Player Matchup

Tiamat
Tiamat
Platinum II
DavidDebergerac
Tiamat
Platinum II
Level 158
God Stats
1W - 0L
1,352 SR
Queue Stats
26W - 9L
2,102 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
SlimyBiscuit
Gilgamesh
Platinum II
Level 160
God Stats
8W - 2L
1,568 SR
Queue Stats
26W - 9L
2,102 MMR
Party 1
Achilles
Achilles
Platinum II
TheSuperChicken
Achilles
Platinum II
Level 160
God Stats
3W - 0L
1,871 SR
Queue Stats
26W - 9L
2,102 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,597 SR
2,102 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,755 SR
1,580 MMR
Nu Wa
Nu Wa
Gold IV
BiggsTheMighty
Nu Wa
Gold IV
Level 158
God Stats
2W - 1L
2,149 SR
Queue Stats
23W - 21L
1,574 MMR
Party 2
Ymir
Ymir
Bronze V
Cripton28
Ymir
Bronze V
Level 76
God Stats
0W - 2L
1,529 SR
Queue Stats
2W - 12L
1,438 MMR
Solo
Anhur
Anhur
Gold II
Zapsterz
Anhur
Gold II
Level 145
God Stats
3W - 5L
1,586 SR
Queue Stats
19W - 18L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 1
12,188
717
20,692
12,302
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SlimyBiscuit
Gilgamesh
17
2 / 2 / 8
11,523
678
10,747
14,378
14,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
15
1 / 2 / 6
10,293
605
13,235
17,361
13,653
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothAh Muzen CabMedusaNoxDiscordia

VS

Bans
ShivaAtlasChang'eAresAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,447
615
16,221
10,602
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
1 / 4 / 4
10,327
607
5,147
20,413
26,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Zapsterz
Anhur
14
4 / 5 / 1
10,481
617
10,138
17,940
6,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
6
6
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Ymir
1
4
4
0.75
W
9
2
1
4.75
W
Gilgamesh
SlimyBiscuit
Gilgamesh
2
2
8
3
W
Achilles
1
2
6
2
L
Anhur
Zapsterz
Anhur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,674
Damage
31,506
44,041
Taken
48,955
34,046
Mitigated
38,455
13,463
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,221
3,548
76
1,137
10,602
5,889
0
4,433
6,169
52,089
0
L
Ymir
5,147
780
0
5,284
20,413
26,275
0
7,663
12,750
11,690
0
W
20,692
2,611
69
4,405
12,302
6,346
834
5,306
6,752
76,657
0
W
Gilgamesh
SlimyBiscuit
Gilgamesh
10,747
3,052
0
4,136
14,378
14,047
378
5,906
8,152
0
53,340
W
Achilles
13,235
3,170
0
4,853
17,361
13,653
908
9,381
7,306
0
36,166
L
Anhur
Zapsterz
Anhur
10,138
5,374
0
2,172
17,940
6,291
0
8,765
9,175
0
37,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
31,255
224
Minions Killed
168
10
Camps Cleared
5
1,003,961
Distance Traveled
880,133
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,447
615
72
4
1
307,078
0
L
Ymir
10,327
607
10
1
2
283,062
8
W
Tiamat
12,188
717
108
6
2
315,732
1
W
Gilgamesh
11,523
678
85
5
6
361,771
4
W
Achilles
10,293
605
31
2
2
326,458
3
L
Anhur
10,481
617
86
5
2
289,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role