Player Matchup

Achilles
Achilles
CosmicArmour
Achilles
Level 110
God Stats
17W - 14L
1,625 SR
Queue Stats
56W - 72L
1,373 Elo+
Party 3
Discordia
Discordia
PNKNWHTE
Discordia
Level 52
God Stats
1W - 4L
1,456 SR
Queue Stats
198W - 200L
1,356 Elo+
Party 2
Ymir
Ymir
Phayezorix
Ymir
Level 28
God Stats
4W - 5L
1,541 SR
Queue Stats
39W - 60L
1,359 Elo+
Party 3
Awilix
Awilix
Saintkortez
Awilix
Level 86
God Stats
1W - 4L
1,287 SR
Queue Stats
251W - 245L
1,373 Elo+
Party 2
Neith
Neith
ScoopForceGatRat
Neith
Level 69
God Stats
9W - 26L
1,347 SR
Queue Stats
16W - 37L
1,252 Elo+
Party 3
Team Averages
Level 69
1,451 SR
1,342 Elo+

VS

Team Averages
Level 76
1,511 SR
1,409 Elo+
Loki
Loki
DaddysGirl3688
Loki
Level 67
God Stats
3W - 0L
1,645 SR
Queue Stats
24W - 23L
1,424 Elo+
Party 1
Bellona
Bellona
Dante the merc
Bellona
Level 23
God Stats
1W - 4L
1,231 SR
Queue Stats
33W - 34L
1,304 Elo+
Party 1
Ne Zha
Ne Zha
Seikuriddourufu
Ne Zha
Level 83
God Stats
15W - 7L
1,663 SR
Queue Stats
103W - 83L
1,460 Elo+
Party 1
Artemis
Artemis
Snow Life7449
Artemis
Level 125
God Stats
1W - 1L
1,470 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Chronos
Chronos
julio04
Chronos
Level 84
God Stats
3W - 1L
1,549 SR
Queue Stats
54W - 50L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CosmicArmour
Achilles
15
7 / 2 / 1
9,331
583
11,138
9,830
15,346
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
PNKNWHTE
Discordia
14
3 / 4 / 0
8,357
522
3,927
6,236
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 2
7,023
439
1,621
16,792
10,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
12
0 / 6 / 3
7,175
448
5,803
12,089
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 2
7,225
452
5,592
10,265
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 4
9,554
597
8,405
9,176
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 3
7,372
461
1,999
9,759
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 14
8,781
549
11,288
8,171
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
14
7 / 1 / 6
8,911
557
16,169
7,959
2,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
julio04
Chronos
14
0 / 2 / 3
8,323
520
2,133
9,267
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
13
Kills
23
24
Deaths
13
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
CosmicArmour
Achilles
7
2
1
3.75
W
10
2
4
6
W
1
4
3
0.63
L
Discordia
PNKNWHTE
Discordia
3
4
0
0.75
L
2
6
2
0.5
L
Awilix
0
6
3
0.25
L
1
6
2
0.33
W
5
4
14
3
W
Artemis
7
1
6
10
W
Chronos
julio04
Chronos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
39,994
55,212
Taken
44,332
33,607
Mitigated
17,435
10,048
Healing
9,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CosmicArmour
Achilles
11,138
3,296
0
2,300
9,830
15,346
176
0
9,830
0
51,006
W
8,405
1,560
0
2,411
9,176
3,228
0
667
8,330
0
55,671
W
1,999
688
0
1,098
9,759
5,266
0
138
9,621
0
26,080
L
Discordia
PNKNWHTE
Discordia
3,927
60
0
582
6,236
1,796
0
1,443
4,793
45,709
0
L
1,621
212
372
2,300
16,792
10,236
0
0
16,792
10,339
0
L
Awilix
5,803
1,776
0
2,828
12,089
3,878
0
104
11,985
0
46,303
L
5,592
1,828
0
1,666
10,265
2,351
0
586
9,679
0
30,264
W
11,288
3,584
424
1,220
8,171
3,066
0
1,254
6,917
0
43,731
W
Artemis
16,169
7,607
0
2,506
7,959
2,873
2,432
1,640
6,319
0
50,315
W
Chronos
julio04
Chronos
2,133
114
0
2,041
9,267
3,002
2,265
1,849
7,418
52,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
42,941
337
Minions Killed
415
0
Camps Cleared
0
1,471,338
Distance Traveled
1,617,748
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,331
583
98
6
0
300,381
0
W
Loki
9,554
597
99
6
0
363,141
0
W
Bellona
7,372
461
78
5
0
324,740
0
L
Discordia
8,357
522
90
6
0
289,846
4
L
Ymir
7,023
439
14
1
0
290,673
5
L
Awilix
7,175
448
80
5
0
338,193
3
L
Neith
7,225
452
55
3
0
252,245
1
W
Ne Zha
8,781
549
48
3
0
334,811
3
W
Artemis
8,911
557
77
5
0
297,971
1
W
Chronos
8,323
520
113
7
0
297,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role