Player Matchup

Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
ILLIDANSTORM96
Danzaburou
Gold II
Level 160
God Stats
9W - 11L
1,449 SR
Queue Stats
218W - 224L
1,455 MMR
Solo
Ne Zha
Ne Zha
Gold III
pêêpêêpõõpõõmãn
Ne Zha
Gold III
Level 156
God Stats
2W - 0L
1,417 SR
Queue Stats
168W - 159L
1,536 MMR
Solo
Bellona
Bellona
Gold III
vUnrivaled
Bellona
Gold III
Level 150
God Stats
8W - 5L
1,623 SR
Queue Stats
180W - 194L
1,455 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,498 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,524 SR
1,484 MMR
Cerberus
Cerberus
Bronze III
Gatesleeper
Cerberus
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,400 MMR
Solo
Nox
Nox
Gold I
RustySenpai
Nox
Gold I
Level 159
God Stats
3W - 5L
1,462 SR
Queue Stats
341W - 341L
1,550 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
SICK0M0DE
Erlang Shen
Gold V
Level 109
God Stats
1W - 1L
1,725 SR
Queue Stats
46W - 44L
1,542 MMR
Solo
Anhur
Anhur
Gold II
Voltrex242
Anhur
Gold II
Level 136
God Stats
4W - 13L
1,346 SR
Queue Stats
558W - 549L
1,525 MMR
Solo
Ymir
Ymir
Gold II
gunzerker057
Ymir
Gold II
Level 102
God Stats
4W - 4L
1,589 SR
Queue Stats
410W - 408L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 3 / 6
10,535
585
8,833
9,334
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
14
1 / 2 / 15
9,396
522
4,395
13,258
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
ILLIDANSTORM96
Danzaburou
16
6 / 2 / 2
10,711
595
9,410
12,314
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 9
9,856
548
7,681
13,479
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
vUnrivaled
Bellona
17
14 / 3 / 5
11,897
661
20,759
22,027
24,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
ShivaBastetThoth

VS

Bans
AtlasCthulhuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gatesleeper
Cerberus
13
0 / 5 / 6
8,198
455
2,915
17,832
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 4
10,113
562
8,271
9,845
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SICK0M0DE
Erlang Shen
16
4 / 3 / 2
9,744
541
6,862
12,743
9,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
15
2 / 5 / 1
8,989
499
6,333
11,046
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 0
8,484
471
5,269
17,173
11,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
27
Kills
10
13
Deaths
27
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
6
2.33
W
Geb
 
Geb
1
2
15
4.25
L
Cerberus
Gatesleeper
Cerberus
0
5
6
0.6
W
Danzaburou
ILLIDANSTORM96
Danzaburou
6
2
2
3.5
L
3
5
4
1
L
Erlang Shen
SICK0M0DE
Erlang Shen
4
3
2
1.67
L
Anhur
2
5
1
0.5
L
1
9
0
0.11
W
2
3
9
2.17
W
Bellona
vUnrivaled
Bellona
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,078
Damage
29,650
70,412
Taken
68,639
50,962
Mitigated
43,410
22,696
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,833
529
0
4,471
9,334
4,366
576
1,500
7,834
82,295
0
W
Geb
 
Geb
4,395
641
0
3,077
13,258
13,439
387
3,817
9,441
16,071
0
L
Cerberus
Gatesleeper
Cerberus
2,915
279
0
4,948
17,832
15,542
0
4,022
13,810
27,910
0
W
Danzaburou
ILLIDANSTORM96
Danzaburou
9,410
3,806
0
4,924
12,314
3,334
4,616
1,295
11,019
0
78,788
L
8,271
633
0
720
9,845
3,742
21
1,737
8,108
59,785
0
L
Erlang Shen
SICK0M0DE
Erlang Shen
6,862
3,925
0
1,854
12,743
9,949
0
892
11,851
0
68,362
L
Anhur
6,333
1,469
0
2,633
11,046
2,765
4,640
1,305
9,741
0
66,255
L
5,269
1,204
0
2,148
17,173
11,412
0
5,272
11,901
43,150
0
W
7,681
2,181
0
2,764
13,479
5,395
1,024
2,497
10,982
0
73,990
W
Bellona
vUnrivaled
Bellona
20,759
10,171
0
7,460
22,027
24,428
1,241
9,969
12,058
0
66,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
45,528
505
Minions Killed
511
0
Camps Cleared
0
1,716,130
Distance Traveled
1,576,835
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,535
585
145
8
0
323,368
4
W
Geb
9,396
522
19
1
0
348,851
9
L
Cerberus
8,198
455
68
4
0
321,288
5
W
Danzaburou
10,711
595
138
8
0
344,930
1
L
Nox
10,113
562
113
6
0
334,350
7
L
Erlang Shen
9,744
541
125
7
0
370,243
1
L
Anhur
8,989
499
119
7
0
282,032
1
L
Ymir
8,484
471
86
5
0
268,922
6
W
Ne Zha
9,856
548
103
6
0
372,744
6
W
Bellona
11,897
661
100
6
0
326,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role