Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CL2009
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
Fortycreeek24
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
JOO1NT
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,317 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,439 Elo+

VS

Team Averages
Level 65
1,360 SR
1,489 Elo+
Set
Set
JT-zero2
Set
Level 47
God Stats
18W - 34L
1,205 SR
Queue Stats
175W - 241L
1,253 Elo+
Solo
Sylvanus
Sylvanus
Reviioli
Sylvanus
Level 26
God Stats
6W - 4L
1,264 SR
Queue Stats
126W - 77L
1,612 Elo+
Party 1
Bellona
Bellona
SYN Raziel
Bellona
Level 123
God Stats
4W - 2L
1,611 SR
Queue Stats
151W - 110L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CL2009
Ah Muzen Cab
11
1 / 8 / 1
7,441
676
7,977
9,505
2,755
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
0 / 8 / 2
6,952
632
4,548
10,797
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
JOO1NT
Zeus
10
1 / 7 / 1
7,144
649
12,300
7,507
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 10
9,865
897
10,497
12,674
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Reviioli
Sylvanus
14
7 / 1 / 14
9,909
901
6,836
11,753
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
SYN Raziel
Bellona
14
5 / 0 / 13
9,386
853
6,531
10,522
10,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
23
23
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CL2009
Ah Muzen Cab
1
8
1
0.19
L
Bellona
0
8
2
0.13
L
Zeus
JOO1NT
Zeus
1
7
1
0.21
W
11
1
10
16
W
Sylvanus
Reviioli
Sylvanus
7
1
14
14
W
Bellona
SYN Raziel
Bellona
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
23,864
27,809
Taken
34,949
12,697
Mitigated
27,866
1,694
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CL2009
Ah Muzen Cab
7,977
1,896
0
826
9,505
2,755
0
2,979
6,386
0
25,819
L
Bellona
4,548
1,211
0
738
10,797
8,166
0
3,314
7,382
0
15,125
L
Zeus
JOO1NT
Zeus
12,300
1,416
0
130
7,507
1,776
0
735
6,579
24,881
0
W
10,497
5,416
0
1,378
12,674
6,656
1,554
3,801
8,549
0
35,954
W
Sylvanus
Reviioli
Sylvanus
6,836
1,589
4,365
5,051
11,753
10,250
741
4,250
7,135
20,127
0
W
Bellona
SYN Raziel
Bellona
6,531
2,775
867
2,457
10,522
10,960
611
3,846
6,339
0
23,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
29,160
105
Minions Killed
135
3
Camps Cleared
7
491,096
Distance Traveled
575,973
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,441
676
29
3
0
170,211
3
L
Bellona
6,952
632
39
4
1
161,796
3
L
Zeus
7,144
649
37
3
2
159,089
4
W
Set
9,865
897
58
5
2
174,045
1
W
Sylvanus
9,909
901
32
3
0
178,023
3
W
Bellona
9,386
853
45
4
5
223,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role