Player Matchup

Sylvanus
Sylvanus
Hampo12
Sylvanus
Level 86
God Stats
3W - 4L
1,688 SR
Queue Stats
110W - 127L
1,530 Elo+
Solo
Horus
Horus
Kèrnèl
Horus
Level 147
God Stats
3W - 4L
1,608 SR
Queue Stats
77W - 69L
1,644 Elo+
Party 1
Chang'e
Chang'e
MeІk
Chang'e
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
65W - 59L
1,633 Elo+
Party 1
Fenrir
Fenrir
Yosci
Fenrir
Level 128
God Stats
9W - 13L
1,394 SR
Queue Stats
669W - 700L
1,589 Elo+
Solo
Danzaburou
Danzaburou
ÖneÔfUs
Danzaburou
Level 128
God Stats
7W - 7L
1,737 SR
Queue Stats
54W - 50L
1,647 Elo+
Party 1
Team Averages
Level 123
1,632 SR
1,608 Elo+

VS

Team Averages
Level 115
1,529 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AbsPro
King Arthur
Level 158
God Stats
19W - 14L
1,637 SR
Queue Stats
275W - 187L
1,607 Elo+
Solo
Ymir
Ymir
Daworm
Ymir
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 28L
1,218 Elo+
Party 2
Persephone
Persephone
GoldenBanBoy
Persephone
Level 126
God Stats
21W - 22L
1,561 SR
Queue Stats
711W - 655L
1,599 Elo+
Solo
Anhur
Anhur
MarvelsStuntMan
Anhur
Level 15
God Stats
2W - 1L
1,446 SR
Queue Stats
17W - 15L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hampo12
Sylvanus
12
4 / 6 / 3
8,646
455
5,236
21,203
16,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Kèrnèl
Horus
17
2 / 3 / 2
10,343
544
9,405
16,424
12,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
MeІk
Chang'e
15
0 / 6 / 4
9,029
475
5,302
14,844
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Yosci
Fenrir
17
6 / 4 / 2
10,656
561
12,787
20,411
11,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ÖneÔfUs
Danzaburou
16
2 / 3 / 2
10,232
539
7,963
11,879
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
8 / 0 / 3
11,666
614
10,876
17,683
7,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
AbsPro
King Arthur
18
1 / 4 / 4
11,008
579
9,696
18,254
20,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Daworm
Ymir
13
1 / 3 / 9
8,951
471
4,296
12,632
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
GoldenBanBoy
Persephone
20
11 / 1 / 0
13,106
690
23,085
6,956
2,157
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 7
9,761
514
11,080
12,591
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
14
Kills
22
22
Deaths
14
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
3
9.5
W
King Arthur
AbsPro
King Arthur
1
4
4
0.75
W
Ymir
Daworm
Ymir
1
3
9
1.83
W
Persephone
GoldenBanBoy
Persephone
11
1
0
11
L
Sylvanus
Hampo12
Sylvanus
4
6
3
0.92
L
Horus
Kèrnèl
Horus
2
3
2
1
W
1
6
7
0.75
L
Chang'e
MeІk
Chang'e
0
6
4
0.33
L
Fenrir
Yosci
Fenrir
6
4
2
1.75
L
Danzaburou
ÖneÔfUs
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
59,033
84,761
Taken
68,116
49,193
Mitigated
43,096
25,296
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,876
7,346
0
7,483
17,683
7,081
0
2,096
15,587
0
107,318
W
King Arthur
AbsPro
King Arthur
9,696
1,220
0
2,580
18,254
20,957
215
1,410
16,844
0
74,476
W
Ymir
Daworm
Ymir
4,296
524
134
1,588
12,632
9,419
164
3,079
9,553
17,037
0
W
Persephone
GoldenBanBoy
Persephone
23,085
1,019
0
2,140
6,956
2,157
688
2,343
4,612
99,538
0
L
Sylvanus
Hampo12
Sylvanus
5,236
1,371
1,453
4,430
21,203
16,934
394
8,865
12,338
22,457
1,255
L
Horus
Kèrnèl
Horus
9,405
3,902
393
3,663
16,424
12,556
448
4,589
11,835
0
64,712
W
11,080
6,292
0
2,919
12,591
3,482
1,076
1,692
10,899
0
69,024
L
Chang'e
MeІk
Chang'e
5,302
293
1,058
6,007
14,844
3,853
594
6,374
8,470
60,053
0
L
Fenrir
Yosci
Fenrir
12,787
4,555
0
3,984
20,411
11,636
0
6,675
13,736
0
92,238
L
Danzaburou
ÖneÔfUs
Danzaburou
7,963
3,105
0
4,308
11,879
4,214
1,242
878
11,001
0
75,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
54,492
568
Minions Killed
603
0
Camps Cleared
0
1,775,096
Distance Traveled
1,914,366
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,666
614
136
7
0
458,185
3
W
King Arthur
11,008
579
158
8
0
362,903
6
W
Ymir
8,951
471
25
1
0
356,004
4
W
Persephone
13,106
690
172
9
0
396,497
0
L
Sylvanus
8,646
455
38
2
0
283,056
1
L
Horus
10,343
544
125
7
0
361,809
3
W
Anhur
9,761
514
112
6
0
340,777
7
L
Chang'e
9,029
475
123
6
0
367,095
5
L
Fenrir
10,656
561
145
8
0
404,624
2
L
Danzaburou
10,232
539
137
7
0
358,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role