Player Matchup

Danzaburou
Danzaburou
Platinum V
AcID grINd69
Danzaburou
Platinum V
Level 147
God Stats
12W - 20L
1,524 SR
Queue Stats
709W - 730L
1,671 MMR
Solo
Chiron
Chiron
Gold I
BigCTizzle23
Chiron
Gold I
Level 148
God Stats
1W - 2L
1,791 SR
Queue Stats
63W - 61L
1,637 MMR
Party 3
He Bo
He Bo
Platinum I
DarklikeBlood
He Bo
Platinum I
Level 152
God Stats
3W - 6L
1,551 SR
Queue Stats
258W - 253L
1,926 MMR
Solo
Eset
Eset
Gold I
PooperScooper_
Eset
Gold I
Level 140
God Stats
1W - 4L
1,667 SR
Queue Stats
67W - 62L
1,637 MMR
Party 3
King Arthur
King Arthur
Platinum V
ProfessorDxc
King Arthur
Platinum V
Level 77
God Stats
10W - 13L
1,590 SR
Queue Stats
124W - 119L
1,689 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,625 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,590 SR
1,762 MMR
Bacchus
Bacchus
Gold I
DublinDankv2
Bacchus
Gold I
Level 142
God Stats
19W - 15L
1,839 SR
Queue Stats
117W - 119L
1,677 MMR
Party 2
Bastet
Bastet
Gold II
Filthy Goofz
Bastet
Gold II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 126L
1,644 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
MurkinUP
Sun Wukong
Platinum III
Level 158
God Stats
159W - 125L
1,703 SR
Queue Stats
224W - 211L
1,927 MMR
Party 1
Medusa
Medusa
Gold III
Scorpio1307
Medusa
Gold III
Level 154
God Stats
3W - 3L
1,382 SR
Queue Stats
113W - 101L
1,590 MMR
Party 2
Agni
Agni
Platinum II
redraiderdude35
Agni
Platinum II
Level 160
God Stats
4W - 3L
1,528 SR
Queue Stats
226W - 206L
1,973 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcID grINd69
Danzaburou
4
0 / 1 / 0
2,842
568
1,525
2,513
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
7
0 / 0 / 0
3,477
695
884
2,434
632
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,232
646
320
1,477
264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 0
3,156
631
769
1,999
259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
ProfessorDxc
King Arthur
1
0 / 0 / 0
2,418
484
0
0
0
Bans
GebAthenaCliodhnaAtlas

VS

Bans
YmirShivaArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DublinDankv2
Bacchus
6
0 / 0 / 2
3,631
726
806
2,522
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
5
0 / 0 / 0
3,257
651
855
2,326
537
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sun Wukong
MurkinUP
Sun Wukong
7
0 / 0 / 0
3,747
749
675
828
282
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
5
2 / 0 / 0
3,526
705
1,719
1,568
251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,384
677
846
1,896
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcID grINd69
Danzaburou
0
1
0
0
L
Chiron
0
0
0
0
L
0
0
0
0
W
Bacchus
DublinDankv2
Bacchus
0
0
2
1
W
Bastet
0
0
0
0
W
Sun Wukong
MurkinUP
Sun Wukong
0
0
0
0
L
0
1
0
0
L
King Arthur
ProfessorDxc
King Arthur
0
0
0
0
W
Medusa
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,498
Damage
4,901
8,423
Taken
9,140
1,594
Mitigated
2,472
4,034
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcID grINd69
Danzaburou
1,525
495
0
667
2,513
439
0
488
2,025
0
9,844
L
Chiron
884
213
40
1,407
2,434
632
0
804
1,630
0
16,112
L
320
72
0
1,213
1,477
264
0
42
1,435
13,983
0
W
Bacchus
DublinDankv2
Bacchus
806
98
0
1,569
2,522
969
0
552
1,970
6,391
0
W
Bastet
855
177
0
726
2,326
537
0
198
2,128
0
13,949
W
Sun Wukong
MurkinUP
Sun Wukong
675
0
0
0
828
282
0
37
791
0
17,264
L
769
416
309
398
1,999
259
0
318
1,681
7,712
0
L
King Arthur
ProfessorDxc
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
1,719
886
0
1,329
1,568
251
0
217
1,351
0
16,752
W
846
274
0
600
1,896
433
0
85
1,811
18,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,125
Gold Earned
17,545
108
Minions Killed
160
0
Camps Cleared
0
380,468
Distance Traveled
504,996
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,842
568
20
4
0
82,574
0
L
Chiron
3,477
695
33
7
0
98,241
2
L
He Bo
3,232
646
40
8
0
92,121
3
W
Bacchus
3,631
726
12
2
0
92,132
1
W
Bastet
3,257
651
29
6
0
112,756
3
W
Sun Wukong
3,747
749
49
10
0
105,909
2
L
Eset
3,156
631
15
3
0
88,236
1
L
King Arthur
2,418
484
0
0
0
19,296
0
W
Medusa
3,526
705
29
6
0
84,840
1
W
Agni
3,384
677
41
8
0
109,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role