Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Aguro
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,296 Elo+
Party 2
Thoth
Thoth
Bekuru
Thoth
Level 137
God Stats
2W - 1L
1,747 SR
Queue Stats
24W - 26L
1,353 Elo+
Party 2
Janus
Janus
EZBreezyTG
Janus
Level 85
God Stats
5W - 10L
1,327 SR
Queue Stats
273W - 295L
1,429 Elo+
Solo
Ganesha
Ganesha
SirKodaBear
Ganesha
Level 125
God Stats
1W - 1L
1,817 SR
Queue Stats
284W - 279L
1,616 Elo+
Solo
Team Averages
Level 121
1,578 SR
1,439 Elo+

VS

Team Averages
Level 89
1,446 SR
1,533 Elo+
Mulan
Mulan
CreamyFreeman
Mulan
Level 67
God Stats
2W - 1L
1,389 SR
Queue Stats
6W - 7L
1,450 Elo+
Party 1
Hera
Hera
Dont_callme_dude
Hera
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,368 Elo+
Solo
Fafnir
Fafnir
PlFFY
Fafnir
Level 149
God Stats
1W - 1L
1,338 SR
Queue Stats
127W - 115L
1,510 Elo+
Party 3
Sobek
Sobek
Soza5705
Sobek
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,835 Elo+
Party 3
Nu Wa
Nu Wa
TrollFaic
Nu Wa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 5 / 4
9,430
786
10,785
12,136
3,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Aguro
Cabrakan
13
2 / 5 / 6
8,098
675
4,329
9,056
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Bekuru
Thoth
16
2 / 7 / 4
9,432
786
4,371
9,672
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
7
0 / 2 / 2
6,463
539
874
2,900
587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SirKodaBear
Ganesha
15
1 / 5 / 7
8,441
703
5,422
10,756
12,313
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 10
10,254
855
7,511
8,125
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 1 / 15
9,323
777
6,758
4,589
1,913
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
PlFFY
Fafnir
17
1 / 1 / 14
10,700
892
2,992
8,414
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Soza5705
Sobek
17
6 / 4 / 15
11,122
927
4,714
14,046
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
TrollFaic
Nu Wa
17
8 / 3 / 9
10,651
888
17,918
6,341
2,688
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
10
Kills
24
24
Deaths
12
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
5
4
1.4
L
Cabrakan
Aguro
Cabrakan
2
5
6
1
L
Thoth
Bekuru
Thoth
2
7
4
0.57
W
9
3
10
4.67
W
0
1
15
7.5
L
Janus
0
2
2
0.5
W
Fafnir
PlFFY
Fafnir
1
1
14
8
L
Ganesha
SirKodaBear
Ganesha
1
5
7
0.9
W
Sobek
Soza5705
Sobek
6
4
15
3.38
W
Nu Wa
TrollFaic
Nu Wa
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,781
Damage
39,893
44,520
Taken
41,515
24,239
Mitigated
47,413
7,183
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,785
4,417
421
2,665
12,136
3,796
0
8,273
3,359
0
33,115
L
Cabrakan
Aguro
Cabrakan
4,329
499
616
942
9,056
4,696
0
7,736
1,048
6,355
0
L
Thoth
Bekuru
Thoth
4,371
250
260
899
9,672
2,847
0
7,088
2,296
33,380
0
W
7,511
534
293
1,067
8,125
10,890
199
3,046
5,079
690
11,320
W
6,758
2,499
1,362
1,082
4,589
1,913
1,922
2,176
2,413
24,976
0
L
Janus
874
0
0
217
2,900
587
0
2,483
271
2,176
0
W
Fafnir
PlFFY
Fafnir
2,992
823
542
4,409
8,414
9,330
720
2,498
5,916
13,930
0
L
Ganesha
SirKodaBear
Ganesha
5,422
207
300
863
10,756
12,313
0
5,726
4,542
13,093
0
W
Sobek
Soza5705
Sobek
4,714
128
967
2,840
14,046
22,592
168
4,730
8,968
15,512
0
W
Nu Wa
TrollFaic
Nu Wa
17,918
2,421
490
568
6,341
2,688
1,838
2,546
3,795
33,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
52,050
107
Minions Killed
123
0
Camps Cleared
0
685,934
Distance Traveled
1,082,038
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,430
786
41
3
0
155,194
0
L
Cabrakan
8,098
675
1
0
0
153,125
1
L
Thoth
9,432
786
63
5
0
134,732
0
W
Mulan
10,254
855
5
0
0
233,006
0
W
Hera
9,323
777
32
3
0
213,314
1
L
Janus
6,463
539
1
0
0
53,434
0
W
Fafnir
10,700
892
20
2
0
197,849
1
L
Ganesha
8,441
703
1
0
0
189,449
2
W
Sobek
11,122
927
24
2
0
215,049
0
W
Nu Wa
10,651
888
42
4
0
222,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role