Player Matchup

Kukulkan
Kukulkan
Angaylo
Kukulkan
Level 25
God Stats
8W - 5L
1,577 SR
Queue Stats
109W - 121L
1,412 Elo+
Party 2
Neith
Neith
ItsCarnage
Neith
Level 47
God Stats
4W - 4L
1,355 SR
Queue Stats
23W - 20L
1,402 Elo+
Party 2
Geb
Geb
Pagrr
Geb
Level 63
God Stats
4W - 6L
1,421 SR
Queue Stats
121W - 137L
1,425 Elo+
Party 2
Chaac
Chaac
SwoleColeTrain
Chaac
Level 47
God Stats
3W - 2L
1,550 SR
Queue Stats
28W - 29L
1,425 Elo+
Solo
Arachne
Arachne
pvpxrun
Arachne
Level 48
God Stats
23W - 25L
1,428 SR
Queue Stats
38W - 43L
1,414 Elo+
Party 2
Team Averages
Level 46
1,466 SR
1,416 Elo+

VS

Team Averages
Level 47
1,563 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DrJohnnySins
Ra
Level 31
God Stats
1W - 1L
1,730 SR
Queue Stats
10W - 9L
1,564 Elo+
Party 3
Bakasura
Bakasura
banjowftw
Bakasura
Level 43
God Stats
12W - 12L
1,568 SR
Queue Stats
34W - 51L
1,433 Elo+
Party 1
Achilles
Achilles
eNIL8e
Achilles
Level 69
God Stats
6W - 6L
1,518 SR
Queue Stats
241W - 285L
1,352 Elo+
Party 3
Xbalanque
Xbalanque
freedom2game21
Xbalanque
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angaylo
Kukulkan
16
3 / 6 / 11
10,995
500
12,838
12,199
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
5 / 5 / 15
11,253
512
12,160
12,881
4,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
Pagrr
Geb
15
1 / 1 / 25
11,608
528
6,907
19,370
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 2 / 14
12,751
580
15,086
17,597
16,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
pvpxrun
Arachne
20
26 / 0 / 4
14,689
668
30,895
21,945
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 9 / 4
8,196
373
6,560
24,593
23,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 8 / 2
9,801
446
7,491
12,524
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
banjowftw
Bakasura
16
8 / 7 / 1
10,588
481
12,424
21,434
9,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
eNIL8e
Achilles
11
1 / 8 / 1
8,041
366
7,732
23,696
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
freedom2game21
Xbalanque
14
1 / 9 / 6
8,967
408
8,063
16,359
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
41
Kills
12
14
Deaths
41
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
9
4
0.22
W
Kukulkan
Angaylo
Kukulkan
3
6
11
1.42
L
2
8
2
0.38
W
Neith
5
5
15
2.5
W
Geb
Pagrr
Geb
1
1
25
13.5
W
6
2
14
6.5
L
Bakasura
banjowftw
Bakasura
8
7
1
1.21
L
Achilles
eNIL8e
Achilles
1
8
1
0.19
L
Xbalanque
freedom2game21
Xbalanque
1
9
6
0.44
W
Arachne
pvpxrun
Arachne
26
0
4
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,886
Damage
42,270
83,992
Taken
98,606
56,580
Mitigated
59,970
30,846
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,560
1,880
0
1,731
24,593
23,352
337
6,517
18,076
21,474
1,076
W
Kukulkan
Angaylo
Kukulkan
12,838
1,797
0
2,320
12,199
5,048
0
2,721
8,213
81,382
0
L
7,491
284
756
1,492
12,524
5,158
527
2,824
9,700
66,932
0
W
Neith
12,160
5,833
0
5,718
12,881
4,812
3,368
4,156
8,096
0
63,659
W
Geb
Pagrr
Geb
6,907
1,616
0
3,568
19,370
19,560
0
5,445
13,503
28,205
0
W
15,086
2,260
0
5,632
17,597
16,367
1,903
4,009
12,666
0
84,148
L
Bakasura
banjowftw
Bakasura
12,424
7,808
0
2,620
21,434
9,416
0
5,092
16,342
0
59,305
L
Achilles
eNIL8e
Achilles
7,732
1,988
0
3,199
23,696
16,046
548
2,513
21,183
946
39,069
L
Xbalanque
freedom2game21
Xbalanque
8,063
3,803
0
3,716
16,359
5,998
767
3,427
12,932
0
47,860
W
Arachne
pvpxrun
Arachne
30,895
21,437
0
13,608
21,945
10,793
1,472
3,973
15,634
0
136,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
45,593
556
Minions Killed
433
0
Camps Cleared
0
2,148,790
Distance Traveled
1,944,563
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,196
373
12
1
0
396,721
4
W
Kukulkan
10,995
500
114
5
0
341,217
0
L
Ra
9,801
446
139
6
0
405,137
0
W
Neith
11,253
512
85
4
0
391,645
1
W
Geb
11,608
528
18
1
0
432,334
15
W
Chaac
12,751
580
175
8
0
471,788
7
L
Bakasura
10,588
481
128
6
0
457,004
1
L
Achilles
8,041
366
68
3
0
315,870
6
L
Xbalanque
8,967
408
86
4
0
369,831
6
W
Arachne
14,689
668
164
7
0
511,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role