Player Matchup

Horus
Horus
JT_Miojin-Chan00
Horus
Level 109
God Stats
3W - 2L
1,284 SR
Queue Stats
177W - 221L
1,365 Elo+
Party 3
Nemesis
Nemesis
NotSyther
Nemesis
Level 24
God Stats
5W - 6L
1,415 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 1
Zeus
Zeus
SSG x Toxic
Zeus
Level 47
God Stats
2W - 2L
1,506 SR
Queue Stats
21W - 34L
1,305 Elo+
Party 1
Heimdallr
Heimdallr
czarking
Heimdallr
Level 85
God Stats
3W - 3L
1,424 SR
Queue Stats
157W - 171L
1,347 Elo+
Solo
Neith
Neith
lady--space
Neith
Level 108
God Stats
29W - 17L
1,629 SR
Queue Stats
150W - 199L
1,373 Elo+
Party 3
Team Averages
Level 75
1,452 SR
1,339 Elo+

VS

Team Averages
Level 96
1,428 SR
1,380 Elo+
Chernobog
Chernobog
 
Chernobog
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NcCk CHRONIC707
Tiamat
Level 124
God Stats
5W - 14L
1,264 SR
Queue Stats
163W - 182L
1,347 Elo+
Solo
Bellona
Bellona
OGKING_darkblood
Bellona
Level 45
God Stats
4W - 5L
1,516 SR
Queue Stats
56W - 75L
1,361 Elo+
Party 2
Achilles
Achilles
Slender99977
Achilles
Level 85
God Stats
9W - 14L
1,362 SR
Queue Stats
117W - 119L
1,402 Elo+
Party 2
Cerberus
Cerberus
SteampunkTroll
Cerberus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 9
9,434
524
4,448
16,248
8,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
NotSyther
Nemesis
17
17 / 1 / 4
11,821
657
18,272
13,787
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 4 / 6
9,852
547
11,027
10,054
3,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
czarking
Heimdallr
16
3 / 0 / 11
10,209
567
10,680
7,330
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 8
10,001
556
7,969
7,678
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 5 / 5
8,283
460
5,292
14,271
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 7
7,783
432
7,516
11,927
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 3
9,027
502
3,863
11,056
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Slender99977
Achilles
13
3 / 7 / 3
8,629
479
7,198
14,871
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
11
2 / 6 / 6
8,095
450
5,383
18,123
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
29
Kills
11
11
Deaths
29
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
5
5
0.9
W
0
5
9
0.9
L
1
6
7
0.75
W
Nemesis
NotSyther
Nemesis
17
1
4
19
L
3
5
3
0.9
W
6
4
6
2.25
L
Achilles
Slender99977
Achilles
3
7
3
0.64
L
Cerberus
2
6
6
0.83
W
Heimdallr
czarking
Heimdallr
3
0
11
8.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,396
Damage
29,252
55,097
Taken
70,248
22,260
Mitigated
31,779
18,621
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,292
2,446
0
4,325
14,271
4,059
546
2,231
12,040
0
47,927
W
4,448
1,804
2,619
4,096
16,248
8,223
2,781
2,113
14,135
0
41,706
L
7,516
366
152
2,797
11,927
4,202
40
4,124
7,803
35,783
0
W
Nemesis
NotSyther
Nemesis
18,272
10,039
0
1,926
13,787
5,558
1,270
3,258
10,529
0
76,419
L
3,863
791
0
1,529
11,056
7,064
543
907
10,149
0
43,918
W
11,027
1,148
121
2,664
10,054
3,262
1,231
5,187
4,867
47,328
0
L
Achilles
Slender99977
Achilles
7,198
2,071
0
1,394
14,871
5,195
132
1,321
13,550
0
45,226
L
Cerberus
5,383
266
0
3,838
18,123
11,259
47
2,444
15,679
32,053
0
W
Heimdallr
czarking
Heimdallr
10,680
3,759
0
2,714
7,330
2,586
4,060
662
6,668
0
60,032
W
7,969
4,526
62
4,419
7,678
2,631
5,479
1,679
5,999
0
57,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,317
Gold Earned
41,817
446
Minions Killed
410
0
Camps Cleared
0
1,743,517
Distance Traveled
1,716,755
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,283
460
99
6
0
351,071
4
W
Horus
9,434
524
69
4
0
308,166
1
L
Tiamat
7,783
432
52
3
0
316,167
1
W
Nemesis
11,821
657
102
6
0
433,354
3
L
Bellona
9,027
502
97
5
0
350,339
1
W
Zeus
9,852
547
62
3
0
351,411
0
L
Achilles
8,629
479
72
4
0
329,569
0
L
Cerberus
8,095
450
90
5
0
369,609
3
W
Heimdallr
10,209
567
103
6
0
346,521
1
W
Neith
10,001
556
110
6
0
304,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role