Player Matchup

Athena
Athena
Chewyyyy20
Athena
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 164L
1,348 Elo+
Party 2
Tiamat
Tiamat
Kha43
Tiamat
Level 17
God Stats
0W - 4L
1,176 SR
Queue Stats
27W - 43L
1,343 Elo+
Party 2
Odin
Odin
vega1567
Odin
Level 78
God Stats
2W - 5L
1,158 SR
Queue Stats
107W - 131L
1,367 Elo+
Party 2
Team Averages
Level 59
1,278 SR
1,353 Elo+

VS

Team Averages
Level 71
1,504 SR
1,480 Elo+
Nu Wa
Nu Wa
Sefahi
Nu Wa
Level 154
God Stats
1W - 0L
1,771 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 1
Achilles
Achilles
Zewbacca
Achilles
Level 10
God Stats
1W - 2L
1,242 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 1
Cupid
Cupid
attacktaco
Cupid
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chewyyyy20
Athena
20
2 / 4 / 9
16,159
622
11,501
42,885
51,645
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Kha43
Tiamat
20
7 / 3 / 3
17,298
665
22,217
26,065
17,143
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
19
3 / 7 / 6
16,735
644
11,241
28,155
22,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sefahi
Nu Wa
20
7 / 1 / 7
17,537
675
31,315
10,869
3,888
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Zewbacca
Achilles
20
2 / 9 / 9
15,505
596
19,831
24,320
12,334
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
20
5 / 2 / 8
16,513
635
26,765
18,989
6,947
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
12
Kills
14
14
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
Chewyyyy20
Athena
2
4
9
1.63
L
Tiamat
Kha43
Tiamat
7
3
3
2.83
W
Nu Wa
Sefahi
Nu Wa
7
1
7
10.5
W
Achilles
Zewbacca
Achilles
2
9
9
0.72
W
Cupid
5
2
8
4.5
L
Odin
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,959
Damage
77,911
97,105
Taken
54,178
91,443
Mitigated
23,169
17,062
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Chewyyyy20
Athena
11,501
3,548
0
6,689
42,885
51,645
742
9,469
32,614
41,543
0
L
Tiamat
Kha43
Tiamat
22,217
1,127
991
6,835
26,065
17,143
394
12,521
13,109
105,503
0
W
Nu Wa
Sefahi
Nu Wa
31,315
6,393
166
3,655
10,869
3,888
1,547
6,464
4,405
118,672
0
W
Achilles
Zewbacca
Achilles
19,831
5,231
0
437
24,320
12,334
510
16,838
7,482
0
33,539
W
Cupid
26,765
14,418
955
5,328
18,989
6,947
490
11,671
7,318
0
75,009
L
Odin
11,241
831
0
2,547
28,155
22,655
1,825
8,171
19,438
0
39,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
49,555
271
Minions Killed
279
14
Camps Cleared
7
1,424,343
Distance Traveled
1,386,914
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
16,159
622
61
2
4
518,901
4
L
Tiamat
17,298
665
162
6
9
484,085
4
W
Nu Wa
17,537
675
164
6
6
468,710
2
W
Achilles
15,505
596
26
1
0
443,376
0
W
Cupid
16,513
635
89
3
1
474,828
0
L
Odin
16,735
644
48
2
1
421,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role