Player Matchup

Cliodhna
Cliodhna
BigBoiChangus
Cliodhna
Level 66
God Stats
9W - 8L
1,676 SR
Queue Stats
51W - 51L
1,688 Elo+
Party 3
Artio
Artio
Fuechi
Artio
Level 60
God Stats
3W - 2L
1,299 SR
Queue Stats
57W - 43L
1,589 Elo+
Party 3
Nu Wa
Nu Wa
ImAshy
Nu Wa
Level 78
God Stats
1W - 0L
1,737 SR
Queue Stats
52W - 46L
1,656 Elo+
Party 3
Cupid
Cupid
THEWHOITROIDA
Cupid
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
TheBigBlackDaddy
Chaac
Level 81
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,586 SR
1,587 Elo+

VS

Team Averages
Level 95
1,470 SR
1,484 Elo+
Charybdis
Charybdis
Copykitt
Charybdis
Level 26
God Stats
3W - 7L
1,471 SR
Queue Stats
6W - 11L
1,397 Elo+
Party 4
Jormungandr
Jormungandr
Defurio
Jormungandr
Level 159
God Stats
0W - 4L
1,158 SR
Queue Stats
379W - 367L
1,522 Elo+
Party 4
Athena
Athena
Godisanawesome
Athena
Level 29
God Stats
6W - 4L
1,670 SR
Queue Stats
97W - 94L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
IndomitableHash
Hun Batz
Level 140
God Stats
5W - 7L
1,391 SR
Queue Stats
282W - 275L
1,568 Elo+
Party 4
Anubis
Anubis
JUICYSTRAINS
Anubis
Level 122
God Stats
18W - 19L
1,660 SR
Queue Stats
317W - 319L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigBoiChangus
Cliodhna
11
6 / 1 / 3
6,622
662
7,439
8,022
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
Fuechi
Artio
10
0 / 2 / 6
5,224
522
2,011
7,360
4,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
ImAshy
Nu Wa
11
7 / 0 / 2
6,783
678
5,477
3,917
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 6
5,266
527
3,959
3,732
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
3 / 2 / 2
5,775
578
3,835
7,088
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Copykitt
Charybdis
8
1 / 4 / 0
5,068
507
3,938
7,538
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Defurio
Jormungandr
10
1 / 4 / 1
6,193
619
4,663
7,489
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 3
4,872
487
2,039
6,760
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
10
1 / 2 / 1
5,779
578
3,854
6,696
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
7
3 / 5 / 1
5,363
536
3,332
6,071
1,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
6
6
Deaths
17
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BigBoiChangus
Cliodhna
6
1
3
7.5
L
Charybdis
Copykitt
Charybdis
1
4
0
0.25
L
Jormungandr
Defurio
Jormungandr
1
4
1
0.38
W
Artio
Fuechi
Artio
0
2
6
1.5
L
0
2
3
0.75
W
Nu Wa
ImAshy
Nu Wa
7
0
2
8
L
Hun Batz
1
2
1
0.75
L
Anubis
3
5
1
0.7
W
1
1
6
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,721
Damage
17,826
30,119
Taken
34,554
11,407
Mitigated
13,433
11,309
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BigBoiChangus
Cliodhna
7,439
1,536
0
2,632
8,022
2,175
0
3,004
5,018
0
34,429
L
Charybdis
Copykitt
Charybdis
3,938
2,150
0
2,944
7,538
1,800
0
271
7,267
0
31,765
L
Jormungandr
Defurio
Jormungandr
4,663
1,740
0
980
7,489
4,138
0
2,821
4,668
37,420
0
W
Artio
Fuechi
Artio
2,011
237
74
3,434
7,360
4,375
0
3,360
4,000
20,235
0
L
2,039
439
170
1,528
6,760
3,688
0
1,210
5,550
8,819
0
W
Nu Wa
ImAshy
Nu Wa
5,477
1,082
0
1,452
3,917
987
252
1,567
2,350
34,154
0
L
Hun Batz
3,854
507
0
3,327
6,696
1,893
0
1,757
4,939
0
30,389
L
Anubis
3,332
234
0
1,431
6,071
1,914
0
1,429
4,642
23,569
0
W
3,959
2,742
101
573
3,732
824
832
566
3,166
0
17,902
W
3,835
934
856
2,187
7,088
3,046
55
1,537
5,551
0
23,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,670
Gold Earned
27,275
241
Minions Killed
289
0
Camps Cleared
0
1,061,468
Distance Traveled
955,348
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,622
662
64
6
0
227,098
2
L
Charybdis
5,068
507
63
6
0
175,167
3
L
Jormungandr
6,193
619
97
10
0
167,193
3
W
Artio
5,224
522
44
4
0
200,112
0
L
Athena
4,872
487
15
2
0
198,325
2
W
Nu Wa
6,783
678
62
6
0
212,993
3
L
Hun Batz
5,779
578
72
7
0
226,722
0
L
Anubis
5,363
536
42
4
0
187,941
4
W
Cupid
5,266
527
40
4
0
197,126
4
W
Chaac
5,775
578
31
3
0
224,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role