Player Matchup

Shiva
Shiva
Manuxz52
Shiva
Level 62
God Stats
9W - 17L
1,288 SR
Queue Stats
41W - 77L
1,216 Elo+
Party 2
Ullr
Ullr
Nyarlath11
Ullr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 71L
1,167 Elo+
Party 2
Bastet
Bastet
The307Crew
Bastet
Level 44
God Stats
9W - 12L
1,485 SR
Queue Stats
103W - 121L
1,313 Elo+
Solo
Zhong Kui
Zhong Kui
jonaLTa77
Zhong Kui
Level 158
God Stats
7W - 6L
1,502 SR
Queue Stats
253W - 253L
1,478 Elo+
Solo
Cerberus
Cerberus
owsbjrnls
Cerberus
Level 45
God Stats
0W - 3L
1,115 SR
Queue Stats
40W - 68L
1,179 Elo+
Party 2
Team Averages
Level 73
1,378 SR
1,270 Elo+

VS

Team Averages
Level 76
1,440 SR
1,271 Elo+
Cerberus
Cerberus
Ag0ny7072
Cerberus
Level 87
God Stats
102W - 114L
1,475 SR
Queue Stats
102W - 118L
1,380 Elo+
Solo
Hel
Hel
DoubledLizard
Hel
Level 149
God Stats
2W - 0L
1,271 SR
Queue Stats
11W - 13L
1,145 Elo+
Solo
Olorun
Olorun
NotSyther
Olorun
Level 24
God Stats
2W - 2L
1,220 SR
Queue Stats
8W - 11L
1,268 Elo+
Party 1
Horus
Horus
SSG x Toxic
Horus
Level 47
God Stats
10W - 14L
1,736 SR
Queue Stats
21W - 34L
1,268 Elo+
Party 1
Zeus
Zeus
obbeyprimer
Zeus
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 39L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Manuxz52
Shiva
16
4 / 4 / 0
10,427
497
9,223
19,143
18,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 5 / 0
8,081
385
3,238
12,500
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
The307Crew
Bastet
13
3 / 1 / 7
9,023
430
9,512
11,886
3,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
jonaLTa77
Zhong Kui
18
8 / 6 / 4
11,279
537
18,710
17,564
10,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
owsbjrnls
Cerberus
12
0 / 7 / 3
7,985
380
6,791
23,797
20,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ag0ny7072
Cerberus
15
0 / 4 / 6
9,822
468
6,385
20,312
11,649
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 5 / 2
9,539
454
6,055
14,667
5,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
NotSyther
Olorun
17
13 / 2 / 7
12,013
572
30,075
17,085
5,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 2 / 12
10,126
482
7,919
15,631
8,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 4 / 1
10,278
489
8,129
7,754
2,035
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
16
Kills
23
23
Deaths
17
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ag0ny7072
Cerberus
0
4
6
0.75
W
2
5
2
0.6
L
Shiva
Manuxz52
Shiva
4
4
0
1
W
Olorun
NotSyther
Olorun
13
2
7
8.25
L
1
5
0
0.2
W
4
2
12
5
L
Bastet
The307Crew
Bastet
3
1
7
6.5
L
Zhong Kui
jonaLTa77
Zhong Kui
8
6
4
1.67
W
4
4
1
1.13
L
Cerberus
owsbjrnls
Cerberus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
58,563
84,890
Taken
75,449
56,628
Mitigated
33,779
19,776
Healing
31,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ag0ny7072
Cerberus
6,385
566
0
6,634
20,312
11,649
0
1,929
17,739
58,735
0
W
6,055
1,104
2,001
5,482
14,667
5,244
1,425
6,259
7,998
49,647
0
L
Shiva
Manuxz52
Shiva
9,223
2,273
323
4,854
19,143
18,794
224
13,666
5,477
0
56,749
W
Olorun
NotSyther
Olorun
30,075
18,007
1,122
7,777
17,085
5,923
6,028
7,727
9,077
89,336
0
L
3,238
1,307
0
2,325
12,500
3,713
0
7,946
4,554
0
39,269
W
7,919
3,485
2,959
4,426
15,631
8,928
639
7,182
8,199
0
22,523
L
Bastet
The307Crew
Bastet
9,512
2,960
0
3,530
11,886
3,438
0
5,394
6,492
0
45,491
L
Zhong Kui
jonaLTa77
Zhong Kui
18,710
1,830
0
4,819
17,564
10,619
716
11,331
6,233
73,572
0
W
8,129
2,041
0
661
7,754
2,035
908
1,314
6,057
48,317
0
L
Cerberus
owsbjrnls
Cerberus
6,791
409
204
3,721
23,797
20,064
29
13,187
10,610
32,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
51,778
394
Minions Killed
447
0
Camps Cleared
0
1,865,701
Distance Traveled
1,823,755
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,822
468
137
7
0
390,043
0
W
Hel
9,539
454
73
3
0
272,054
1
L
Shiva
10,427
497
101
5
0
353,834
1
W
Olorun
12,013
572
132
6
0
368,304
0
L
Ullr
8,081
385
64
3
0
401,220
3
W
Horus
10,126
482
32
2
0
451,353
0
L
Bastet
9,023
430
65
3
0
349,517
3
L
Zhong Kui
11,279
537
111
5
0
378,929
1
W
Zeus
10,278
489
73
3
0
342,001
2
L
Cerberus
7,985
380
53
3
0
382,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role