Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Aringail
Chang'e
Level 132
God Stats
14W - 4L
1,724 SR
Queue Stats
573W - 368L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JDOGG4204
Tsukuyomi
Level 160
God Stats
12W - 16L
1,511 SR
Queue Stats
1,030W - 789L
1,476 Elo+
Party 1
Vulcan
Vulcan
crazygamer98x
Vulcan
Level 27
God Stats
3W - 2L
1,416 SR
Queue Stats
92W - 79L
1,426 Elo+
Party 1
Team Averages
Level 126
1,530 SR
1,487 Elo+

VS

Team Averages
Level 89
1,445 SR
1,433 Elo+
Danzaburou
Danzaburou
BinaryGOD
Danzaburou
Level 104
God Stats
17W - 15L
1,433 SR
Queue Stats
930W - 954L
1,477 Elo+
Solo
Chaac
Chaac
Orruck
Chaac
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,119 Elo+
Solo
Athena
Athena
Silent_hangman
Athena
Level 120
God Stats
0W - 4L
1,291 SR
Queue Stats
66W - 61L
1,451 Elo+
Party 2
Terra
Terra
UROBOROS_U8
Terra
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 169L
1,479 Elo+
Party 2
Bacchus
Bacchus
gaby6938
Bacchus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 14
10,613
884
15,039
15,047
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
 
Chiron
17
8 / 2 / 8
10,197
850
12,829
10,177
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Aringail
Chang'e
17
5 / 3 / 14
9,940
828
13,868
13,593
7,739
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
JDOGG4204
Tsukuyomi
16
5 / 3 / 9
9,761
813
14,330
9,790
4,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 11
9,206
767
7,808
7,560
3,313
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BinaryGOD
Danzaburou
17
4 / 5 / 5
9,270
773
11,746
13,782
10,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Orruck
Chaac
17
4 / 3 / 7
8,774
731
15,854
16,867
21,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

14
2 / 5 / 4
8,082
674
4,975
18,331
19,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 3 / 2
6,954
580
289
9,720
9,824
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
gaby6938
Bacchus
13
2 / 6 / 8
8,618
718
11,031
13,404
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
22
Kills
12
12
Deaths
22
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
14
5
W
Chiron
 
Chiron
8
2
8
6
W
Chang'e
Aringail
Chang'e
5
3
14
4
L
Danzaburou
BinaryGOD
Danzaburou
4
5
5
1.3
W
Tsukuyomi
JDOGG4204
Tsukuyomi
5
3
9
3.17
L
Chaac
Orruck
Chaac
4
3
7
2.5
L
2
5
4
0.8
L
0
3
2
0.33
W
1
2
11
3.25
L
Bacchus
gaby6938
Bacchus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,874
Damage
43,895
56,167
Taken
72,104
38,593
Mitigated
76,504
28,664
Healing
24,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,039
916
1,913
3,964
15,047
18,391
494
4,141
10,906
27,221
0
W
Chiron
 
Chiron
12,829
4,210
2,426
2,075
10,177
4,650
1,370
2,574
7,602
0
27,011
W
Chang'e
Aringail
Chang'e
13,868
2,113
9,431
4,461
13,593
7,739
1,054
3,373
10,220
27,968
0
L
Danzaburou
BinaryGOD
Danzaburou
11,746
2,530
756
2,399
13,782
10,205
0
6,262
7,520
0
37,259
W
Tsukuyomi
JDOGG4204
Tsukuyomi
14,330
4,576
1,612
1,742
9,790
4,500
1,405
2,536
7,254
0
24,683
L
Chaac
Orruck
Chaac
15,854
1,349
1,712
3,551
16,867
21,936
0
9,237
7,630
0
29,193
L
4,975
1,384
3,151
3,788
18,331
19,989
0
11,347
6,984
11,323
0
L
289
22
5,137
1,532
9,720
9,824
0
4,746
4,974
1,342
0
W
7,808
2,563
418
622
7,560
3,313
715
3,671
3,889
16,828
0
L
Bacchus
gaby6938
Bacchus
11,031
885
878
1,646
13,404
14,550
0
5,123
8,281
15,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
41,698
130
Minions Killed
98
0
Camps Cleared
0
1,147,349
Distance Traveled
941,326
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,613
884
35
3
0
245,770
1
W
Chiron
10,197
850
24
2
0
191,719
1
W
Chang'e
9,940
828
27
2
0
226,998
0
L
Danzaburou
9,270
773
47
4
0
176,069
0
W
Tsukuyomi
9,761
813
25
2
0
242,842
1
L
Chaac
8,774
731
30
3
0
235,693
3
L
Athena
8,082
674
13
1
0
220,392
0
L
Terra
6,954
580
2
0
0
125,488
0
W
Vulcan
9,206
767
19
2
0
240,020
0
L
Bacchus
8,618
718
6
1
0
183,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role