Player Matchup

Bacchus
Bacchus
Booya99
Bacchus
Level 108
God Stats
2W - 1L
1,637 SR
Queue Stats
147W - 89L
1,769 Elo+
Party 2
Hel
Hel
MentalMental
Hel
Level 126
God Stats
4W - 2L
1,853 SR
Queue Stats
99W - 53L
2,091 Elo+
Party 2
Shiva
Shiva
Overway951
Shiva
Level 113
God Stats
10W - 7L
1,714 SR
Queue Stats
154W - 95L
1,682 Elo+
Party 2
Neith
Neith
ThatOwl
Neith
Level 142
God Stats
9W - 15L
1,632 SR
Queue Stats
486W - 438L
1,614 Elo+
Solo
Ne Zha
Ne Zha
sirlogan155
Ne Zha
Level 154
God Stats
2W - 0L
1,273 SR
Queue Stats
215W - 121L
1,776 Elo+
Party 2
Team Averages
Level 129
1,622 SR
1,786 Elo+

VS

Team Averages
Level 92
1,595 SR
1,625 Elo+
He Bo
He Bo
CrystalCyclone
He Bo
Level 84
God Stats
3W - 2L
1,772 SR
Queue Stats
101W - 78L
1,591 Elo+
Party 1
Yemoja
Yemoja
KnightEdem
Yemoja
Level 120
God Stats
0W - 1L
1,834 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 3
Da Ji
Da Ji
NinjaJackalope
Da Ji
Level 127
God Stats
5W - 6L
1,511 SR
Queue Stats
161W - 150L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
VoidMageLowell
Amaterasu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 3
Anhur
Anhur
Zombe81
Anhur
Level 69
God Stats
0W - 2L
1,361 SR
Queue Stats
117W - 90L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Booya99
Bacchus
16
1 / 6 / 21
9,748
812
9,692
17,051
24,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 17
10,152
846
15,283
9,927
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
18
13 / 4 / 14
11,295
941
15,323
12,983
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
ThatOwl
Neith
19
8 / 1 / 13
11,251
938
19,948
6,788
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
18
8 / 5 / 12
10,284
857
15,194
12,735
6,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 9
10,405
867
11,804
14,549
4,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
KnightEdem
Yemoja
14
1 / 5 / 10
8,789
732
2,643
17,458
10,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 10 / 10
8,586
716
8,091
16,762
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
VoidMageLowell
Amaterasu
15
3 / 9 / 6
9,031
753
5,680
20,213
18,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Zombe81
Anhur
17
7 / 7 / 6
10,037
836
6,886
15,895
4,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
59
37
Kills
18
19
Deaths
37
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Booya99
Bacchus
1
6
21
1.92
L
5
6
9
1.58
L
Yemoja
KnightEdem
Yemoja
1
5
10
1.2
W
7
3
17
5.17
L
2
10
10
0.7
W
Shiva
13
4
14
5
W
Neith
ThatOwl
Neith
8
1
13
14.5
L
Amaterasu
VoidMageLowell
Amaterasu
3
9
6
0.67
L
Anhur
Zombe81
Anhur
7
7
6
1.43
W
Ne Zha
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,440
Damage
35,104
59,484
Taken
84,877
55,136
Mitigated
43,379
17,822
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Booya99
Bacchus
9,692
1,598
0
2,883
17,051
24,720
84
4,397
12,654
14,819
0
L
11,804
894
0
1,365
14,549
4,490
517
4,437
9,879
42,292
0
L
Yemoja
KnightEdem
Yemoja
2,643
1,138
6,207
2,328
17,458
10,522
0
4,295
13,053
8,516
0
W
15,283
428
4,318
3,434
9,927
4,955
25
3,341
6,586
28,446
0
L
8,091
2,793
0
448
16,762
5,464
0
4,588
12,081
0
15,941
W
Shiva
15,323
3,238
533
1,845
12,983
16,650
1,487
3,339
9,644
0
27,834
W
Neith
ThatOwl
Neith
19,948
6,414
0
2,815
6,788
2,811
1,817
823
5,965
0
70,043
L
Amaterasu
VoidMageLowell
Amaterasu
5,680
2,172
0
2,873
20,213
18,296
0
5,464
14,511
0
13,705
L
Anhur
Zombe81
Anhur
6,886
3,991
0
2,121
15,895
4,607
141
6,191
9,669
0
25,455
W
Ne Zha
15,194
4,118
0
1,994
12,735
6,000
588
2,547
10,188
0
34,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,730
Gold Earned
46,848
225
Minions Killed
162
0
Camps Cleared
0
1,260,965
Distance Traveled
1,044,752
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,748
812
9
1
0
235,677
2
L
He Bo
10,405
867
74
6
0
217,722
0
L
Yemoja
8,789
732
11
1
0
185,884
1
W
Hel
10,152
846
32
3
0
252,670
0
L
Da Ji
8,586
716
18
2
0
211,547
1
W
Shiva
11,295
941
31
3
0
255,452
2
W
Neith
11,251
938
105
9
0
258,967
1
L
Amaterasu
9,031
753
13
1
0
220,220
1
L
Anhur
10,037
836
46
4
0
209,379
5
W
Ne Zha
10,284
857
48
4
0
258,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role