Player Matchup

Zeus
Zeus
Hi Im SunGod
Zeus
Level 47
God Stats
15W - 13L
1,550 SR
Queue Stats
98W - 103L
1,474 Elo+
Party 1
Chaac
Chaac
Im FlameGod
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
comoa0
Danzaburou
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 81L
1,463 Elo+
Party 1
Team Averages
Level 46
1,517 SR
1,510 Elo+

VS

Team Averages
Level 61
1,565 SR
1,394 Elo+
Zeus
Zeus
FreshMobster
Zeus
Level 129
God Stats
7W - 7L
1,678 SR
Queue Stats
75W - 74L
1,535 Elo+
Party 2
Bacchus
Bacchus
Manzlboy
Bacchus
Level 38
God Stats
8W - 18L
1,470 SR
Queue Stats
94W - 261L
1,183 Elo+
Solo
Shiva
Shiva
Xprosimple
Shiva
Level 16
God Stats
9W - 12L
1,547 SR
Queue Stats
35W - 39L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
10,458
804
15,961
8,023
2,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 3 / 8
9,758
751
6,278
11,951
9,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
comoa0
Danzaburou
15
3 / 0 / 9
10,022
771
4,760
12,498
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
9,494
730
16,760
9,347
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Manzlboy
Bacchus
10
1 / 7 / 4
8,103
623
4,635
11,535
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
12
1 / 2 / 4
8,641
665
3,203
12,376
11,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
13
Kills
6
6
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
7
3
5
3.17
W
3
3
8
2.33
L
Bacchus
Manzlboy
Bacchus
1
7
4
0.43
L
Shiva
1
2
4
1.5
W
Danzaburou
comoa0
Danzaburou
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,999
Damage
24,598
32,472
Taken
33,258
14,883
Mitigated
22,808
10,554
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,760
1,088
0
975
9,347
2,713
0
3,473
5,751
41,915
0
W
15,961
1,011
0
1,861
8,023
2,086
711
5,438
2,585
45,208
0
W
6,278
778
362
4,885
11,951
9,926
392
6,667
5,284
0
22,369
L
Bacchus
Manzlboy
Bacchus
4,635
274
207
889
11,535
9,025
0
5,599
5,724
12,711
0
L
Shiva
3,203
211
204
986
12,376
11,070
0
6,977
5,197
0
16,257
W
Danzaburou
comoa0
Danzaburou
4,760
989
0
3,446
12,498
2,871
1,350
9,721
2,777
0
45,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
26,238
174
Minions Killed
90
11
Camps Cleared
1
751,767
Distance Traveled
623,159
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,494
730
67
5
0
223,602
2
W
Zeus
10,458
804
80
6
4
218,099
2
W
Chaac
9,758
751
34
3
2
272,128
2
L
Bacchus
8,103
623
7
1
0
172,003
0
L
Shiva
8,641
665
16
1
1
227,554
0
W
Danzaburou
10,022
771
60
5
5
261,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role