
0.06
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,333
Damage
38,203
36,332
Taken
61,984
28,981
Mitigated
32,804
4,245
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Floofcifer
Bellona
12,536
2,199
0
615
12,175
11,239
0
3,689
8,290
0
23,049
W
Tyr
7,097
936
0
806
9,207
12,197
0
1,850
7,036
43
14,026
L
Charybdis
Phat_Bussie14
Charybdis
7,921
4,604
0
1,441
10,237
3,294
0
2,659
7,538
0
32,332
W
Agni
Smolma
Agni
14,796
1,775
0
1,018
5,054
2,110
0
1,534
3,520
39,009
0
W
Sol
10,904
2,628
0
1,806
9,896
3,435
0
4,094
5,714
27,018
0
L
Chaac
8,306
1,706
0
3,808
23,066
16,515
0
7,871
14,838
0
17,977
L
Zhong Kui
XxMr_N0G4MExX
Zhong Kui
13,512
984
0
3,101
15,518
6,677
0
4,875
10,409
18,745
0
L
8,464
2,556
0
1,395
13,163
6,318
0
6,493
6,570
0
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
38,282
148
Minions Killed
125
7
Camps Cleared
4
813,784
Distance Traveled
688,023
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,948
1,095
20
2
1
191,285
0
W
Tyr
10,619
1,062
19
2
2
220,255
0
L
Charybdis
9,685
969
38
4
1
187,603
0
W
Agni
11,204
1,120
63
6
4
185,654
3
W
Sol
10,930
1,093
46
5
0
216,590
0
L
Chaac
9,648
965
41
4
0
182,621
0
L
Zhong Kui
8,733
873
19
2
0
135,469
0
L
Kali
10,216
1,022
27
3
3
182,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role