Player Matchup

Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
APMuffinMan
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 252L
1,602 Elo+
Party 1
Da Ji
Da Ji
Hvppier
Da Ji
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,540 Elo+
Party 3
Discordia
Discordia
JellyD23
Discordia
Level 120
God Stats
3W - 3L
1,680 SR
Queue Stats
332W - 306L
1,553 Elo+
Party 3
Shiva
Shiva
ivapeonurmom
Shiva
Level 61
God Stats
4W - 4L
1,517 SR
Queue Stats
46W - 35L
1,559 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,551 Elo+

VS

Team Averages
Level 124
1,574 SR
1,498 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Brianx321
Hou Yi
Level 95
God Stats
118W - 89L
1,575 SR
Queue Stats
242W - 214L
1,497 Elo+
Party 2
Chaac
Chaac
HHenshin
Chaac
Level 103
God Stats
218W - 145L
1,734 SR
Queue Stats
702W - 752L
1,553 Elo+
Solo
Anubis
Anubis
Studder
Anubis
Level 145
God Stats
6W - 6L
1,431 SR
Queue Stats
127W - 141L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
TheZigbot9000
Baron Samedi
Level 117
God Stats
79W - 55L
1,630 SR
Queue Stats
1,207W - 1,254L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 7 / 0
6,761
483
4,790
9,802
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
APMuffinMan
Cthulhu
14
0 / 1 / 2
7,847
561
6,196
10,463
12,774
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Hvppier
Da Ji
14
6 / 3 / 0
8,042
574
8,137
11,426
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
JellyD23
Discordia
13
0 / 4 / 1
7,443
532
6,053
6,625
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 2
6,165
440
5,548
13,245
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 0 / 4
8,871
634
7,943
9,541
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Brianx321
Hou Yi
14
8 / 2 / 6
8,845
632
13,193
10,968
3,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
HHenshin
Chaac
14
0 / 3 / 0
8,120
580
9,975
11,212
8,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Studder
Anubis
13
0 / 2 / 7
7,520
537
2,957
10,242
3,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheZigbot9000
Baron Samedi
13
4 / 1 / 4
7,662
547
4,036
10,188
5,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
19
19
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
7
0
0.29
W
Ullr
 
Ullr
7
0
4
9
L
Cthulhu
APMuffinMan
Cthulhu
0
1
2
1
W
Hou Yi
Brianx321
Hou Yi
8
2
6
5.5
W
Chaac
HHenshin
Chaac
0
3
0
0
L
Da Ji
Hvppier
Da Ji
6
3
0
2
L
Discordia
JellyD23
Discordia
0
4
1
0.13
W
Anubis
Studder
Anubis
0
2
7
1.75
W
Baron Samedi
TheZigbot9000
Baron Samedi
4
1
4
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,724
Damage
38,104
51,561
Taken
52,151
33,616
Mitigated
24,110
12,765
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,790
2,383
290
1,314
9,802
3,705
652
2,190
7,612
29,018
3,586
W
Ullr
 
Ullr
7,943
2,457
0
5,469
9,541
3,344
204
1,565
7,976
0
56,970
L
Cthulhu
APMuffinMan
Cthulhu
6,196
1,319
90
4,442
10,463
12,774
0
0
10,463
53,039
0
W
Hou Yi
Brianx321
Hou Yi
13,193
7,369
0
5,535
10,968
3,501
833
2,029
8,939
0
54,941
W
Chaac
HHenshin
Chaac
9,975
2,176
0
6,155
11,212
8,318
0
5,598
5,614
0
59,791
L
Da Ji
Hvppier
Da Ji
8,137
2,673
0
3,342
11,426
4,148
0
740
10,686
0
49,062
L
Discordia
JellyD23
Discordia
6,053
83
0
478
6,625
1,897
0
1,360
5,265
53,390
0
W
Anubis
Studder
Anubis
2,957
127
0
5,242
10,242
3,938
399
4,076
6,166
42,320
0
W
Baron Samedi
TheZigbot9000
Baron Samedi
4,036
366
489
2,331
10,188
5,009
38
3,002
7,186
20,363
4,098
L
5,548
821
553
2,256
13,245
11,092
0
2,563
10,682
0
22,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
41,018
393
Minions Killed
441
0
Camps Cleared
0
1,337,645
Distance Traveled
1,342,415
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,761
483
54
4
0
238,903
2
W
Ullr
8,871
634
100
7
0
298,993
4
L
Cthulhu
7,847
561
119
9
0
290,800
3
W
Hou Yi
8,845
632
90
6
0
264,819
0
W
Chaac
8,120
580
119
9
0
235,860
1
L
Da Ji
8,042
574
82
6
0
300,722
1
L
Discordia
7,443
532
109
8
0
251,331
1
W
Anubis
7,520
537
93
7
0
248,908
6
W
Baron Samedi
7,662
547
39
3
0
293,835
0
L
Shiva
6,165
440
29
2
0
255,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role