Player Matchup

Agni
Agni
DeathReaper28Z
Agni
Level 125
God Stats
3W - 6L
1,501 SR
Queue Stats
328W - 344L
1,497 Elo+
Party 2
Hercules
Hercules
Rolln
Hercules
Level 129
God Stats
11W - 29L
1,774 SR
Queue Stats
680W - 649L
1,626 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StarlessClover
Morgan Le Fay
Level 149
God Stats
9W - 9L
1,604 SR
Queue Stats
462W - 424L
1,566 Elo+
Solo
Tyr
Tyr
Thenobody3487
Tyr
Level 125
God Stats
8W - 5L
1,682 SR
Queue Stats
122W - 171L
1,474 Elo+
Party 2
Fenrir
Fenrir
ThirtyAnd7
Fenrir
Level 87
God Stats
14W - 20L
1,453 SR
Queue Stats
201W - 230L
1,365 Elo+
Party 2
Team Averages
Level 123
1,603 SR
1,506 Elo+

VS

Team Averages
Level 103
1,594 SR
1,560 Elo+
Eset
Eset
AlexHall
Eset
Level 89
God Stats
27W - 27L
1,581 SR
Queue Stats
27W - 27L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
KingMeAsChampDad
Cernunnos
Level 136
God Stats
43W - 40L
1,539 SR
Queue Stats
346W - 362L
1,474 Elo+
Solo
Susano
Susano
Maseon
Susano
Level 109
God Stats
1W - 1L
1,815 SR
Queue Stats
42W - 27L
1,620 Elo+
Party 1
Chaac
Chaac
MickDoJe
Chaac
Level 51
God Stats
8W - 4L
1,737 SR
Queue Stats
9W - 4L
1,684 Elo+
Party 1
Cerberus
Cerberus
yellowfoxtail
Cerberus
Level 129
God Stats
8W - 8L
1,300 SR
Queue Stats
407W - 419L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,997
461
2,897
7,620
1,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Rolln
Hercules
10
1 / 5 / 0
6,285
483
2,608
10,419
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
StarlessClover
Morgan Le Fay
10
0 / 2 / 2
6,015
463
5,774
5,422
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 3 / 1
6,679
514
5,964
10,410
10,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
ThirtyAnd7
Fenrir
10
1 / 2 / 0
5,923
456
3,530
10,212
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 0 / 4
7,088
545
5,915
5,075
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
14
7 / 0 / 0
9,002
692
6,898
6,892
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Maseon
Susano
12
3 / 1 / 3
6,945
534
5,437
7,685
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
MickDoJe
Chaac
12
2 / 2 / 1
6,908
531
5,052
10,528
5,550
Cerberus
yellowfoxtail
Cerberus
11
2 / 1 / 9
6,918
532
6,405
7,834
5,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
16
16
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
2
0
4
4
L
0
4
0
0
W
Cernunnos
7
0
0
7
W
Susano
Maseon
Susano
3
1
3
4.5
W
Chaac
MickDoJe
Chaac
2
2
1
1.25
L
Hercules
Rolln
Hercules
1
5
0
0.2
L
Morgan Le Fay
StarlessClover
Morgan Le Fay
0
2
2
0.5
L
2
3
1
0.83
L
Fenrir
ThirtyAnd7
Fenrir
1
2
0
0.5
W
Cerberus
yellowfoxtail
Cerberus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,773
Damage
29,707
44,083
Taken
38,014
18,891
Mitigated
16,924
11,153
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
5,915
273
229
1,350
5,075
1,528
520
2,454
2,621
40,504
0
L
2,897
279
978
1,361
7,620
1,453
0
2,094
5,486
27,400
0
W
Cernunnos
6,898
3,585
0
3,566
6,892
2,019
422
330
5,881
0
63,036
W
Susano
Maseon
Susano
5,437
1,778
0
2,845
7,685
2,629
0
1,090
6,595
0
33,923
W
Chaac
MickDoJe
Chaac
5,052
989
0
4,371
10,528
5,550
641
1,704
8,824
0
33,087
L
Hercules
Rolln
Hercules
2,608
1,891
0
1,664
10,419
2,651
0
2,268
8,135
0
35,873
L
Morgan Le Fay
StarlessClover
Morgan Le Fay
5,774
356
0
1,057
5,422
1,438
99
3,253
1,991
32,417
0
L
5,964
301
0
3,582
10,410
10,199
0
2,014
8,302
0
32,314
L
Fenrir
ThirtyAnd7
Fenrir
3,530
782
0
2,511
10,212
3,150
0
2,139
7,849
0
33,177
W
Cerberus
yellowfoxtail
Cerberus
6,405
1,052
117
3,063
7,834
5,198
72
3,093
4,741
27,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
36,861
295
Minions Killed
396
0
Camps Cleared
0
1,305,095
Distance Traveled
1,288,635
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,088
545
85
7
0
256,778
9
L
Agni
5,997
461
44
3
0
257,063
5
W
Cernunnos
9,002
692
120
9
0
244,657
8
W
Susano
6,945
534
54
4
0
268,078
2
W
Chaac
6,908
531
66
5
0
263,007
6
L
Hercules
6,285
483
81
6
0
249,713
1
L
Morgan Le Fay
6,015
463
55
4
0
260,910
0
L
Tyr
6,679
514
67
5
0
268,934
6
L
Fenrir
5,923
456
48
4
0
268,475
7
W
Cerberus
6,918
532
71
5
0
256,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role