Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
OGiPOPPIE
Odin
Gold III
Level 137
God Stats
190W - 187L
1,556 SR
Queue Stats
197W - 203L
1,475 MMR
Solo
Charybdis
Charybdis
Bronze V
Smirkez
Charybdis
Bronze V
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Th3MexicanPow3r
Poseidon
Gold II
Level 134
God Stats
5W - 4L
1,536 SR
Queue Stats
66W - 66L
1,504 MMR
Party 1
Nu Wa
Nu Wa
Gold II
xXCgcmXx
Nu Wa
Gold II
Level 147
God Stats
3W - 3L
1,777 SR
Queue Stats
134W - 121L
1,512 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,574 SR
1,498 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,530 SR
1,499 MMR
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Buckcare
Gilgamesh
Gold II
Level 160
God Stats
13W - 9L
1,659 SR
Queue Stats
714W - 708L
1,517 MMR
Solo
Janus
Janus
Gold III
KingScotty95
Janus
Gold III
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 175L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
Wabbadaduck
Chernobog
Gold III
Level 125
God Stats
6W - 7L
1,657 SR
Queue Stats
276W - 276L
1,512 MMR
Solo
Bellona
Bellona
Gold I
lExtiinctionl
Bellona
Gold I
Level 157
God Stats
2W - 3L
1,331 SR
Queue Stats
223W - 208L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 2 / 3
8,118
541
8,467
15,559
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
14
4 / 0 / 4
8,202
547
6,703
6,898
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Smirkez
Charybdis
13
2 / 3 / 4
7,782
519
7,666
9,273
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
15
2 / 3 / 4
8,499
567
7,301
9,233
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
xXCgcmXx
Nu Wa
15
3 / 3 / 1
8,562
571
7,645
5,957
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CliodhnaBastetLokiShiva

VS

Bans
ArtioAwilixMedusaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 2 / 2
7,026
468
3,061
12,645
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Buckcare
Gilgamesh
13
1 / 3 / 3
7,490
499
8,596
14,434
5,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 1
8,071
538
3,932
8,210
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Wabbadaduck
Chernobog
12
4 / 5 / 4
7,573
505
6,639
9,442
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
14
4 / 2 / 1
8,375
558
6,597
12,817
11,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
11
11
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
3
3.25
L
Atlas
 
Atlas
0
2
2
0.5
L
Gilgamesh
Buckcare
Gilgamesh
1
3
3
0.83
L
2
4
1
0.63
W
Odin
4
0
4
6
W
Charybdis
Smirkez
Charybdis
2
3
4
1.33
W
Poseidon
2
3
4
1.33
L
Chernobog
Wabbadaduck
Chernobog
4
5
4
1.2
L
Bellona
4
2
1
2.25
W
Nu Wa
xXCgcmXx
Nu Wa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,782
Damage
28,825
46,920
Taken
57,548
14,781
Mitigated
31,748
12,932
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,467
5,073
0
5,702
15,559
5,175
210
1,233
14,326
0
51,883
L
Atlas
 
Atlas
3,061
1,035
0
3,331
12,645
9,643
144
548
10,625
22,189
0
L
Gilgamesh
Buckcare
Gilgamesh
8,596
2,102
0
1,526
14,434
5,185
0
4,462
9,972
0
61,070
L
3,932
415
0
614
8,210
2,563
0
3,897
4,313
53,055
0
W
Odin
6,703
2,804
0
748
6,898
3,530
421
1,703
5,195
0
43,604
W
Charybdis
Smirkez
Charybdis
7,666
3,586
0
3,192
9,273
2,014
474
1,665
7,608
0
50,027
W
Poseidon
7,301
503
63
2,194
9,233
2,691
51
2,392
6,841
61,666
0
L
Chernobog
Wabbadaduck
Chernobog
6,639
3,421
0
929
9,442
2,404
1,010
492
8,950
0
37,876
L
Bellona
6,597
1,099
0
4,041
12,817
11,953
192
5,547
7,270
0
58,269
W
Nu Wa
xXCgcmXx
Nu Wa
7,645
1,742
0
1,033
5,957
1,371
454
0
5,957
49,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
38,535
461
Minions Killed
455
0
Camps Cleared
0
1,535,982
Distance Traveled
1,423,137
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,118
541
82
5
0
354,590
1
L
Atlas
7,026
468
33
2
0
240,090
5
L
Gilgamesh
7,490
499
106
7
0
320,522
5
L
Janus
8,071
538
124
8
0
285,111
10
W
Odin
8,202
547
94
6
0
313,978
0
W
Charybdis
7,782
519
74
5
0
286,919
2
W
Poseidon
8,499
567
119
8
0
308,066
3
L
Chernobog
7,573
505
83
6
0
275,075
0
L
Bellona
8,375
558
109
7
0
302,339
4
W
Nu Wa
8,562
571
92
6
0
272,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role