Player Matchup

Zhong Kui
Zhong Kui
AgingCarcass82
Zhong Kui
Level 48
God Stats
6W - 2L
1,607 SR
Queue Stats
144W - 107L
1,536 Elo+
Party 2
Bacchus
Bacchus
Jarch7348
Bacchus
Level 89
God Stats
20W - 9L
1,717 SR
Queue Stats
419W - 372L
1,469 Elo+
Party 2
Chiron
Chiron
Pharthurnax2459
Chiron
Level 35
God Stats
3W - 2L
1,325 SR
Queue Stats
63W - 44L
1,608 Elo+
Party 2
Mulan
Mulan
Ragnot9608
Mulan
Level 142
God Stats
17W - 28L
1,491 SR
Queue Stats
357W - 333L
1,618 Elo+
Party 1
Pele
Pele
xNaldo
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,668 Elo+
Party 1
Team Averages
Level 64
1,528 SR
1,580 Elo+

VS

Team Averages
Level 87
1,638 SR
1,605 Elo+
Nox
Nox
CapitalChurch
Nox
Level 117
God Stats
6W - 7L
1,585 SR
Queue Stats
161W - 138L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
Jungletree
Sylvanus
Level 48
God Stats
6W - 8L
1,369 SR
Queue Stats
31W - 29L
1,618 Elo+
Party 3
Achilles
Achilles
Monticello15
Achilles
Level 117
God Stats
2W - 1L
1,790 SR
Queue Stats
325W - 314L
1,529 Elo+
Party 3
Chiron
Chiron
Next Deadline
Chiron
Level 125
God Stats
10W - 6L
1,782 SR
Queue Stats
70W - 46L
1,615 Elo+
Party 3
Danzaburou
Danzaburou
RecklessAmibo
Danzaburou
Level 29
God Stats
34W - 17L
1,662 SR
Queue Stats
58W - 38L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AgingCarcass82
Zhong Kui
12
4 / 5 / 2
7,034
502
5,259
8,079
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Jarch7348
Bacchus
11
1 / 1 / 11
7,407
529
5,390
8,857
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
12 / 1 / 5
9,440
674
13,540
9,234
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
15
4 / 0 / 4
8,254
590
6,270
12,319
9,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
xNaldo
Pele
15
8 / 0 / 6
8,670
619
11,511
9,419
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,869
419
3,163
12,273
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Jungletree
Sylvanus
11
0 / 6 / 0
6,732
481
6,028
10,476
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Monticello15
Achilles
9
0 / 5 / 1
6,250
446
3,813
11,434
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 5 / 0
8,117
580
8,900
10,076
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RecklessAmibo
Danzaburou
11
1 / 7 / 1
7,031
502
5,515
9,489
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
29
Kills
7
7
Deaths
29
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AgingCarcass82
Zhong Kui
4
5
2
1
L
0
6
1
0.08
W
Bacchus
Jarch7348
Bacchus
1
1
11
6.5
L
Sylvanus
Jungletree
Sylvanus
0
6
0
0
L
Achilles
Monticello15
Achilles
0
5
1
0.1
L
6
5
0
1.2
W
12
1
5
14.5
W
Mulan
4
0
4
6
L
Danzaburou
RecklessAmibo
Danzaburou
1
7
1
0.21
W
Pele
xNaldo
Pele
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
27,419
47,908
Taken
53,748
28,175
Mitigated
22,199
19,421
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AgingCarcass82
Zhong Kui
5,259
114
0
534
8,079
4,322
340
288
7,791
30,573
0
L
3,163
545
51
1,324
12,273
7,130
0
2,795
9,478
13,766
4,166
W
Bacchus
Jarch7348
Bacchus
5,390
514
465
2,300
8,857
8,951
0
1,472
7,385
20,451
0
L
Sylvanus
Jungletree
Sylvanus
6,028
1,090
0
1,908
10,476
5,590
60
222
10,254
32,051
6,953
L
Achilles
Monticello15
Achilles
3,813
1,433
0
2,521
11,434
4,088
0
2,532
8,902
0
32,677
L
8,900
3,300
382
1,559
10,076
3,158
210
4,794
5,282
0
47,836
W
13,540
4,935
526
3,163
9,234
2,543
0
765
8,469
0
66,198
W
Mulan
6,270
725
0
7,949
12,319
9,020
0
3,304
9,015
0
44,906
L
Danzaburou
RecklessAmibo
Danzaburou
5,515
2,452
0
1,814
9,489
2,233
0
306
9,183
0
36,653
W
Pele
xNaldo
Pele
11,511
2,442
0
4,484
9,419
3,339
877
2,625
6,794
0
66,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
33,999
417
Minions Killed
335
0
Camps Cleared
0
1,461,995
Distance Traveled
1,263,655
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,034
502
48
3
0
273,808
5
L
Nox
5,869
419
29
2
0
278,393
2
W
Bacchus
7,407
529
36
3
0
295,188
4
L
Sylvanus
6,732
481
79
6
0
197,334
3
L
Achilles
6,250
446
64
5
0
279,814
3
L
Chiron
8,117
580
95
7
0
255,940
3
W
Chiron
9,440
674
104
7
0
285,015
6
W
Mulan
8,254
590
108
8
0
280,661
2
L
Danzaburou
7,031
502
68
5
0
252,174
0
W
Pele
8,670
619
121
9
0
327,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role