Player Matchup

Hera
Hera
E-Jerry8
Hera
Level 88
God Stats
8W - 5L
1,533 SR
Queue Stats
133W - 143L
1,503 Elo+
Party 2
Nemesis
Nemesis
HeCantHandleIt
Nemesis
Level 68
God Stats
2W - 1L
1,701 SR
Queue Stats
113W - 111L
1,425 Elo+
Party 1
Susano
Susano
KingJulien0212
Susano
Level 49
God Stats
1W - 2L
1,403 SR
Queue Stats
315W - 318L
1,455 Elo+
Party 1
Charybdis
Charybdis
Near-Act3
Charybdis
Level 104
God Stats
2W - 3L
1,576 SR
Queue Stats
113W - 117L
1,439 Elo+
Party 2
Kumbhakarna
Kumbhakarna
durablespy
Kumbhakarna
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
639W - 674L
1,472 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,459 Elo+

VS

Team Averages
Level 77
1,442 SR
1,466 Elo+
Yemoja
Yemoja
GREGERS__
Yemoja
Level 81
God Stats
0W - 2L
1,301 SR
Queue Stats
24W - 37L
1,316 Elo+
Solo
Bacchus
Bacchus
ISupremePR-
Bacchus
Level 18
God Stats
22W - 11L
1,467 SR
Queue Stats
48W - 29L
1,512 Elo+
Party 3
Thanatos
Thanatos
TabsX_-
Thanatos
Level 68
God Stats
9W - 13L
1,402 SR
Queue Stats
364W - 326L
1,550 Elo+
Party 3
Janus
Janus
Ukaino
Janus
Level 155
God Stats
4W - 7L
1,452 SR
Queue Stats
93W - 95L
1,437 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 61
God Stats
93W - 78L
1,589 SR
Queue Stats
252W - 249L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 4 / 6
10,849
542
11,487
11,843
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 5
11,452
573
7,597
12,437
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 2 / 7
10,950
548
8,937
14,279
9,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Near-Act3
Charybdis
17
6 / 4 / 4
10,633
532
13,690
14,668
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
durablespy
Kumbhakarna
16
5 / 0 / 12
10,421
521
8,800
15,911
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GREGERS__
Yemoja
16
3 / 4 / 1
9,968
498
4,014
12,498
11,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ISupremePR-
Bacchus
11
0 / 5 / 2
7,516
376
4,649
15,554
15,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TabsX_-
Thanatos
17
6 / 6 / 3
10,650
533
15,917
19,279
7,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Ukaino
Janus
16
2 / 5 / 3
10,036
502
8,391
10,283
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
iStrelz
Izanami
18
2 / 4 / 1
10,724
536
9,421
14,131
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
13
14
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
5
4
6
2
L
Yemoja
GREGERS__
Yemoja
3
4
1
0.88
W
6
4
5
2.13
L
Bacchus
ISupremePR-
Bacchus
0
5
2
0.2
W
2
2
7
2.75
W
Charybdis
Near-Act3
Charybdis
6
4
4
2
L
Thanatos
TabsX_-
Thanatos
6
6
3
1.25
L
Janus
Ukaino
Janus
2
5
3
0.7
W
Kumbhakarna
durablespy
Kumbhakarna
5
0
12
11
L
Izanami
iStrelz
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,511
Damage
42,392
69,138
Taken
71,745
36,577
Mitigated
41,494
18,342
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,487
5,434
387
1,880
11,843
3,209
423
2,490
9,265
71,554
0
L
Yemoja
GREGERS__
Yemoja
4,014
563
490
366
12,498
11,228
522
3,143
9,355
49,321
0
W
7,597
2,382
115
4,751
12,437
5,338
594
3,638
8,589
0
80,016
L
Bacchus
ISupremePR-
Bacchus
4,649
900
227
2,166
15,554
15,788
0
5,879
9,675
16,830
0
W
8,937
2,256
0
670
14,279
9,229
339
2,939
10,942
0
73,040
W
Charybdis
Near-Act3
Charybdis
13,690
4,913
0
5,107
14,668
4,937
720
1,609
13,017
0
76,166
L
Thanatos
TabsX_-
Thanatos
15,917
4,042
0
13,280
19,279
7,487
0
2,902
16,377
0
80,342
L
Janus
Ukaino
Janus
8,391
429
0
413
10,283
2,998
480
4,008
6,275
70,488
0
W
Kumbhakarna
durablespy
Kumbhakarna
8,800
1,484
546
4,886
15,911
13,864
470
5,374
10,271
24,231
3,742
L
Izanami
iStrelz
Izanami
9,421
5,656
0
2,872
14,131
3,993
1,135
3,693
10,438
0
100,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,305
Gold Earned
48,894
587
Minions Killed
571
0
Camps Cleared
0
1,973,463
Distance Traveled
1,768,634
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,849
542
123
6
0
365,335
4
L
Yemoja
9,968
498
116
6
0
284,635
1
W
Nemesis
11,452
573
137
7
0
442,673
1
L
Bacchus
7,516
376
13
1
0
375,116
2
W
Susano
10,950
548
161
8
0
415,018
2
W
Charybdis
10,633
532
133
7
0
356,492
7
L
Thanatos
10,650
533
122
6
0
403,587
1
L
Janus
10,036
502
141
7
0
331,662
8
W
Kumbhakarna
10,421
521
33
2
0
393,945
5
L
Izanami
10,724
536
179
9
0
373,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role