Player Matchup

Shiva
Shiva
Dracandys
Shiva
Level 73
God Stats
28W - 13L
1,522 SR
Queue Stats
64W - 48L
1,524 Elo+
Party 3
Bastet
Bastet
Femboy_Port35
Bastet
Level 76
God Stats
2W - 6L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ItzYukiArashi
Sylvanus
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
248W - 240L
1,532 Elo+
Party 3
Izanami
Izanami
LondonBBY
Izanami
Level 82
God Stats
8W - 7L
1,817 SR
Queue Stats
537W - 564L
1,442 Elo+
Party 1
Zeus
Zeus
TPB LEGIT4170
Zeus
Level 142
God Stats
38W - 25L
1,620 SR
Queue Stats
766W - 767L
1,506 Elo+
Party 1
Team Averages
Level 99
1,592 SR
1,501 Elo+

VS

Team Averages
Level 133
1,467 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OutrageousPage3
Cthulhu
Level 126
God Stats
1W - 2L
1,315 SR
Queue Stats
22W - 26L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
PiIIow Boy
Erlang Shen
Level 129
God Stats
2W - 2L
1,696 SR
Queue Stats
149W - 162L
1,520 Elo+
Party 2
Nemesis
Nemesis
cozeeking
Nemesis
Level 141
God Stats
0W - 1L
1,284 SR
Queue Stats
133W - 131L
1,502 Elo+
Solo
Hera
Hera
iLoVeMyBuBbLeS
Hera
Level 147
God Stats
1W - 2L
1,539 SR
Queue Stats
67W - 70L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dracandys
Shiva
16
5 / 0 / 1
10,195
600
8,626
10,718
11,074
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 3 / 7
8,713
513
6,196
10,107
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
ItzYukiArashi
Sylvanus
13
4 / 3 / 11
9,281
546
9,055
16,300
18,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
LondonBBY
Izanami
15
7 / 3 / 9
9,476
557
14,743
14,315
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
9 / 2 / 0
11,270
663
15,411
6,945
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 8 / 2
8,157
480
9,300
14,250
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 4
8,213
483
7,684
18,644
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
PiIIow Boy
Erlang Shen
14
2 / 6 / 2
8,758
515
6,487
17,011
8,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
cozeeking
Nemesis
14
0 / 4 / 2
8,168
480
5,497
12,598
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 2
9,323
548
10,663
11,987
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
28
Kills
11
11
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
8
2
0.5
W
Shiva
Dracandys
Shiva
5
0
1
5.5
W
3
3
7
2.17
W
Sylvanus
ItzYukiArashi
Sylvanus
4
3
11
3.17
W
Izanami
LondonBBY
Izanami
7
3
9
3.83
L
2
6
4
0.67
L
Erlang Shen
PiIIow Boy
Erlang Shen
2
6
2
0.5
W
9
2
0
4.5
L
Nemesis
cozeeking
Nemesis
0
4
2
0.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,031
Damage
39,631
58,385
Taken
74,490
40,560
Mitigated
37,080
21,625
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,300
3,352
0
3,266
14,250
3,509
698
5,326
8,924
0
53,136
W
Shiva
Dracandys
Shiva
8,626
1,536
156
2,431
10,718
11,074
244
1,366
8,574
0
63,058
W
6,196
1,910
0
1,553
10,107
3,211
0
2,606
7,355
0
36,481
W
Sylvanus
ItzYukiArashi
Sylvanus
9,055
2,248
3,420
7,025
16,300
18,554
379
6,416
9,782
23,150
0
W
Izanami
LondonBBY
Izanami
14,743
9,165
0
5,083
14,315
5,331
733
4,159
10,039
0
78,546
L
7,684
1,033
925
4,221
18,644
14,253
50
5,805
12,839
23,409
4,532
L
Erlang Shen
PiIIow Boy
Erlang Shen
6,487
3,112
0
4,395
17,011
8,215
606
4,315
12,696
0
57,943
W
15,411
891
0
1,957
6,945
2,390
2,134
2,966
3,885
92,896
0
L
Nemesis
cozeeking
Nemesis
5,497
1,085
0
4,428
12,598
7,616
19
2,314
10,284
0
44,892
L
10,663
2,477
173
3,504
11,987
3,487
55
6,706
5,281
64,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
42,619
514
Minions Killed
464
0
Camps Cleared
0
1,641,163
Distance Traveled
1,592,375
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,157
480
89
5
0
284,835
2
W
Shiva
10,195
600
121
7
0
346,135
4
W
Bastet
8,713
513
60
4
0
399,445
1
W
Sylvanus
9,281
546
24
1
0
290,629
3
W
Izanami
9,476
557
142
8
0
291,480
3
L
Cthulhu
8,213
483
51
3
0
333,274
0
L
Erlang Shen
8,758
515
91
5
0
315,497
2
W
Zeus
11,270
663
167
10
0
313,474
0
L
Nemesis
8,168
480
107
6
0
348,705
6
L
Hera
9,323
548
126
7
0
310,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role