Player Matchup

Baron Samedi
Baron Samedi
EL_Mago_305
Baron Samedi
Level 88
God Stats
26W - 21L
1,567 SR
Queue Stats
74W - 68L
1,572 Elo+
Party 1
Mercury
Mercury
JuicyWar
Mercury
Level 71
God Stats
1W - 1L
1,764 SR
Queue Stats
28W - 33L
1,396 Elo+
Solo
Jing Wei
Jing Wei
KSher13
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,518 Elo+
Party 1
Artio
Artio
Origins_Wolf
Artio
Level 122
God Stats
1W - 3L
1,512 SR
Queue Stats
94W - 81L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pol717
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 146L
1,503 Elo+
Party 1
Team Averages
Level 72
1,569 SR
1,521 Elo+

VS

Team Averages
Level 116
1,480 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Disability kun
Cu Chulainn
Level 153
God Stats
13W - 9L
1,631 SR
Queue Stats
472W - 427L
1,597 Elo+
Party 2
Geb
Geb
EL LoKiTO90
Geb
Level 159
God Stats
5W - 0L
1,912 SR
Queue Stats
59W - 58L
1,522 Elo+
Party 2
Bastet
Bastet
JetSalmon920207
Bastet
Level 79
God Stats
5W - 4L
1,355 SR
Queue Stats
25W - 25L
1,293 Elo+
Solo
Izanami
Izanami
WittedMonster27
Izanami
Level 44
God Stats
7W - 2L
1,268 SR
Queue Stats
46W - 32L
1,547 Elo+
Party 2
Thoth
Thoth
Yeetuus
Thoth
Level 146
God Stats
3W - 5L
1,234 SR
Queue Stats
232W - 195L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EL_Mago_305
Baron Samedi
10
2 / 4 / 0
5,473
547
2,462
8,173
3,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
JuicyWar
Mercury
9
0 / 6 / 1
5,158
516
1,923
7,680
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
KSher13
Jing Wei
8
2 / 3 / 0
5,014
501
2,344
5,782
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 3
4,637
464
3,703
13,309
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
pol717
Morgan Le Fay
8
2 / 7 / 2
5,412
541
5,785
7,147
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Disability kun
Cu Chulainn
11
4 / 1 / 3
6,563
656
6,759
8,097
4,972
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 1 / 9
5,893
589
4,285
7,047
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 2 / 7
5,746
575
4,193
5,720
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 1 / 7
5,485
549
7,911
4,889
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Yeetuus
Thoth
12
15 / 1 / 1
7,758
776
8,523
4,818
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
25
25
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Disability kun
Cu Chulainn
4
1
3
5.5
W
1
1
9
5.5
L
Baron Samedi
EL_Mago_305
Baron Samedi
2
4
0
0.5
W
2
2
7
2.75
L
Mercury
JuicyWar
Mercury
0
6
1
0.08
L
Jing Wei
KSher13
Jing Wei
2
3
0
0.67
L
0
5
3
0.3
W
3
1
7
6.5
W
Thoth
Yeetuus
Thoth
15
1
1
15.5
L
Morgan Le Fay
pol717
Morgan Le Fay
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
31,671
42,091
Taken
30,571
12,067
Mitigated
14,951
11,710
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Disability kun
Cu Chulainn
6,759
1,029
0
2,063
8,097
4,972
0
2,083
6,014
0
39,768
W
4,285
545
374
1,649
7,047
5,176
0
2,833
4,214
12,426
0
L
Baron Samedi
EL_Mago_305
Baron Samedi
2,462
219
372
2,664
8,173
3,129
450
307
7,866
23,986
0
W
4,193
1,220
0
1,665
5,720
1,674
53
2,704
3,016
0
18,765
L
Mercury
JuicyWar
Mercury
1,923
370
0
357
7,680
1,634
0
2,523
5,157
0
26,180
L
Jing Wei
KSher13
Jing Wei
2,344
1,596
0
1,233
5,782
816
360
2,081
3,701
0
14,817
L
3,703
683
966
4,969
13,309
5,025
0
3,632
9,677
14,572
0
W
7,911
4,653
0
1,129
4,889
1,638
243
2,496
2,393
0
29,174
W
Thoth
Yeetuus
Thoth
8,523
465
0
1,540
4,818
1,491
310
1,834
2,984
35,940
0
L
Morgan Le Fay
pol717
Morgan Le Fay
5,785
246
0
1,149
7,147
1,463
0
4,265
2,882
16,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
31,445
171
Minions Killed
229
0
Camps Cleared
0
910,884
Distance Traveled
973,135
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,563
656
74
7
0
187,926
0
W
Geb
5,893
589
23
2
0
181,028
1
L
Baron Samedi
5,473
547
46
5
0
166,198
0
W
Bastet
5,746
575
28
3
0
213,879
4
L
Mercury
5,158
516
53
5
0
205,738
0
L
Jing Wei
5,014
501
32
3
0
170,724
0
L
Artio
4,637
464
18
2
0
193,294
1
W
Izanami
5,485
549
46
5
0
171,602
1
W
Thoth
7,758
776
58
6
0
218,700
3
L
Morgan Le Fay
5,412
541
22
2
0
174,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role