Player Matchup

Cerberus
Cerberus
DimeBasti
Cerberus
Level 148
God Stats
3W - 2L
1,700 SR
Queue Stats
82W - 107L
1,372 Elo+
Party 2
Ne Zha
Ne Zha
IAteMen
Ne Zha
Level 45
God Stats
6W - 2L
1,728 SR
Queue Stats
212W - 196L
1,588 Elo+
Party 3
Chang'e
Chang'e
Ryvera
Chang'e
Level 136
God Stats
11W - 6L
1,665 SR
Queue Stats
72W - 65L
1,446 Elo+
Party 2
Hachiman
Hachiman
Zohangimeno
Hachiman
Level 44
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 2L
1,222 Elo+
Party 2
Cu Chulainn
Cu Chulainn
defendedmehow8
Cu Chulainn
Level 160
God Stats
4W - 4L
1,556 SR
Queue Stats
364W - 361L
1,450 Elo+
Party 3
Team Averages
Level 107
1,587 SR
1,415 Elo+

VS

Team Averages
Level 80
1,536 SR
1,491 Elo+
Cerberus
Cerberus
Dizzy8201
Cerberus
Level 48
God Stats
7W - 7L
1,470 SR
Queue Stats
8W - 13L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
HiHowAreYa34561
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 206L
1,503 Elo+
Party 1
Ganesha
Ganesha
JpMurphz
Ganesha
Level 125
God Stats
1W - 2L
1,496 SR
Queue Stats
77W - 71L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Recovery Baboon
Danzaburou
Level 69
God Stats
1W - 2L
1,714 SR
Queue Stats
4W - 3L
1,639 Elo+
Party 1
Erlang Shen
Erlang Shen
awwumademeink53
Erlang Shen
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DimeBasti
Cerberus
20
5 / 1 / 20
14,579
521
12,935
32,485
43,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
IAteMen
Ne Zha
20
2 / 4 / 6
14,053
502
6,244
24,190
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ryvera
Chang'e
20
11 / 2 / 10
16,980
606
30,166
22,179
11,774
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Zohangimeno
Hachiman
20
13 / 4 / 3
15,513
554
20,347
21,294
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
defendedmehow8
Cu Chulainn
20
8 / 1 / 3
16,697
596
23,106
33,757
53,433
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dizzy8201
Cerberus
16
1 / 8 / 4
10,887
389
8,508
29,954
32,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
20
6 / 9 / 0
13,887
496
26,482
16,124
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
JpMurphz
Ganesha
19
4 / 8 / 6
12,939
462
23,342
31,754
14,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
Recovery Baboon
Danzaburou
17
0 / 9 / 4
10,877
388
12,030
18,065
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
awwumademeink53
Erlang Shen
18
0 / 5 / 2
10,617
379
6,444
21,472
26,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
39
Kills
11
12
Deaths
39
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DimeBasti
Cerberus
5
1
20
15
L
Cerberus
Dizzy8201
Cerberus
1
8
4
0.38
L
Kukulkan
6
9
0
0.67
W
Ne Zha
IAteMen
Ne Zha
2
4
6
1.25
L
Ganesha
JpMurphz
Ganesha
4
8
6
0.88
L
Danzaburou
Recovery Baboon
Danzaburou
0
9
4
0.22
W
Chang'e
Ryvera
Chang'e
11
2
10
8
W
Hachiman
Zohangimeno
Hachiman
13
4
3
3.63
L
Erlang Shen
awwumademeink53
Erlang Shen
0
5
2
0.2
W
Cu Chulainn
defendedmehow8
Cu Chulainn
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,798
Damage
76,806
133,905
Taken
117,369
127,795
Mitigated
84,867
60,842
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DimeBasti
Cerberus
12,935
891
1,695
9,311
32,485
43,975
775
16,704
15,781
43,535
1,936
L
Cerberus
Dizzy8201
Cerberus
8,508
453
0
4,302
29,954
32,429
0
10,655
19,299
42,176
0
L
Kukulkan
26,482
2,185
0
1,117
16,124
5,944
114
9,126
6,998
113,919
0
W
Ne Zha
IAteMen
Ne Zha
6,244
1,501
0
6,567
24,190
9,292
160
11,255
12,935
0
132,337
L
Ganesha
JpMurphz
Ganesha
23,342
5,285
0
4,088
31,754
14,615
0
11,629
20,125
89,727
0
L
Danzaburou
Recovery Baboon
Danzaburou
12,030
5,273
0
2,464
18,065
5,204
4,630
8,399
9,666
0
69,532
W
Chang'e
Ryvera
Chang'e
30,166
1,562
7,791
13,469
22,179
11,774
3,246
12,197
9,982
158,915
0
W
Hachiman
Zohangimeno
Hachiman
20,347
12,608
0
8,132
21,294
9,321
6,070
9,743
11,551
0
100,881
L
Erlang Shen
awwumademeink53
Erlang Shen
6,444
2,582
0
3,974
21,472
26,675
0
5,245
16,227
0
55,356
W
Cu Chulainn
defendedmehow8
Cu Chulainn
23,106
5,947
466
13,411
33,757
53,433
1,634
12,788
20,969
10,843
130,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,822
Gold Earned
59,207
883
Minions Killed
584
0
Camps Cleared
0
2,699,220
Distance Traveled
2,361,664
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,579
521
71
3
0
541,714
9
L
Cerberus
10,887
389
45
2
0
521,074
4
L
Kukulkan
13,887
496
197
7
0
464,260
3
W
Ne Zha
14,053
502
160
6
0
536,958
0
L
Ganesha
12,939
462
91
3
0
463,047
2
L
Danzaburou
10,877
388
137
5
0
457,355
4
W
Chang'e
16,980
606
249
9
0
562,326
7
W
Hachiman
15,513
554
155
6
0
501,497
2
L
Erlang Shen
10,617
379
114
4
0
455,928
3
W
Cu Chulainn
16,697
596
248
9
0
556,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role