Player Matchup

Olorun
Olorun
BATTHICC
Olorun
Level 6
God Stats
1W - 2L
1,451 SR
Queue Stats
2W - 2L
1,389 Elo+
Party 1
Chaac
Chaac
BaLuGaN69420
Chaac
Level 112
God Stats
1W - 1L
1,838 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 1
Mercury
Mercury
Crestroxs
Mercury
Level 48
God Stats
3W - 4L
1,541 SR
Queue Stats
153W - 224L
1,242 Elo+
Solo
Team Averages
Level 55
1,610 SR
1,362 Elo+

VS

Team Averages
Level 67
1,434 SR
1,423 Elo+
Vulcan
Vulcan
CIoutmydia
Vulcan
Level 89
God Stats
45W - 31L
1,580 SR
Queue Stats
193W - 198L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Goofballs69
Baron Samedi
Level 25
God Stats
131W - 98L
1,521 SR
Queue Stats
283W - 268L
1,403 Elo+
Party 2
Hun Batz
Hun Batz
II GRUBBLE II
Hun Batz
Level 88
God Stats
4W - 1L
1,201 SR
Queue Stats
271W - 244L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BATTHICC
Olorun
11
1 / 12 / 2
7,975
665
4,470
12,910
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 7 / 0
8,717
726
10,182
19,240
10,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Crestroxs
Mercury
10
0 / 9 / 1
6,726
561
3,107
13,684
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CIoutmydia
Vulcan
14
6 / 3 / 15
10,117
843
13,347
7,112
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
Goofballs69
Baron Samedi
15
8 / 1 / 17
10,260
855
12,391
9,061
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
II GRUBBLE II
Hun Batz
15
14 / 1 / 12
11,217
935
14,564
14,197
5,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
4
Kills
28
28
Deaths
5
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Olorun
BATTHICC
Olorun
1
12
2
0.17
L
3
7
0
0.43
W
Vulcan
CIoutmydia
Vulcan
6
3
15
4.5
L
Mercury
Crestroxs
Mercury
0
9
1
0.06
W
Baron Samedi
Goofballs69
Baron Samedi
8
1
17
16.5
W
Hun Batz
II GRUBBLE II
Hun Batz
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
40,302
45,834
Taken
30,370
18,542
Mitigated
13,267
6,026
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BATTHICC
Olorun
4,470
2,767
41
1,268
12,910
4,082
0
8,288
4,622
14,691
2,493
L
10,182
588
0
4,017
19,240
10,337
0
8,767
10,473
0
34,270
W
Vulcan
CIoutmydia
Vulcan
13,347
5,055
0
1,652
7,112
2,881
281
966
6,146
41,250
0
L
Mercury
Crestroxs
Mercury
3,107
2,521
0
700
13,684
4,123
0
8,907
4,777
0
10,848
W
Baron Samedi
Goofballs69
Baron Samedi
12,391
280
1,538
3,042
9,061
4,705
629
1,250
7,811
29,775
0
W
Hun Batz
II GRUBBLE II
Hun Batz
14,564
4,751
396
6,628
14,197
5,681
1,722
1,885
12,312
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
31,594
87
Minions Killed
128
3
Camps Cleared
6
548,234
Distance Traveled
672,379
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,975
665
25
2
1
136,772
0
L
Chaac
8,717
726
47
4
1
202,754
2
W
Vulcan
10,117
843
54
5
2
236,077
2
L
Mercury
6,726
561
15
1
1
208,708
1
W
Baron Samedi
10,260
855
36
3
1
215,512
2
W
Hun Batz
11,217
935
38
3
3
220,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role