Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BootyManUKno
Janus
Level 141
God Stats
1W - 2L
1,489 SR
Queue Stats
130W - 112L
1,522 Elo+
Solo
Medusa
Medusa
DyrKral
Medusa
Level 67
God Stats
3W - 7L
1,501 SR
Queue Stats
662W - 619L
1,621 Elo+
Solo
Bellona
Bellona
H1GHT3CHREDNECK
Bellona
Level 126
God Stats
17W - 8L
1,694 SR
Queue Stats
219W - 233L
1,674 Elo+
Solo
Cthulhu
Cthulhu
PpLealC
Cthulhu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,521 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,568 Elo+

VS

Team Averages
Level 108
1,620 SR
1,584 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ButchSteeL
Chaac
Level 68
God Stats
6W - 2L
1,673 SR
Queue Stats
17W - 12L
1,617 Elo+
Party 1
Rama
Rama
Gcentinal
Rama
Level 103
God Stats
22W - 21L
1,552 SR
Queue Stats
265W - 310L
1,449 Elo+
Solo
Khepri
Khepri
GodfatherToast
Khepri
Level 124
God Stats
6W - 2L
1,691 SR
Queue Stats
200W - 136L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
LDGFish
Ao Kuang
Level 116
God Stats
9W - 3L
1,682 SR
Queue Stats
121W - 61L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 2 / 0
5,669
945
6,948
4,242
1,555
Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
5,176
863
3,508
4,476
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DyrKral
Medusa
10
0 / 3 / 0
4,849
808
5,151
5,345
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
4,886
814
3,644
5,767
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PpLealC
Cthulhu
9
0 / 4 / 0
4,664
777
1,463
5,131
2,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 0 / 12
5,893
982
7,360
2,910
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
0 / 1 / 7
5,723
954
3,253
6,124
3,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
2 / 1 / 7
5,599
933
1,624
3,652
1,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 11
6,354
1,059
3,681
9,101
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
LDGFish
Ao Kuang
13
8 / 1 / 5
6,622
1,104
4,212
7,114
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
16
16
Deaths
3
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
0
1
W
Baron Samedi
 
Baron Samedi
3
0
12
9
L
1
4
1
0.38
W
Chaac
0
1
7
3.5
L
Medusa
DyrKral
Medusa
0
3
0
0
W
Rama
2
1
7
5.5
W
3
0
11
8.5
L
0
3
1
0.17
W
Ao Kuang
LDGFish
Ao Kuang
8
1
5
10.5
L
Cthulhu
PpLealC
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
20,130
24,961
Taken
28,901
11,039
Mitigated
16,864
2,336
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,948
1,582
0
270
4,242
1,555
0
2,231
2,011
0
18,422
W
Baron Samedi
 
Baron Samedi
7,360
1,015
2,203
1,327
2,910
1,375
667
996
1,865
14,668
0
L
3,508
422
0
357
4,476
1,269
0
3,511
965
12,013
0
W
Chaac
3,253
705
26
2,255
6,124
3,678
481
1,054
5,014
0
25,168
L
Medusa
DyrKral
Medusa
5,151
2,090
0
995
5,345
1,739
0
3,118
2,227
0
16,793
W
Rama
1,624
1,329
0
1,081
3,652
1,233
1,483
1,210
2,442
0
9,373
W
3,681
402
0
1,739
9,101
8,248
132
1,597
7,355
8,072
0
L
3,644
417
0
654
5,767
4,209
0
3,548
2,219
0
9,045
W
Ao Kuang
LDGFish
Ao Kuang
4,212
657
0
1,856
7,114
2,330
0
114
6,967
16,168
0
L
Cthulhu
PpLealC
Cthulhu
1,463
64
0
60
5,131
2,267
100
2,845
2,286
4,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
30,191
103
Minions Killed
135
0
Camps Cleared
0
570,703
Distance Traveled
706,588
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,669
945
23
4
0
126,765
0
W
Baron Samedi
5,893
982
20
3
0
137,033
0
L
Janus
5,176
863
27
5
0
109,330
0
W
Chaac
5,723
954
48
8
0
158,468
2
L
Medusa
4,849
808
23
4
0
120,391
1
W
Rama
5,599
933
24
4
0
122,638
1
W
Khepri
6,354
1,059
9
2
0
142,805
0
L
Bellona
4,886
814
15
3
0
139,378
0
W
Ao Kuang
6,622
1,104
34
6
0
145,644
1
L
Cthulhu
4,664
777
15
3
0
74,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role