Player Matchup

Cupid
Cupid
Chewyyyy20
Cupid
Level 81
God Stats
1W - 2L
1,282 SR
Queue Stats
128W - 164L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
Kha43
Jormungandr
Level 17
God Stats
2W - 3L
1,387 SR
Queue Stats
27W - 43L
1,373 Elo+
Party 2
Odin
Odin
vega1567
Odin
Level 78
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 131L
1,394 Elo+
Party 2
Team Averages
Level 59
1,390 SR
1,380 Elo+

VS

Team Averages
Level 51
1,435 SR
1,414 Elo+
Scylla
Scylla
Entekuh
Scylla
Level 103
God Stats
24W - 18L
1,671 SR
Queue Stats
331W - 278L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
MaizeAnt3145500
Gilgamesh
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
157W - 159L
1,506 Elo+
Party 1
Neith
Neith
ThatBoyZo
Neith
Level 5
God Stats
1W - 4L
1,133 SR
Queue Stats
1W - 5L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
5 / 6 / 6
12,364
687
15,188
15,367
5,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Kha43
Jormungandr
18
6 / 5 / 6
12,766
709
14,824
20,411
13,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
16
4 / 4 / 9
13,321
740
6,140
16,057
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Entekuh
Scylla
19
8 / 3 / 6
13,811
767
22,349
11,407
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MaizeAnt3145500
Gilgamesh
17
4 / 8 / 7
12,368
687
12,016
19,551
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
ThatBoyZo
Neith
17
3 / 4 / 7
12,533
696
7,416
12,234
3,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
15
Kills
15
15
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
5
6
6
1.33
W
Scylla
Entekuh
Scylla
8
3
6
3.67
L
Jormungandr
Kha43
Jormungandr
6
5
6
1.8
W
Gilgamesh
MaizeAnt3145500
Gilgamesh
4
8
7
0.94
W
Neith
ThatBoyZo
Neith
3
4
7
1.63
L
Odin
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,152
Damage
41,781
51,835
Taken
43,192
38,786
Mitigated
15,192
12,353
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
15,188
8,067
2,440
5,606
15,367
5,209
2,499
6,408
8,675
0
59,784
W
Scylla
Entekuh
Scylla
22,349
1,021
59
2,584
11,407
2,976
837
1,885
9,522
55,100
0
L
Jormungandr
Kha43
Jormungandr
14,824
3,817
0
1,908
20,411
13,578
473
7,683
12,270
49,019
0
W
Gilgamesh
MaizeAnt3145500
Gilgamesh
12,016
2,727
380
2,334
19,551
9,189
812
7,301
12,250
0
36,003
W
Neith
ThatBoyZo
Neith
7,416
4,456
0
627
12,234
3,027
1,207
5,763
6,471
0
49,927
L
Odin
6,140
727
0
2,399
16,057
19,999
213
7,523
8,090
0
19,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
38,712
202
Minions Killed
191
4
Camps Cleared
9
922,530
Distance Traveled
975,521
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,364
687
102
6
1
292,414
4
W
Scylla
13,811
767
67
4
3
338,652
1
L
Jormungandr
12,766
709
84
5
2
319,805
1
W
Gilgamesh
12,368
687
38
2
3
325,147
4
W
Neith
12,533
696
86
5
3
311,722
1
L
Odin
13,321
740
16
1
1
310,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role