Player Matchup

Poseidon
Poseidon
DragonKeepr5
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,437 Elo+
Party 1
Bastet
Bastet
FeinT Rogue
Bastet
Level 90
God Stats
26W - 29L
1,499 SR
Queue Stats
185W - 295L
1,285 Elo+
Party 1
Ganesha
Ganesha
LordCrimsonThe3
Ganesha
Level 131
God Stats
5W - 6L
1,392 SR
Queue Stats
125W - 196L
1,313 Elo+
Party 1
Team Averages
Level 79
1,463 SR
1,345 Elo+

VS

Team Averages
Level 65
1,449 SR
1,336 Elo+
King Arthur
King Arthur
THeManofheart00
King Arthur
Level 19
God Stats
3W - 9L
1,346 SR
Queue Stats
33W - 46L
1,204 Elo+
Party 2
Nox
Nox
TheDevil_TFW
Nox
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 39L
1,601 Elo+
Solo
Pele
Pele
XD SoleDiamod79
Pele
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 105L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DragonKeepr5
Poseidon
12
1 / 8 / 4
10,063
629
5,477
9,405
3,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
15
4 / 7 / 2
10,997
687
13,172
15,863
5,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 6 / 3
10,299
644
9,601
14,133
4,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
THeManofheart00
King Arthur
15
4 / 2 / 7
10,742
671
4,348
13,119
11,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 2 / 5
13,264
829
18,161
13,191
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 3 / 8
11,539
721
9,113
11,672
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
21
21
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DragonKeepr5
Poseidon
1
8
4
0.38
L
Bastet
4
7
2
0.71
L
2
6
3
0.58
W
King Arthur
THeManofheart00
King Arthur
4
2
7
3.75
W
11
2
5
6.75
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,250
Damage
31,622
39,401
Taken
37,982
13,475
Mitigated
20,252
3,198
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DragonKeepr5
Poseidon
5,477
1,436
115
16
9,405
3,038
820
4,886
4,487
17,043
0
L
Bastet
13,172
2,241
88
2,420
15,863
5,562
0
4,508
10,883
0
35,647
L
9,601
0
106
453
14,133
4,875
0
9,046
4,935
35,203
0
W
King Arthur
THeManofheart00
King Arthur
4,348
636
381
1,689
13,119
11,894
432
4,668
8,451
0
18,867
W
18,161
150
134
1,632
13,191
3,392
120
6,758
6,433
50,684
0
W
9,113
3,153
288
3,443
11,672
4,966
836
4,209
7,463
0
38,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
35,545
104
Minions Killed
164
6
Camps Cleared
8
736,093
Distance Traveled
918,828
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,063
629
40
3
2
196,559
1
L
Bastet
10,997
687
42
3
4
290,298
1
L
Ganesha
10,299
644
22
1
0
249,236
0
W
King Arthur
10,742
671
29
2
1
314,922
4
W
Nox
13,264
829
84
5
2
299,708
3
W
Pele
11,539
721
51
3
5
304,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role