Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Brianx321
Hou Yi
Level 95
God Stats
118W - 89L
1,593 SR
Queue Stats
242W - 214L
1,519 Elo+
Party 1
Yemoja
Yemoja
Hvppier
Yemoja
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 65L
1,516 Elo+
Party 2
Mercury
Mercury
JellyD23
Mercury
Level 120
God Stats
25W - 18L
1,629 SR
Queue Stats
332W - 306L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
TheZigbot9000
Sylvanus
Level 117
God Stats
92W - 76L
1,551 SR
Queue Stats
1,207W - 1,254L
1,459 Elo+
Party 1
Team Averages
Level 127
1,555 SR
1,505 Elo+

VS

Team Averages
Level 96
1,422 SR
1,537 Elo+
Set
Set
Ammatu
Set
Level 89
God Stats
20W - 15L
1,422 SR
Queue Stats
296W - 245L
1,529 Elo+
Party 3
Neith
Neith
JoeyHatton
Neith
Level 103
God Stats
5W - 4L
1,303 SR
Queue Stats
138W - 106L
1,568 Elo+
Party 4
Sylvanus
Sylvanus
Kh4kis
Sylvanus
Level 103
God Stats
5W - 7L
1,530 SR
Queue Stats
138W - 106L
1,548 Elo+
Party 4
Ra
Ra
Pheenin
Ra
Level 126
God Stats
13W - 8L
1,595 SR
Queue Stats
627W - 511L
1,488 Elo+
Party 3
King Arthur
King Arthur
Spiece10
King Arthur
Level 58
God Stats
3W - 2L
1,262 SR
Queue Stats
124W - 95L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 1 / 7
7,390
616
6,607
4,757
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Brianx321
Hou Yi
12
7 / 2 / 3
7,173
598
6,648
6,138
1,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Hvppier
Yemoja
10
2 / 1 / 11
6,714
560
5,783
6,900
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
JellyD23
Mercury
13
5 / 1 / 3
7,652
638
3,645
5,644
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TheZigbot9000
Sylvanus
12
2 / 1 / 3
7,063
589
6,448
7,693
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Ammatu
Set
11
3 / 5 / 1
6,428
536
5,052
9,458
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
0 / 6 / 3
5,784
482
1,816
9,017
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Kh4kis
Sylvanus
9
1 / 3 / 1
5,409
451
3,261
9,376
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 3 / 2
6,429
536
5,483
6,167
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spiece10
King Arthur
9
0 / 5 / 3
5,241
437
2,933
10,132
5,345
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
6
6
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
7
8.5
L
Set
Ammatu
Set
3
5
1
0.7
W
Hou Yi
Brianx321
Hou Yi
7
2
3
4.25
W
Yemoja
Hvppier
Yemoja
2
1
11
7.5
W
Mercury
JellyD23
Mercury
5
1
3
6.5
L
Neith
0
6
3
0.25
L
Sylvanus
Kh4kis
Sylvanus
1
3
1
0.5
L
2
3
2
1
L
King Arthur
Spiece10
King Arthur
0
5
3
0.3
W
Sylvanus
TheZigbot9000
Sylvanus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,131
Damage
18,545
31,132
Taken
44,150
19,105
Mitigated
16,874
9,882
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,607
363
0
522
4,757
1,325
1,209
1,770
2,987
39,564
0
L
Set
Ammatu
Set
5,052
2,267
0
840
9,458
3,408
0
3,423
5,911
0
30,495
W
Hou Yi
Brianx321
Hou Yi
6,648
3,566
1
2,256
6,138
1,856
260
1,464
4,674
0
39,747
W
Yemoja
Hvppier
Yemoja
5,783
737
427
1,876
6,900
5,785
246
2,059
4,841
19,473
2,382
W
Mercury
JellyD23
Mercury
3,645
1,729
0
500
5,644
1,904
0
836
4,808
0
49,321
L
Neith
1,816
534
0
1,630
9,017
2,722
0
3,207
5,718
0
31,315
L
Sylvanus
Kh4kis
Sylvanus
3,261
1,467
248
1,796
9,376
3,424
0
5,351
4,005
16,238
3,736
L
5,483
324
497
1,760
6,167
1,975
0
2,959
2,992
41,605
0
L
King Arthur
Spiece10
King Arthur
2,933
526
0
426
10,132
5,345
0
4,358
5,740
0
22,660
W
Sylvanus
TheZigbot9000
Sylvanus
6,448
2,501
867
3,433
7,693
8,235
123
1,927
5,766
28,982
8,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,992
Gold Earned
29,291
371
Minions Killed
289
0
Camps Cleared
0
1,141,330
Distance Traveled
1,043,101
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,390
616
95
8
0
217,059
3
L
Set
6,428
536
61
5
0
221,384
2
W
Hou Yi
7,173
598
68
6
0
217,313
0
W
Yemoja
6,714
560
29
2
0
224,310
0
W
Mercury
7,652
638
95
8
0
287,928
0
L
Neith
5,784
482
73
6
0
172,326
2
L
Sylvanus
5,409
451
39
3
0
201,115
2
L
Ra
6,429
536
81
7
0
222,366
5
L
King Arthur
5,241
437
35
3
0
225,910
0
W
Sylvanus
7,063
589
84
7
0
194,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role